X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0d57be459406c2830f6abc9d99ae99166c6d133b..587ce561e1deabbfacf0d619fdd6bb3899430720:/include/wx/motif/colour.h diff --git a/include/wx/motif/colour.h b/include/wx/motif/colour.h index d9f1711983..238d46cfe1 100644 --- a/include/wx/motif/colour.h +++ b/include/wx/motif/colour.h @@ -29,13 +29,14 @@ public: wxColour(); // from RGB wxColour( unsigned char red, unsigned char green, unsigned char blue ); + wxColour( unsigned long colRGB ) { Set(colRGB); } + // implicit conversion from the colour name wxColour( const wxString &colourName ) { InitFromName(colourName); } wxColour( const char *colourName ) { InitFromName(colourName); } // copy ctors and assignment operators wxColour( const wxColour& col ); - wxColour( const wxColour* col ); wxColour& operator = ( const wxColour& col ); // dtor @@ -61,9 +62,9 @@ public: int GetPixel() const { return m_pixel; }; void SetPixel(int pixel) { m_pixel = pixel; m_isInit = TRUE; }; - inline bool operator == (const wxColour& colour) { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); } + inline bool operator == (const wxColour& colour) const { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); } - inline bool operator != (const wxColour& colour) { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); } + inline bool operator != (const wxColour& colour) const { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); } // Allocate a colour, or nearest colour, using the given display. // If realloc is TRUE, ignore the existing pixel, otherwise just return