X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0cc1d4ff2a0c78666f35bbfa34fcc609d7862709..c75cc2e832791a8d24b97d92491685e8e10e37f3:/include/wx/motif/button.h?ds=sidebyside

diff --git a/include/wx/motif/button.h b/include/wx/motif/button.h
index d9bb8faedc..583578d668 100644
--- a/include/wx/motif/button.h
+++ b/include/wx/motif/button.h
@@ -1,5 +1,5 @@
 /////////////////////////////////////////////////////////////////////////////
-// Name:        button.h
+// Name:        wx/motif/button.h
 // Purpose:     wxButton class
 // Author:      Julian Smart
 // Modified by:
@@ -12,20 +12,16 @@
 #ifndef _WX_BUTTON_H_
 #define _WX_BUTTON_H_
 
-#if defined(__GNUG__) && !defined(__APPLE__)
-#pragma interface "button.h"
-#endif
-
 // Pushbutton
 class WXDLLEXPORT wxButton: public wxButtonBase
 {
     DECLARE_DYNAMIC_CLASS(wxButton)
-        
+
 public:
     wxButton() { }
     wxButton(wxWindow *parent,
         wxWindowID id,
-        const wxString& label,
+        const wxString& label = wxEmptyString,
         const wxPoint& pos = wxDefaultPosition,
         const wxSize& size = wxDefaultSize, long style = 0,
         const wxValidator& validator = wxDefaultValidator,
@@ -33,21 +29,29 @@ public:
     {
         Create(parent, id, label, pos, size, style, validator, name);
     }
-    
-    bool Create(wxWindow *parent, wxWindowID id, const wxString& label,
+
+    bool Create(wxWindow *parent, wxWindowID id,
+        const wxString& label = wxEmptyString,
         const wxPoint& pos = wxDefaultPosition,
         const wxSize& size = wxDefaultSize, long style = 0,
         const wxValidator& validator = wxDefaultValidator,
         const wxString& name = wxButtonNameStr);
-    
+
     virtual void SetDefault();
     virtual void Command(wxCommandEvent& event);
-    
+
     static wxSize GetDefaultSize();
-    
+
     // Implementation
-private:
+protected:
+
     virtual wxSize DoGetBestSize() const;
+
+private:
+
+    virtual wxSize GetMinSize() const;
+    wxSize OldGetBestSize() const;
+    wxSize OldGetMinSize() const;
     void SetDefaultShadowThicknessAndResize();
 };