X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0cb50c83aa4c3ae35180cae242dcfe1f7219bcf4..0bbe61b8c18a1795189f0cf73cc61c14a0fb846d:/src/common/imagbmp.cpp?ds=sidebyside diff --git a/src/common/imagbmp.cpp b/src/common/imagbmp.cpp index 2b77f5aa93..66718fc518 100644 --- a/src/common/imagbmp.cpp +++ b/src/common/imagbmp.cpp @@ -1,64 +1,60 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: imagbmp.cpp -// Purpose: wxImage BMP handler -// Author: Robert Roebling +// Name: src/common/imagbmp.cpp +// Purpose: wxImage BMP,ICO and CUR handlers +// Author: Robert Roebling, Chris Elliott // RCS-ID: $Id$ -// Copyright: (c) Robert Roebling +// Copyright: (c) Robert Roebling, Chris Elliott // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "imagbmp.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ -#pragma hdrstop + #pragma hdrstop #endif -#include "wx/defs.h" - #if wxUSE_IMAGE #include "wx/imagbmp.h" -#include "wx/bitmap.h" -#include "wx/debug.h" -#include "wx/log.h" -#include "wx/app.h" + +#ifndef WX_PRECOMP + #ifdef __WXMSW__ + #include "wx/msw/wrapwin.h" + #endif + #include "wx/log.h" + #include "wx/app.h" + #include "wx/bitmap.h" + #include "wx/palette.h" + #include "wx/intl.h" + #include "wx/math.h" +#endif + #include "wx/filefn.h" #include "wx/wfstream.h" -#include "wx/intl.h" -#include "wx/module.h" #include "wx/quantize.h" +#include "wx/anidecod.h" // For memcpy #include -#ifdef __SALFORDC__ -#ifdef FAR -#undef FAR -#endif -#endif - -#ifdef __WXMSW__ -#include -#endif - //----------------------------------------------------------------------------- -// wxBMPHandler & wxICOHandler +// wxBMPHandler //----------------------------------------------------------------------------- IMPLEMENT_DYNAMIC_CLASS(wxBMPHandler,wxImageHandler) - #if wxUSE_STREAMS - #ifndef BI_RGB -#define BI_RGB 0 + #define BI_RGB 0 +#endif + +#ifndef BI_RLE8 #define BI_RLE8 1 +#endif + +#ifndef BI_RLE4 #define BI_RLE4 2 #endif @@ -68,242 +64,50 @@ IMPLEMENT_DYNAMIC_CLASS(wxBMPHandler,wxImageHandler) #define poffset (line * width * 3 + column * 3) - - -struct ICONDIRENTRY - { - wxUint8 bWidth; // Width of the image - wxUint8 bHeight; // Height of the image (times 2) - wxUint8 bColorCount; // Number of colors in image (0 if >=8bpp) - wxUint8 bReserved; // Reserved - wxUint16 wPlanes; // Color Planes - wxUint16 wBitCount; // Bits per pixel - wxUint32 dwBytesInRes; // how many bytes in this resource? - wxUint32 dwImageOffset; // where in the file is this image -} ; - - -struct ICONDIR -{ - wxUint16 idReserved; // Reserved - wxUint16 idType; // resource type (1 for icons) - wxUint16 idCount; // how many images? -} ; - -bool wxICOHandler::SaveFile(wxImage *image, - wxOutputStream& stream, - bool verbose) - -{ - bool bResult = FALSE ; - //sanity check; icon must be less than 127 pixels high and 255 wide - if (image -> GetHeight () > 127 ) - { - if (verbose) - wxLogError( _("ICO: Error Image too tall for an icon.") ); - return FALSE; - } - if (image -> GetWidth () > 255 ) - { - if (verbose) - wxLogError( _("ICO: Error Image too wide for an icon.") ); - return FALSE; - } - - // only generate one image - int m_images = 1 ; - - // write a header, (ICONDIR) - // Calculate the header size - wxUint32 m_offset = 3 * sizeof(wxUint16); - - ICONDIR m_IconDir ; - m_IconDir.idReserved = 0 ; - m_IconDir.idType = wxUINT16_SWAP_ON_BE (1); - m_IconDir.idCount = wxUINT16_SWAP_ON_BE (m_images); - stream.Write(&m_IconDir.idReserved, sizeof(m_IconDir.idReserved)); - stream.Write(&m_IconDir.idType, sizeof(m_IconDir.idType)); - stream.Write(&m_IconDir.idCount, sizeof(m_IconDir.idCount)); - if ( !stream.IsOk () ) - { - if (verbose) - wxLogError( _("ICO: Error writing ICONDIR header.") ); - return FALSE; - } - - // for each iamage write a description ICONDIRENTRY - ICONDIRENTRY m_icondirentry ; - int i ; - for ( i = 0; i < m_images; i++ ) - { - wxImage mask ; - if (image->HasMask()) - { - //make another image with black/white - mask = image -> ConvertToMono (image->GetMaskRed(), image->GetMaskGreen(), image->GetMaskBlue() ); - //now we need to change the masked regions to black - unsigned char r = image -> GetMaskRed() ; - unsigned char g = image -> GetMaskGreen() ; - unsigned char b = image -> GetMaskBlue() ; - if ((r != 0) || (g != 0) || (b != 0) ) - { - //Go round and apply black to the masked bits - int i,j; - for (i=0; i < mask.GetWidth(); i++) - for (j=0; j < mask.GetHeight(); j++) - { - if ((r == mask.GetRed(i, j)) && - (g == mask.GetGreen(i, j) ) && - (b == mask.GetBlue(i, j)) ) - image -> SetRGB ( i, j, 0, 0, 0 ); - } - - } - } - else - { - // just make a black mask all over - mask = image -> Copy (); - int i,j; - for (i=0; i < mask.GetWidth(); i++) - for (j=0; j < mask.GetHeight(); j++) - mask.SetRGB ( i, j, 0, 0, 0 ); - } - //Set the formats for image and mask - // windows never saves with more than 8 colors - image -> SetOption (wxBMP_FORMAT, wxBMP_8BPP); - // monochome bitmap - mask . SetOption (wxBMP_FORMAT, wxBMP_1BPP_BW); - bool IsBmp = FALSE ; - bool IsMask = FALSE ; - - //calculate size and offset of image and mask - wxCountingOutputStream cStream ; - bResult = SaveDib ( image, cStream, verbose, IsBmp, IsMask ) ; - if (!bResult) - { - if (verbose) - wxLogError( _("ICO: Error calculating size of XOR DIB .") ); - return FALSE; - } - IsMask = TRUE ; - bResult = SaveDib ( &mask, cStream, verbose, IsBmp, IsMask ) ; - if (!bResult) - { - if (verbose) - wxLogError( _("ICO: Error calculating size of Mask DIB .") ); - return FALSE; - } - wxUint32 m_Size = cStream.GetSize(); - - // wxCountingOutputStream::Ok() always returns TRUE for now and this - // "if" provokes VC++ warnings in optimized build -#if 0 - if (!cStream.Ok()) - { - if (verbose) - wxLogError( _("ICO: Error calculating size of DIB .") ); - return FALSE; - } -#endif // 0 - - m_offset = m_offset + sizeof(ICONDIRENTRY) ; - - m_icondirentry. bWidth = image -> GetWidth () ; - m_icondirentry. bHeight = 2 * image -> GetHeight () ; - m_icondirentry. bColorCount = 0 ; - m_icondirentry. bReserved = 0 ; - m_icondirentry. wPlanes = wxUINT16_SWAP_ON_BE(1); - m_icondirentry. wBitCount = wxUINT16_SWAP_ON_BE(wxBMP_8BPP) ; - m_icondirentry. dwBytesInRes = wxUINT32_SWAP_ON_BE(m_Size); - m_icondirentry. dwImageOffset = wxUINT32_SWAP_ON_BE(m_offset); - - //increase size to allow for the data wriitten - m_offset = m_offset + m_Size ; - - //write to stream - stream.Write(&m_icondirentry. bWidth, sizeof(m_icondirentry. bWidth) ); - stream.Write(&m_icondirentry. bHeight, sizeof(m_icondirentry. bHeight) ); - stream.Write(&m_icondirentry. bColorCount, sizeof(m_icondirentry. bColorCount) ); - stream.Write(&m_icondirentry. bReserved, sizeof(m_icondirentry. bReserved) ); - stream.Write(&m_icondirentry. wPlanes, sizeof(m_icondirentry. wPlanes) ); - stream.Write(&m_icondirentry. wBitCount, sizeof(m_icondirentry. wBitCount) ); - stream.Write(&m_icondirentry. dwBytesInRes, sizeof(m_icondirentry. dwBytesInRes) ); - stream.Write(&m_icondirentry. dwImageOffset, sizeof(m_icondirentry. dwImageOffset) ); - if ( !stream.IsOk () ) - { - if (verbose) - wxLogError( _("ICO: Error writing ICONDIRENTRY header.") ); - return FALSE; - } - //actually save it - IsMask = FALSE ; - bResult = SaveDib ( image, stream, verbose, IsBmp, IsMask ) ; - if (!bResult) - { - if (verbose) - wxLogError( _("ICO: Error writing XOR DIB .") ); - return FALSE; - } - IsMask = TRUE ; - bResult = SaveDib ( &mask, stream, verbose, IsBmp, IsMask ) ; - if (!bResult) - { - if (verbose) - wxLogError( _("ICO: Error writing Mask DIB .") ); - return FALSE; - } - - } // end of for loop - return TRUE ; -} - - bool wxBMPHandler::SaveFile(wxImage *image, wxOutputStream& stream, bool verbose) { - bool IsBmp = TRUE; - bool IsMask = FALSE ; - return SaveDib( image, stream, verbose, IsBmp, IsMask ) ; + return SaveDib(image, stream, verbose, true/*IsBmp*/, false/*IsMask*/); } bool wxBMPHandler::SaveDib(wxImage *image, - wxOutputStream& stream, - bool verbose, - bool IsBmp, - bool IsMask) + wxOutputStream& stream, + bool verbose, + bool IsBmp, + bool IsMask) { - wxCHECK_MSG( image, FALSE, _T("invalid pointer in wxBMPHandler::SaveFile") ); + wxCHECK_MSG( image, false, _T("invalid pointer in wxBMPHandler::SaveFile") ); - if (!image->Ok()) + if ( !image->Ok() ) { - if (verbose) wxLogError(_("BMP: Couldn't save invalid image.")); - return FALSE; + if ( verbose ) + wxLogError(_("BMP: Couldn't save invalid image.")); + return false; } // get the format of the BMP file to save, else use 24bpp unsigned format = wxBMP_24BPP; - if (image->HasOption(wxBMP_FORMAT)) - format = image->GetOptionInt(wxBMP_FORMAT); + if ( image->HasOption(wxIMAGE_OPTION_BMP_FORMAT) ) + format = image->GetOptionInt(wxIMAGE_OPTION_BMP_FORMAT); - unsigned bpp; // # of bits per pixel + wxUint16 bpp; // # of bits per pixel int palette_size; // # of color map entries, ie. 2^bpp colors // set the bpp and appropriate palette_size, and do additional checks - if ((format == wxBMP_1BPP) || (format == wxBMP_1BPP_BW)) + if ( (format == wxBMP_1BPP) || (format == wxBMP_1BPP_BW) ) { bpp = 1; palette_size = 2; } - else if (format == wxBMP_4BPP) + else if ( format == wxBMP_4BPP ) { bpp = 4; palette_size = 16; } - else if ((format == wxBMP_8BPP) || (format == wxBMP_8BPP_GREY) || - (format == wxBMP_8BPP_RED) || (format == wxBMP_8BPP_PALETTE)) + else if ( (format == wxBMP_8BPP) || (format == wxBMP_8BPP_GREY) || + (format == wxBMP_8BPP_RED) || (format == wxBMP_8BPP_PALETTE) ) { // need to set a wxPalette to use this, HOW TO CHECK IF VALID, SIZE? if ((format == wxBMP_8BPP_PALETTE) @@ -312,9 +116,9 @@ bool wxBMPHandler::SaveDib(wxImage *image, #endif // wxUSE_PALETTE ) { - if (verbose) - wxLogError(_("BMP: wImage doesn't have own wxPalette.")); - return FALSE; + if ( verbose ) + wxLogError(_("BMP: wxImage doesn't have own wxPalette.")); + return false; } bpp = 8; palette_size = 256; @@ -345,7 +149,7 @@ bool wxBMPHandler::SaveDib(wxImage *image, wxUint16 bpp; // bits per pixel wxUint32 compression; // compression method wxUint32 size_of_bmp; // size of the bitmap - wxUint32 h_res, v_res; // image resolution in dpi + wxUint32 h_res, v_res; // image resolution in pixels-per-meter wxUint32 num_clrs; // number of colors used wxUint32 num_signif_clrs;// number of significant colors } hdr; @@ -360,59 +164,89 @@ bool wxBMPHandler::SaveDib(wxImage *image, hdr.bih_size = wxUINT32_SWAP_ON_BE(hdr_size - 14); hdr.width = wxUINT32_SWAP_ON_BE(image->GetWidth()); - if (IsBmp) + if ( IsBmp ) { - hdr.height = wxUINT32_SWAP_ON_BE(image->GetHeight()); + hdr.height = wxUINT32_SWAP_ON_BE(image->GetHeight()); } else { hdr.height = wxUINT32_SWAP_ON_BE(2 * image->GetHeight()); - } + } hdr.planes = wxUINT16_SWAP_ON_BE(1); // always 1 plane hdr.bpp = wxUINT16_SWAP_ON_BE(bpp); hdr.compression = 0; // RGB uncompressed hdr.size_of_bmp = wxUINT32_SWAP_ON_BE(row_width * image->GetHeight()); - hdr.h_res = hdr.v_res = wxUINT32_SWAP_ON_BE(72); // 72dpi is standard + + // get the resolution from the image options or fall back to 72dpi standard + // for the BMP format if not specified + wxUint32 hres = image->GetOptionInt(wxIMAGE_OPTION_RESOLUTIONX), + vres = image->GetOptionInt(wxIMAGE_OPTION_RESOLUTIONY); + switch ( image->GetOptionInt(wxIMAGE_OPTION_RESOLUTION) ) + { + default: + wxFAIL_MSG( _T("unexpected image resolution units") ); + // fall through + + case wxIMAGE_RESOLUTION_NONE: + hres = + vres = 72; + // fall through to convert it to correct units + + case wxIMAGE_RESOLUTION_INCHES: + // convert resolution in inches to resolution in centimeters + hres = (wxUint32)(100*mm2inches*hres); + vres = (wxUint32)(100*mm2inches*vres); + // fall through to convert it to resolution in meters + + case wxIMAGE_RESOLUTION_CM: + // convert resolution in centimeters to resolution in meters + hres *= 100; + vres *= 100; + break; + } + + hdr.h_res = wxUINT32_SWAP_ON_BE(hres); + hdr.v_res = wxUINT32_SWAP_ON_BE(vres); hdr.num_clrs = wxUINT32_SWAP_ON_BE(palette_size); // # colors in colormap hdr.num_signif_clrs = 0; // all colors are significant - if (IsBmp) + if ( IsBmp ) { - if (// VS: looks ugly but compilers tend to do ugly things with structs, - // like aligning hdr.filesize's ofset to dword :( - // VZ: we should add padding then... - !stream.Write(&hdr.magic, 2) || - !stream.Write(&hdr.filesize, 4) || - !stream.Write(&hdr.reserved, 4) || - !stream.Write(&hdr.data_offset, 4) - ) - { - if (verbose) - wxLogError(_("BMP: Couldn't write the file (Bitmap) header.")); - return FALSE; - } - } - if (!IsMask) - { - if ( - !stream.Write(&hdr.bih_size, 4) || - !stream.Write(&hdr.width, 4) || - !stream.Write(&hdr.height, 4) || - !stream.Write(&hdr.planes, 2) || - !stream.Write(&hdr.bpp, 2) || - !stream.Write(&hdr.compression, 4) || - !stream.Write(&hdr.size_of_bmp, 4) || - !stream.Write(&hdr.h_res, 4) || - !stream.Write(&hdr.v_res, 4) || - !stream.Write(&hdr.num_clrs, 4) || - !stream.Write(&hdr.num_signif_clrs, 4) - ) + if (// VS: looks ugly but compilers tend to do ugly things with structs, + // like aligning hdr.filesize's ofset to dword :( + // VZ: we should add padding then... + !stream.Write(&hdr.magic, 2) || + !stream.Write(&hdr.filesize, 4) || + !stream.Write(&hdr.reserved, 4) || + !stream.Write(&hdr.data_offset, 4) + ) + { + if (verbose) + wxLogError(_("BMP: Couldn't write the file (Bitmap) header.")); + return false; + } + } + if ( !IsMask ) { - if (verbose) - wxLogError(_("BMP: Couldn't write the file (BitmapInfo) header.")); - return FALSE; + if ( + !stream.Write(&hdr.bih_size, 4) || + !stream.Write(&hdr.width, 4) || + !stream.Write(&hdr.height, 4) || + !stream.Write(&hdr.planes, 2) || + !stream.Write(&hdr.bpp, 2) || + !stream.Write(&hdr.compression, 4) || + !stream.Write(&hdr.size_of_bmp, 4) || + !stream.Write(&hdr.h_res, 4) || + !stream.Write(&hdr.v_res, 4) || + !stream.Write(&hdr.num_clrs, 4) || + !stream.Write(&hdr.num_signif_clrs, 4) + ) + { + if (verbose) + wxLogError(_("BMP: Couldn't write the file (BitmapInfo) header.")); + return false; + } } - } wxPalette *palette = NULL; // entries for quantized images wxUint8 *rgbquad = NULL; // for the RGBQUAD bytes for the colormap @@ -420,7 +254,7 @@ bool wxBMPHandler::SaveDib(wxImage *image, // if <24bpp use quantization to reduce colors for *some* of the formats if ( (format == wxBMP_1BPP) || (format == wxBMP_4BPP) || - (format == wxBMP_8BPP) || (format == wxBMP_8BPP_PALETTE)) + (format == wxBMP_8BPP) || (format == wxBMP_8BPP_PALETTE) ) { // make a new palette and quantize the image if (format != wxBMP_8BPP_PALETTE) @@ -444,10 +278,10 @@ bool wxBMPHandler::SaveDib(wxImage *image, unsigned char r, g, b; rgbquad = new wxUint8 [palette_size*4]; - for (i=0; iGetRGB( i, &r, &g, &b )) + if ( !palette->GetRGB(i, &r, &g, &b) ) #endif // wxUSE_PALETTE r = g = b = 0; @@ -458,19 +292,19 @@ bool wxBMPHandler::SaveDib(wxImage *image, } } // make a 256 entry greyscale colormap or 2 entry black & white - else if ((format == wxBMP_8BPP_GREY) || (format == wxBMP_8BPP_RED) || - (format == wxBMP_1BPP_BW)) + else if ( (format == wxBMP_8BPP_GREY) || (format == wxBMP_8BPP_RED) || + (format == wxBMP_1BPP_BW) ) { - int i; rgbquad = new wxUint8 [palette_size*4]; - for (i=0; i 0) && (format == wxBMP_1BPP_BW)) i = 255; - rgbquad[i*4] = i; - rgbquad[i*4+1] = i; - rgbquad[i*4+2] = i; + // if 1BPP_BW then the value should be either 0 or 255 + wxUint8 c = (wxUint8)((i > 0) && (format == wxBMP_1BPP_BW) ? 255 : i); + + rgbquad[i*4] = + rgbquad[i*4+1] = + rgbquad[i*4+2] = c; rgbquad[i*4+3] = 0; } } @@ -478,20 +312,20 @@ bool wxBMPHandler::SaveDib(wxImage *image, // if the colormap was made, then it needs to be written if (rgbquad) { - if (!IsMask) - { - if (!stream.Write(rgbquad, palette_size*4)) + if ( !IsMask ) { - if (verbose) - wxLogError(_("BMP: Couldn't write RGB color map.")); - delete [] rgbquad; + if ( !stream.Write(rgbquad, palette_size*4) ) + { + if (verbose) + wxLogError(_("BMP: Couldn't write RGB color map.")); + delete[] rgbquad; #if wxUSE_PALETTE - delete palette; + delete palette; #endif // wxUSE_PALETTE - delete q_image; - return FALSE; - } - } + delete q_image; + return false; + } + } delete []rgbquad; } @@ -504,11 +338,11 @@ bool wxBMPHandler::SaveDib(wxImage *image, int y; unsigned x; long int pixel; - for (y = image->GetHeight() -1 ; y >= 0; y--) + for (y = image->GetHeight() -1; y >= 0; y--) { - if (format == wxBMP_24BPP) // 3 bytes per pixel red,green,blue + if ( format == wxBMP_24BPP ) // 3 bytes per pixel red,green,blue { - for (x = 0; x < width; x++) + for ( x = 0; x < width; x++ ) { pixel = 3*(y*width + x); @@ -524,16 +358,16 @@ bool wxBMPHandler::SaveDib(wxImage *image, { pixel = 3*(y*width + x); #if wxUSE_PALETTE - buffer[x] = palette->GetPixel( data[pixel], - data[pixel+1], - data[pixel+2] ); + buffer[x] = (wxUint8)palette->GetPixel( data[pixel], + data[pixel+1], + data[pixel+2] ); #else // FIXME: what should this be? use some std palette maybe? buffer[x] = 0; #endif // wxUSE_PALETTE } } - else if (format == wxBMP_8BPP_GREY) // 1 byte per pix, rgb ave to grey + else if ( format == wxBMP_8BPP_GREY ) // 1 byte per pix, rgb ave to grey { for (x = 0; x < width; x++) { @@ -543,14 +377,14 @@ bool wxBMPHandler::SaveDib(wxImage *image, .114*data[pixel+2]); } } - else if (format == wxBMP_8BPP_RED) // 1 byte per pixel, red as greys + else if ( format == wxBMP_8BPP_RED ) // 1 byte per pixel, red as greys { for (x = 0; x < width; x++) { buffer[x] = (wxUint8)data[3*(y*width + x)]; } } - else if (format == wxBMP_4BPP) // 4 bpp in color + else if ( format == wxBMP_4BPP ) // 4 bpp in color { for (x = 0; x < width; x+=2) { @@ -558,7 +392,7 @@ bool wxBMPHandler::SaveDib(wxImage *image, // fill buffer, ignore if > width #if wxUSE_PALETTE - buffer[x/2] = + buffer[x/2] = (wxUint8)( ((wxUint8)palette->GetPixel(data[pixel], data[pixel+1], data[pixel+2]) << 4) | @@ -566,53 +400,54 @@ bool wxBMPHandler::SaveDib(wxImage *image, ? 0 : ((wxUint8)palette->GetPixel(data[pixel+3], data[pixel+4], - data[pixel+5]) )); + data[pixel+5]) )) ); #else // FIXME: what should this be? use some std palette maybe? buffer[x/2] = 0; #endif // wxUSE_PALETTE } } - else if (format == wxBMP_1BPP) // 1 bpp in "color" + else if ( format == wxBMP_1BPP ) // 1 bpp in "color" { for (x = 0; x < width; x+=8) { pixel = 3*(y*width + x); #if wxUSE_PALETTE - buffer[x/8] = ((wxUint8)palette->GetPixel(data[pixel], data[pixel+1], data[pixel+2]) << 7) | + buffer[x/8] = (wxUint8)( + ((wxUint8)palette->GetPixel(data[pixel], data[pixel+1], data[pixel+2]) << 7) | (((x+1) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+3], data[pixel+4], data[pixel+5]) << 6)) | (((x+2) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+6], data[pixel+7], data[pixel+8]) << 5)) | (((x+3) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+9], data[pixel+10], data[pixel+11]) << 4)) | (((x+4) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+12], data[pixel+13], data[pixel+14]) << 3)) | (((x+5) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+15], data[pixel+16], data[pixel+17]) << 2)) | (((x+6) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+18], data[pixel+19], data[pixel+20]) << 1)) | - (((x+7) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+21], data[pixel+22], data[pixel+23]) )); + (((x+7) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+21], data[pixel+22], data[pixel+23]) )) ); #else // FIXME: what should this be? use some std palette maybe? buffer[x/8] = 0; #endif // wxUSE_PALETTE } } - else if (format == wxBMP_1BPP_BW) // 1 bpp B&W colormap from red color ONLY + else if ( format == wxBMP_1BPP_BW ) // 1 bpp B&W colormap from red color ONLY { for (x = 0; x < width; x+=8) { pixel = 3*(y*width + x); - buffer[x/8] = - (((wxUint8)(data[pixel] /128.)) << 7) | - ( ((x+1) > width) ? 0 : (((wxUint8)(data[pixel+3] /128.)) << 6)) | - ( ((x+2) > width) ? 0 : (((wxUint8)(data[pixel+6] /128.)) << 5)) | - ( ((x+3) > width) ? 0 : (((wxUint8)(data[pixel+9] /128.)) << 4)) | - ( ((x+4) > width) ? 0 : (((wxUint8)(data[pixel+12]/128.)) << 3)) | - ( ((x+5) > width) ? 0 : (((wxUint8)(data[pixel+15]/128.)) << 2)) | - ( ((x+6) > width) ? 0 : (((wxUint8)(data[pixel+18]/128.)) << 1)) | - ( ((x+7) > width) ? 0 : (((wxUint8)(data[pixel+21]/128.)) )); + buffer[x/8] = (wxUint8)( + (((wxUint8)(data[pixel] /128.)) << 7) | + (((x+1) > width) ? 0 : (((wxUint8)(data[pixel+3] /128.)) << 6)) | + (((x+2) > width) ? 0 : (((wxUint8)(data[pixel+6] /128.)) << 5)) | + (((x+3) > width) ? 0 : (((wxUint8)(data[pixel+9] /128.)) << 4)) | + (((x+4) > width) ? 0 : (((wxUint8)(data[pixel+12]/128.)) << 3)) | + (((x+5) > width) ? 0 : (((wxUint8)(data[pixel+15]/128.)) << 2)) | + (((x+6) > width) ? 0 : (((wxUint8)(data[pixel+18]/128.)) << 1)) | + (((x+7) > width) ? 0 : (((wxUint8)(data[pixel+21]/128.)) )) ); } } - if (!stream.Write(buffer, row_width)) + if ( !stream.Write(buffer, row_width) ) { if (verbose) wxLogError(_("BMP: Couldn't write data.")); @@ -621,7 +456,7 @@ bool wxBMPHandler::SaveDib(wxImage *image, delete palette; #endif // wxUSE_PALETTE delete q_image; - return FALSE; + return false; } } delete[] buffer; @@ -630,61 +465,61 @@ bool wxBMPHandler::SaveDib(wxImage *image, #endif // wxUSE_PALETTE delete q_image; - return TRUE; + return true; } +typedef struct +{ + unsigned char r, g, b; +} _cmap; - -bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, int ncolors, int comp, - off_t bmpOffset, wxInputStream& stream, - bool verbose, bool IsBmp, bool hasPalette ) - { - +bool wxBMPHandler::DoLoadDib(wxImage * image, int width, int height, + int bpp, int ncolors, int comp, + wxFileOffset bmpOffset, wxInputStream& stream, + bool verbose, bool IsBmp, bool hasPalette) +{ wxInt32 aDword, rmask = 0, gmask = 0, bmask = 0; int rshift = 0, gshift = 0, bshift = 0; + int rbits = 0, gbits = 0, bbits = 0; wxInt32 dbuf[4]; wxInt8 bbuf[4]; wxUint8 aByte; wxUint16 aWord; + // allocate space for palette if needed: + _cmap *cmap; - // allocate space for palette if needed - struct _cmap - { - unsigned char r, g, b; - } - *cmap = NULL; - - if (bpp < 16) + if ( bpp < 16 ) { - cmap = (struct _cmap *)malloc(sizeof(struct _cmap) * ncolors); - if (!cmap) + cmap = new _cmap[ncolors]; + if ( !cmap ) { if (verbose) - wxLogError( _("Loading DIB : Couldn't allocate memory.") ); - return FALSE; + wxLogError(_("BMP: Couldn't allocate memory.")); + return false; } } else cmap = NULL; - // destroy existing here instead of + // destroy existing here instead of: image->Destroy(); - image->Create( width, height ); + image->Create(width, height); + unsigned char *ptr = image->GetData(); - if (!ptr) + + if ( !ptr ) { - if (verbose) - wxLogError( _("Loading DIB : Couldn't allocate memory.") ); - if (cmap) - free(cmap); - return FALSE; + if ( verbose ) + wxLogError( _("BMP: Couldn't allocate memory.") ); + if ( cmap ) + delete[] cmap; + return false; } - /* - * Reading the palette, if it exists. - */ - if (bpp < 16 && ncolors != 0) + + // Reading the palette, if it exists: + if ( bpp < 16 && ncolors != 0 ) { unsigned char* r = new unsigned char[ncolors]; unsigned char* g = new unsigned char[ncolors]; @@ -693,21 +528,21 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i { if (hasPalette) { - stream.Read( bbuf, 4 ); - cmap[j].b = bbuf[0]; - cmap[j].g = bbuf[1]; - cmap[j].r = bbuf[2]; - - r[j] = cmap[j].r; - g[j] = cmap[j].g; - b[j] = cmap[j].b; - } + stream.Read(bbuf, 4); + cmap[j].b = bbuf[0]; + cmap[j].g = bbuf[1]; + cmap[j].r = bbuf[2]; + + r[j] = cmap[j].r; + g[j] = cmap[j].g; + b[j] = cmap[j].b; + } else { //used in reading .ico file mask - r[j] = cmap[j].r = j * 255; - g[j] = cmap[j].g = j * 255; - b[j] = cmap[j].b = j * 255; + r[j] = cmap[j].r = + g[j] = cmap[j].g = + b[j] = cmap[j].b = ( j ? 255 : 0 ); } } @@ -720,17 +555,17 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i delete[] g; delete[] b; } - else if (bpp == 16 || bpp == 32) + else if ( bpp == 16 || bpp == 32 ) { - if (comp == BI_BITFIELDS) + if ( comp == BI_BITFIELDS ) { int bit = 0; - stream.Read( dbuf, 4 * 3 ); - bmask = wxINT32_SWAP_ON_BE( dbuf[0] ); - gmask = wxINT32_SWAP_ON_BE( dbuf[1] ); - rmask = wxINT32_SWAP_ON_BE( dbuf[2] ); - /* find shift amount.. ugly, but i can't think of a better way */ - for (bit = 0; bit < bpp; bit++) + stream.Read(dbuf, 4 * 3); + rmask = wxINT32_SWAP_ON_BE(dbuf[0]); + gmask = wxINT32_SWAP_ON_BE(dbuf[1]); + bmask = wxINT32_SWAP_ON_BE(dbuf[2]); + // find shift amount (Least significant bit of mask) + for (bit = bpp-1; bit>=0; bit--) { if (bmask & (1 << bit)) bshift = bit; @@ -739,8 +574,18 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i if (rmask & (1 << bit)) rshift = bit; } + // Find number of bits in mask (MSB-LSB+1) + for (bit = 0; bit < bpp; bit++) + { + if (bmask & (1 << bit)) + bbits = bit-bshift+1; + if (gmask & (1 << bit)) + gbits = bit-gshift+1; + if (rmask & (1 << bit)) + rbits = bit-rshift+1; + } } - else if (bpp == 16) + else if ( bpp == 16 ) { rmask = 0x7C00; gmask = 0x03E0; @@ -748,8 +593,11 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i rshift = 10; gshift = 5; bshift = 0; + rbits = 5; + gbits = 5; + bbits = 5; } - else if (bpp == 32) + else if ( bpp == 32 ) { rmask = 0x00FF0000; gmask = 0x0000FF00; @@ -757,18 +605,22 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i rshift = 16; gshift = 8; bshift = 0; + rbits = 8; + gbits = 8; + bbits = 8; } } /* * Reading the image data */ - if ( IsBmp ) stream.SeekI( bmpOffset ); // else icon, just carry on + if ( IsBmp ) + stream.SeekI(bmpOffset); // else icon, just carry on unsigned char *data = ptr; /* set the whole image to the background color */ - if (bpp < 16 && (comp == BI_RLE4 || comp == BI_RLE8)) + if ( bpp < 16 && (comp == BI_RLE4 || comp == BI_RLE8) ) { for (int i = 0; i < width * height; i++) { @@ -779,50 +631,104 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i ptr = data; } - int line = 0; - int column = 0; int linesize = ((width * bpp + 31) / 32) * 4; /* BMPs are stored upside down */ - for (line = (height - 1); line >= 0; line--) + for ( int line = (height - 1); line >= 0; line-- ) { int linepos = 0; - for (column = 0; column < width;) + for ( int column = 0; column < width ; ) { - if (bpp < 16) + if ( bpp < 16 ) { - int index = 0; linepos++; aByte = stream.GetC(); - if (bpp == 1) + if ( bpp == 1 ) { - int bit = 0; - for (bit = 0; bit < 8 && column < width; bit++) + for (int bit = 0; bit < 8 && column < width; bit++) { - index = ((aByte & (0x80 >> bit)) ? 1 : 0); + int index = ((aByte & (0x80 >> bit)) ? 1 : 0); ptr[poffset] = cmap[index].r; ptr[poffset + 1] = cmap[index].g; ptr[poffset + 2] = cmap[index].b; column++; } } - else if (bpp == 4) + else if ( bpp == 4 ) { - if (comp == BI_RLE4) + if ( comp == BI_RLE4 ) { - if (verbose) - wxLogError( _("DIB Header: Cannot deal with 4bit encoded yet.") ); - image->Destroy(); - free(cmap); - return FALSE; + wxUint8 first; + first = aByte; + aByte = stream.GetC(); + if ( first == 0 ) + { + if ( aByte == 0 ) + { + if ( column > 0 ) + column = width; + } + else if ( aByte == 1 ) + { + column = width; + line = -1; + } + else if ( aByte == 2 ) + { + aByte = stream.GetC(); + column += aByte; + linepos = column * bpp / 4; + aByte = stream.GetC(); + line -= aByte; // upside down + } + else + { + int absolute = aByte; + wxUint8 nibble[2] ; + int readBytes = 0 ; + for (int k = 0; k < absolute; k++) + { + if ( !(k % 2 ) ) + { + ++readBytes ; + aByte = stream.GetC(); + nibble[0] = (wxUint8)( (aByte & 0xF0) >> 4 ) ; + nibble[1] = (wxUint8)( aByte & 0x0F ) ; + } + ptr[poffset ] = cmap[nibble[k%2]].r; + ptr[poffset + 1] = cmap[nibble[k%2]].g; + ptr[poffset + 2] = cmap[nibble[k%2]].b; + column++; + if ( k % 2 ) + linepos++; + } + if ( readBytes & 0x01 ) + aByte = stream.GetC(); + } + } + else + { + wxUint8 nibble[2] ; + nibble[0] = (wxUint8)( (aByte & 0xF0) >> 4 ) ; + nibble[1] = (wxUint8)( aByte & 0x0F ) ; + + for ( int l = 0; l < first && column < width; l++ ) + { + ptr[poffset ] = cmap[nibble[l%2]].r; + ptr[poffset + 1] = cmap[nibble[l%2]].g; + ptr[poffset + 2] = cmap[nibble[l%2]].b; + column++; + if ( l % 2 ) + linepos++; + } + } } else { - int nibble = 0; - for (nibble = 0; nibble < 2 && column < width; nibble++) + for (int nibble = 0; nibble < 2 && column < width; nibble++) { - index = ((aByte & (0xF0 >> nibble * 4)) >> (!nibble * 4)); - if (index >= 16) + int index = ((aByte & (0xF0 >> nibble * 4)) >> (!nibble * 4)); + if ( index >= 16 ) index = 15; ptr[poffset] = cmap[index].r; ptr[poffset + 1] = cmap[index].g; @@ -831,25 +737,25 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i } } } - else if (bpp == 8) + else if ( bpp == 8 ) { - if (comp == BI_RLE8) + if ( comp == BI_RLE8 ) { unsigned char first; first = aByte; aByte = stream.GetC(); - if (first == 0) + if ( first == 0 ) { - if (aByte == 0) + if ( aByte == 0 ) { /* column = width; */ } - else if (aByte == 1) + else if ( aByte == 1 ) { column = width; line = -1; } - else if (aByte == 2) + else if ( aByte == 2 ) { aByte = stream.GetC(); column += aByte; @@ -869,13 +775,13 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i ptr[poffset + 2] = cmap[aByte].b; column++; } - if (absolute & 0x01) + if ( absolute & 0x01 ) aByte = stream.GetC(); } } else { - for (int l = 0; l < first && column < width; l++) + for ( int l = 0; l < first && column < width; l++ ) { ptr[poffset ] = cmap[aByte].r; ptr[poffset + 1] = cmap[aByte].g; @@ -894,133 +800,139 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i // linepos += size; seems to be wrong, RR } } - } - else if (bpp == 24) - { - stream.Read( bbuf, 3 ); - linepos += 3; - ptr[poffset ] = (unsigned char)bbuf[2]; - ptr[poffset + 1] = (unsigned char)bbuf[1]; - ptr[poffset + 2] = (unsigned char)bbuf[0]; - column++; - } - else if (bpp == 16) - { - unsigned char temp; - stream.Read( &aWord, 2 ); - aWord = wxUINT16_SWAP_ON_BE( aWord ); - linepos += 2; - temp = (aWord & rmask) >> rshift; - ptr[poffset] = temp; - temp = (aWord & gmask) >> gshift; - ptr[poffset + 1] = temp; - temp = (aWord & bmask) >> bshift; - ptr[poffset + 2] = temp; - column++; - } - else - { - unsigned char temp; - stream.Read( &aDword, 4 ); - aDword = wxINT32_SWAP_ON_BE( aDword ); - linepos += 4; - temp = (aDword & rmask) >> rshift; - ptr[poffset] = temp; - temp = (aDword & gmask) >> gshift; - ptr[poffset + 1] = temp; - temp = (aDword & bmask) >> bshift; - ptr[poffset + 2] = temp; - column++; - } - } - while ((linepos < linesize) && (comp != 1) && (comp != 2)) - { - stream.Read( &aByte, 1 ); - linepos += 1; - if (stream.LastError() != wxStream_NOERROR) - break; - } - } - if (cmap) - free(cmap); - - image->SetMask( FALSE ); - - return stream.IsOk(); -} + } + else if ( bpp == 24 ) + { + stream.Read(bbuf, 3); + linepos += 3; + ptr[poffset ] = (unsigned char)bbuf[2]; + ptr[poffset + 1] = (unsigned char)bbuf[1]; + ptr[poffset + 2] = (unsigned char)bbuf[0]; + column++; + } + else if ( bpp == 16 ) + { + unsigned char temp; + stream.Read(&aWord, 2); + aWord = wxUINT16_SWAP_ON_BE(aWord); + linepos += 2; + /* use the masks and calculated amonut of shift + to retrieve the color data out of the word. Then + shift it left by (8 - number of bits) such that + the image has the proper dynamic range */ + temp = (unsigned char)((aWord & rmask) >> rshift << (8-rbits)); + ptr[poffset] = temp; + temp = (unsigned char)((aWord & gmask) >> gshift << (8-gbits)); + ptr[poffset + 1] = temp; + temp = (unsigned char)((aWord & bmask) >> bshift << (8-bbits)); + ptr[poffset + 2] = temp; + column++; + } + else + { + unsigned char temp; + stream.Read(&aDword, 4); + aDword = wxINT32_SWAP_ON_BE(aDword); + linepos += 4; + temp = (unsigned char)((aDword & rmask) >> rshift); + ptr[poffset] = temp; + temp = (unsigned char)((aDword & gmask) >> gshift); + ptr[poffset + 1] = temp; + temp = (unsigned char)((aDword & bmask) >> bshift); + ptr[poffset + 2] = temp; + column++; + } + } + while ( (linepos < linesize) && (comp != 1) && (comp != 2) ) + { + stream.Read(&aByte, 1); + linepos += 1; + if ( !stream ) + break; + } + } + + delete[] cmap; + image->SetMask(false); -bool wxBMPHandler::LoadDib( wxImage *image, wxInputStream& stream, bool verbose, bool IsBmp ) + const wxStreamError err = stream.GetLastError(); + return err == wxSTREAM_NO_ERROR || err == wxSTREAM_EOF; +} + +bool wxBMPHandler::LoadDib(wxImage *image, wxInputStream& stream, + bool verbose, bool IsBmp) { wxUint16 aWord; wxInt32 dbuf[4]; wxInt8 bbuf[4]; - off_t offset; - offset = 0; // keep gcc quiet + wxFileOffset offset = 0; // keep gcc quiet if ( IsBmp ) { // read the header off the .BMP format file offset = stream.TellI(); - if (offset == wxInvalidOffset) offset = 0; - - stream.Read( bbuf, 2 ); + if (offset == wxInvalidOffset) + offset = 0; - stream.Read( dbuf, 16 ); + stream.Read(bbuf, 2); + stream.Read(dbuf, 16); } else { - stream.Read( dbuf, 4 ); + stream.Read(dbuf, 4); } #if 0 // unused - wxInt32 size = wxINT32_SWAP_ON_BE( dbuf[0] ); + wxInt32 size = wxINT32_SWAP_ON_BE(dbuf[0]); #endif - offset = offset + wxINT32_SWAP_ON_BE( dbuf[2] ); + offset = offset + wxINT32_SWAP_ON_BE(dbuf[2]); stream.Read(dbuf, 4 * 2); - int width = (int)wxINT32_SWAP_ON_BE( dbuf[0] ); - int height = (int)wxINT32_SWAP_ON_BE( dbuf[1] ); - if ( !IsBmp ) height = height / 2; // for icons divide by 2 - - if (width > 32767) + int width = wxINT32_SWAP_ON_BE((int)dbuf[0]); + int height = wxINT32_SWAP_ON_BE((int)dbuf[1]); + if ( !IsBmp)height = height / 2; // for icons divide by 2 + + if ( width > 32767 ) { if (verbose) wxLogError( _("DIB Header: Image width > 32767 pixels for file.") ); - return FALSE; + return false; } - if (height > 32767) + if ( height > 32767 ) { if (verbose) wxLogError( _("DIB Header: Image height > 32767 pixels for file.") ); - return FALSE; + return false; } - stream.Read( &aWord, 2 ); + stream.Read(&aWord, 2); /* TODO int planes = (int)wxUINT16_SWAP_ON_BE( aWord ); */ - stream.Read( &aWord, 2 ); - int bpp = (int)wxUINT16_SWAP_ON_BE( aWord ); - if (bpp != 1 && bpp != 4 && bpp != 8 && bpp != 16 && bpp != 24 && bpp != 32) + stream.Read(&aWord, 2); + int bpp = wxUINT16_SWAP_ON_BE((int)aWord); + if ( bpp != 1 && bpp != 4 && bpp != 8 && bpp != 16 && bpp != 24 && bpp != 32 ) { if (verbose) wxLogError( _("DIB Header: Unknown bitdepth in file.") ); - return FALSE; + return false; } - stream.Read( dbuf, 4 * 4 ); - int comp = (int)wxINT32_SWAP_ON_BE( dbuf[0] ); - if (comp != BI_RGB && comp != BI_RLE4 && comp != BI_RLE8 && comp != BI_BITFIELDS) + stream.Read(dbuf, 4 * 4); + int comp = wxINT32_SWAP_ON_BE((int)dbuf[0]); + if ( comp != BI_RGB && comp != BI_RLE4 && comp != BI_RLE8 && + comp != BI_BITFIELDS ) { if (verbose) wxLogError( _("DIB Header: Unknown encoding in file.") ); - return FALSE; + return false; } - stream.Read( dbuf, 4 * 2 ); - int ncolors = (int)wxINT32_SWAP_ON_BE( dbuf[0] ); + stream.Read(dbuf, 4 * 2); + + int ncolors = wxINT32_SWAP_ON_BE( (int)dbuf[0] ); if (ncolors == 0) ncolors = 1 << bpp; /* some more sanity checks */ @@ -1030,16 +942,16 @@ bool wxBMPHandler::LoadDib( wxImage *image, wxInputStream& stream, bool verbose, { if (verbose) wxLogError( _("DIB Header: Encoding doesn't match bitdepth.") ); - return FALSE; + return false; } //read DIB; this is the BMP image or the XOR part of an icon image - if (!DoLoadDib (image, width, height, bpp, ncolors, comp, offset, stream, - verbose, IsBmp, TRUE ) ) + if ( !DoLoadDib(image, width, height, bpp, ncolors, comp, offset, stream, + verbose, IsBmp, true) ) { if (verbose) - wxLogError( _("Error in reading image DIB .") ); - return FALSE; + wxLogError( _("Error in reading image DIB.") ); + return false; } if ( !IsBmp ) @@ -1047,96 +959,429 @@ bool wxBMPHandler::LoadDib( wxImage *image, wxInputStream& stream, bool verbose, //read Icon mask which is monochrome //there is no palette, so we will create one wxImage mask; - if (!DoLoadDib (&mask, width, height, 1, 2, BI_RGB, offset, stream, - verbose, IsBmp, FALSE ) ) + if ( !DoLoadDib(&mask, width, height, 1, 2, BI_RGB, offset, stream, + verbose, IsBmp, false) ) { if (verbose) wxLogError( _("ICO: Error in reading mask DIB.") ); - return FALSE; + return false; } image->SetMaskFromImage(mask, 255, 255, 255); } - return TRUE; + + // the resolution in the bitmap header is in meters, convert to centimeters + image->SetOption(wxIMAGE_OPTION_RESOLUTIONUNIT, wxIMAGE_RESOLUTION_CM); + image->SetOption(wxIMAGE_OPTION_RESOLUTIONX, dbuf[2]/100); + image->SetOption(wxIMAGE_OPTION_RESOLUTIONY, dbuf[3]/100); + + return true; } +bool wxBMPHandler::LoadFile(wxImage *image, wxInputStream& stream, + bool verbose, int WXUNUSED(index)) +{ + // Read a single DIB fom the file: + return LoadDib(image, stream, verbose, true/*isBmp*/); +} -bool wxBMPHandler::LoadFile ( wxImage *image, wxInputStream& stream, bool verbose, int WXUNUSED(index) ) +bool wxBMPHandler::DoCanRead(wxInputStream& stream) { - bool IsBmp = TRUE; - //Read a single DIB fom the file - return LoadDib ( image, stream, verbose, IsBmp ) ; + unsigned char hdr[2]; + + if ( !stream.Read(hdr, WXSIZEOF(hdr)) ) + return false; + + // do we have the BMP file signature? + return hdr[0] == 'B' && hdr[1] == 'M'; } +#endif // wxUSE_STREAMS + + +#if wxUSE_ICO_CUR +//----------------------------------------------------------------------------- +// wxICOHandler +//----------------------------------------------------------------------------- + +IMPLEMENT_DYNAMIC_CLASS(wxICOHandler, wxBMPHandler) + +#if wxUSE_STREAMS + +struct ICONDIRENTRY +{ + wxUint8 bWidth; // Width of the image + wxUint8 bHeight; // Height of the image (times 2) + wxUint8 bColorCount; // Number of colors in image (0 if >=8bpp) + wxUint8 bReserved; // Reserved + + // these two are different in icons and cursors: + // icon or cursor + wxUint16 wPlanes; // Color Planes or XHotSpot + wxUint16 wBitCount; // Bits per pixel or YHotSpot + + wxUint32 dwBytesInRes; // how many bytes in this resource? + wxUint32 dwImageOffset; // where in the file is this image +}; + +struct ICONDIR +{ + wxUint16 idReserved; // Reserved + wxUint16 idType; // resource type (1 for icons, 2 for cursors) + wxUint16 idCount; // how many images? +}; + + +bool wxICOHandler::SaveFile(wxImage *image, + wxOutputStream& stream, + bool verbose) + +{ + //sanity check; icon must be less than 127 pixels high and 255 wide + if ( image->GetHeight () > 127 ) + { + if ( verbose ) + wxLogError(_("ICO: Image too tall for an icon.")); + return false; + } + if ( image->GetWidth () > 255 ) + { + if ( verbose ) + wxLogError(_("ICO: Image too wide for an icon.")); + return false; + } + + const int images = 1; // only generate one image + + // VS: This is a hack of sort - since ICO and CUR files are almost + // identical, we have all the meat in wxICOHandler and check for + // the actual (handler) type when the code has to distinguish between + // the two formats + int type = (this->GetType() == wxBITMAP_TYPE_CUR) ? 2 : 1; + + // write a header, (ICONDIR) + // Calculate the header size + wxUint32 offset = 3 * sizeof(wxUint16); + + ICONDIR IconDir; + IconDir.idReserved = 0; + IconDir.idType = wxUINT16_SWAP_ON_BE((wxUint16)type); + IconDir.idCount = wxUINT16_SWAP_ON_BE((wxUint16)images); + stream.Write(&IconDir.idReserved, sizeof(IconDir.idReserved)); + stream.Write(&IconDir.idType, sizeof(IconDir.idType)); + stream.Write(&IconDir.idCount, sizeof(IconDir.idCount)); + if ( !stream.IsOk() ) + { + if ( verbose ) + wxLogError(_("ICO: Error writing the image file!")); + return false; + } + + // for each iamage write a description ICONDIRENTRY: + ICONDIRENTRY icondirentry; + for (int img = 0; img < images; img++) + { + wxImage mask; + + if ( image->HasMask() ) + { + // make another image with black/white: + mask = image->ConvertToMono (image->GetMaskRed(), image->GetMaskGreen(), image->GetMaskBlue() ); + + // now we need to change the masked regions to black: + unsigned char r = image->GetMaskRed(); + unsigned char g = image->GetMaskGreen(); + unsigned char b = image->GetMaskBlue(); + if ( (r != 0) || (g != 0) || (b != 0) ) + { + // Go round and apply black to the masked bits: + int i, j; + for (i = 0; i < mask.GetWidth(); i++) + { + for (j = 0; j < mask.GetHeight(); j++) + { + if ((r == mask.GetRed(i, j)) && + (g == mask.GetGreen(i, j))&& + (b == mask.GetBlue(i, j)) ) + image->SetRGB(i, j, 0, 0, 0 ); + } + } + } + } + else + { + // just make a black mask all over: + mask = image->Copy(); + int i, j; + for (i = 0; i < mask.GetWidth(); i++) + for (j = 0; j < mask.GetHeight(); j++) + mask.SetRGB(i, j, 0, 0, 0 ); + } + // Set the formats for image and mask + // (Windows never saves with more than 8 colors): + image->SetOption(wxIMAGE_OPTION_BMP_FORMAT, wxBMP_8BPP); + + // monochome bitmap: + mask.SetOption(wxIMAGE_OPTION_BMP_FORMAT, wxBMP_1BPP_BW); + bool IsBmp = false; + bool IsMask = false; + //calculate size and offset of image and mask + wxCountingOutputStream cStream; + bool bResult = SaveDib(image, cStream, verbose, IsBmp, IsMask); + if ( !bResult ) + { + if ( verbose ) + wxLogError(_("ICO: Error writing the image file!")); + return false; + } + IsMask = true; + + bResult = SaveDib(&mask, cStream, verbose, IsBmp, IsMask); + if ( !bResult ) + { + if ( verbose ) + wxLogError(_("ICO: Error writing the image file!")); + return false; + } + wxUint32 Size = cStream.GetSize(); -bool wxICOHandler::LoadFile ( wxImage *image, wxInputStream& stream, bool verbose, int WXUNUSED(index) ) + // wxCountingOutputStream::IsOk() always returns true for now and this + // "if" provokes VC++ warnings in optimized build +#if 0 + if ( !cStream.Ok() ) + { + if ( verbose ) + wxLogError(_("ICO: Error writing the image file!")); + return false; + } +#endif // 0 + + offset = offset + sizeof(ICONDIRENTRY); + + icondirentry.bWidth = (wxUint8)image->GetWidth(); + icondirentry.bHeight = (wxUint8)(2 * image->GetHeight()); + icondirentry.bColorCount = 0; + icondirentry.bReserved = 0; + icondirentry.wPlanes = wxUINT16_SWAP_ON_BE(1); + icondirentry.wBitCount = wxUINT16_SWAP_ON_BE(wxBMP_8BPP); + if ( type == 2 /*CUR*/) + { + int hx = image->HasOption(wxIMAGE_OPTION_CUR_HOTSPOT_X) ? + image->GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_X) : + image->GetWidth() / 2; + int hy = image->HasOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y) ? + image->GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_Y) : + image->GetHeight() / 2; + + // actually write the values of the hot spot here: + icondirentry.wPlanes = wxUINT16_SWAP_ON_BE((wxUint16)hx); + icondirentry.wBitCount = wxUINT16_SWAP_ON_BE((wxUint16)hy); + } + icondirentry.dwBytesInRes = wxUINT32_SWAP_ON_BE(Size); + icondirentry.dwImageOffset = wxUINT32_SWAP_ON_BE(offset); + + // increase size to allow for the data written: + offset += Size; + + // write to stream: + stream.Write(&icondirentry.bWidth, sizeof(icondirentry.bWidth)); + stream.Write(&icondirentry.bHeight, sizeof(icondirentry.bHeight)); + stream.Write(&icondirentry.bColorCount, sizeof(icondirentry.bColorCount)); + stream.Write(&icondirentry.bReserved, sizeof(icondirentry.bReserved)); + stream.Write(&icondirentry.wPlanes, sizeof(icondirentry.wPlanes)); + stream.Write(&icondirentry.wBitCount, sizeof(icondirentry.wBitCount)); + stream.Write(&icondirentry.dwBytesInRes, sizeof(icondirentry.dwBytesInRes)); + stream.Write(&icondirentry.dwImageOffset, sizeof(icondirentry.dwImageOffset)); + if ( !stream.IsOk() ) + { + if ( verbose ) + wxLogError(_("ICO: Error writing the image file!")); + return false; + } + + // actually save it: + IsMask = false; + bResult = SaveDib(image, stream, verbose, IsBmp, IsMask); + if ( !bResult ) + { + if ( verbose ) + wxLogError(_("ICO: Error writing the image file!")); + return false; + } + IsMask = true; + + bResult = SaveDib(&mask, stream, verbose, IsBmp, IsMask); + if ( !bResult ) + { + if ( verbose ) + wxLogError(_("ICO: Error writing the image file!")); + return false; + } + + } // end of for loop + + return true; +} + +bool wxICOHandler::LoadFile(wxImage *image, wxInputStream& stream, + bool verbose, int index) { - bool bResult = FALSE ; - bool IsBmp = FALSE; - - ICONDIR m_IconDir ; - stream.Read (&m_IconDir, sizeof(m_IconDir)); - wxUint16 nIcons = wxUINT16_SWAP_ON_BE ( m_IconDir.idCount ) ; - - //loop round the icons and choose the best one - ICONDIRENTRY * pIconDirEntry = new ICONDIRENTRY [nIcons]; - ICONDIRENTRY * pCurrentEntry = pIconDirEntry ; - int i ; - int wMax = 0 ; - int colmax = 0 ; - int iSel = wxNOT_FOUND ; - for (i=0; i < nIcons ; i++ ) + stream.SeekI(0); + return DoLoadFile(image, stream, verbose, index); +} + +bool wxICOHandler::DoLoadFile(wxImage *image, wxInputStream& stream, + bool WXUNUSED(verbose), int index) +{ + bool bResult wxDUMMY_INITIALIZE(false); + bool IsBmp = false; + + ICONDIR IconDir; + + wxFileOffset iPos = stream.TellI(); + stream.Read(&IconDir, sizeof(IconDir)); + wxUint16 nIcons = wxUINT16_SWAP_ON_BE(IconDir.idCount); + // nType is 1 for Icons, 2 for Cursors: + wxUint16 nType = wxUINT16_SWAP_ON_BE(IconDir.idType); + + // loop round the icons and choose the best one: + ICONDIRENTRY *pIconDirEntry = new ICONDIRENTRY[nIcons]; + ICONDIRENTRY *pCurrentEntry = pIconDirEntry; + int wMax = 0; + int colmax = 0; + int iSel = wxNOT_FOUND; + + for (int i = 0; i < nIcons; i++ ) { stream.Read(pCurrentEntry, sizeof(ICONDIRENTRY)); - //bHeight and bColorCount are wxUint8 - if (pCurrentEntry->bWidth >= wMax ) + // bHeight and bColorCount are wxUint8 + if ( pCurrentEntry->bWidth >= wMax ) { - // see if we have more colors, ==0 indicates > 8bpp - if (pCurrentEntry->bColorCount == 0 ) pCurrentEntry->bColorCount = 255 ; - if (pCurrentEntry->bColorCount >= colmax) - { - iSel = i ; - wMax = pCurrentEntry->bWidth ; - colmax = pCurrentEntry->bColorCount ; + // see if we have more colors, ==0 indicates > 8bpp: + if ( pCurrentEntry->bColorCount == 0 ) + pCurrentEntry->bColorCount = 255; + if ( pCurrentEntry->bColorCount >= colmax ) + { + iSel = i; + wMax = pCurrentEntry->bWidth; + colmax = pCurrentEntry->bColorCount; } } - pCurrentEntry ++ ; + pCurrentEntry++; } - if (iSel == wxNOT_FOUND) + + if ( index != -1 ) { - bResult = FALSE; + // VS: Note that we *have* to run the loop above even if index != -1, because + // it reads ICONDIRENTRies. + iSel = index; + } + + if ( iSel == wxNOT_FOUND || iSel < 0 || iSel >= nIcons ) + { + wxLogError(_("ICO: Invalid icon index.")); + bResult = false; } else { - //seek to selected icon - pCurrentEntry = pIconDirEntry + iSel ; - stream.SeekI (wxUINT32_SWAP_ON_BE ( pCurrentEntry -> dwImageOffset ), wxFromStart ) ; - bResult = LoadDib ( image, stream, TRUE, IsBmp ); + // seek to selected icon: + pCurrentEntry = pIconDirEntry + iSel; + stream.SeekI(iPos + wxUINT32_SWAP_ON_BE(pCurrentEntry->dwImageOffset), wxFromStart); + bResult = LoadDib(image, stream, true, IsBmp); + bool bIsCursorType = (this->GetType() == wxBITMAP_TYPE_CUR) || (this->GetType() == wxBITMAP_TYPE_ANI); + if ( bResult && bIsCursorType && nType == 2 ) + { + // it is a cursor, so let's set the hotspot: + image->SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, wxUINT16_SWAP_ON_BE(pCurrentEntry->wPlanes)); + image->SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, wxUINT16_SWAP_ON_BE(pCurrentEntry->wBitCount)); + } } - delete [] pIconDirEntry ; - return bResult ; + delete[] pIconDirEntry; + return bResult; } +int wxICOHandler::GetImageCount(wxInputStream& stream) +{ + ICONDIR IconDir; + wxFileOffset iPos = stream.TellI(); + stream.SeekI(0); + stream.Read(&IconDir, sizeof(IconDir)); + wxUint16 nIcons = wxUINT16_SWAP_ON_BE(IconDir.idCount); + stream.SeekI(iPos); + return (int)nIcons; +} -bool wxBMPHandler::DoCanRead( wxInputStream& stream ) +bool wxICOHandler::DoCanRead(wxInputStream& stream) { - unsigned char hdr[2]; + stream.SeekI(0); + unsigned char hdr[4]; + if ( !stream.Read(hdr, WXSIZEOF(hdr)) ) + return false; - stream.Read(hdr, 2); - stream.SeekI(-2, wxFromCurrent); - return (hdr[0] == 'B' && hdr[1] == 'M'); + // hdr[2] is one for an icon and two for a cursor + return hdr[0] == '\0' && hdr[1] == '\0' && hdr[2] == '\1' && hdr[3] == '\0'; } -bool wxICOHandler::DoCanRead( wxInputStream& stream ) +#endif // wxUSE_STREAMS + + +//----------------------------------------------------------------------------- +// wxCURHandler +//----------------------------------------------------------------------------- + +IMPLEMENT_DYNAMIC_CLASS(wxCURHandler, wxICOHandler) + +#if wxUSE_STREAMS + +bool wxCURHandler::DoCanRead(wxInputStream& stream) { + stream.SeekI(0); unsigned char hdr[4]; + if ( !stream.Read(hdr, WXSIZEOF(hdr)) ) + return false; - stream.Read(hdr, 4); - stream.SeekI(-4, wxFromCurrent); - return (hdr[0] == '\0' && hdr[1] == '\0' && hdr[2] == '\1' && hdr[3] == '\0'); + // hdr[2] is one for an icon and two for a cursor + return hdr[0] == '\0' && hdr[1] == '\0' && hdr[2] == '\2' && hdr[3] == '\0'; } #endif // wxUSE_STREAMS +//----------------------------------------------------------------------------- +// wxANIHandler +//----------------------------------------------------------------------------- + +IMPLEMENT_DYNAMIC_CLASS(wxANIHandler, wxCURHandler) + +#if wxUSE_STREAMS + +bool wxANIHandler::LoadFile(wxImage *image, wxInputStream& stream, + bool WXUNUSED(verbose), int index) +{ + wxANIDecoder decoder; + if (!decoder.Load(stream)) + return false; + + return decoder.ConvertToImage(index != -1 ? (size_t)index : 0, image); +} + +bool wxANIHandler::DoCanRead(wxInputStream& stream) +{ + wxANIDecoder decod; + return decod.CanRead(stream); +} + +int wxANIHandler::GetImageCount(wxInputStream& stream) +{ + wxANIDecoder decoder; + if (!decoder.Load(stream)) + return wxNOT_FOUND; + + return decoder.GetFrameCount(); +} + +#endif // wxUSE_STREAMS + +#endif // wxUSE_ICO_CUR + #endif // wxUSE_IMAGE