X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0c8ae72029686a5993f6ddc88589ceccdafb15aa..9d5507f7a2701395e1d5c121bd877bb9066ee6ea:/src/dfb/bitmap.cpp?ds=sidebyside diff --git a/src/dfb/bitmap.cpp b/src/dfb/bitmap.cpp index e6a8b26dc9..0c245df509 100644 --- a/src/dfb/bitmap.cpp +++ b/src/dfb/bitmap.cpp @@ -64,7 +64,7 @@ static void CopySurfaceToImage(const wxIDirectFBSurfacePtr& surface, wxImage& image) { wxIDirectFBSurface::Locked locked(surface, DSLF_READ); - wxCHECK_RET( locked.ptr, _T("failed to lock surface") ); + wxCHECK_RET( locked.ptr, "failed to lock surface" ); const unsigned width = image.GetWidth(); const unsigned height = image.GetHeight(); @@ -191,10 +191,10 @@ CreateSurfaceWithFormat(int w, int h, DFBSurfacePixelFormat format) // Creates a surface that will use wxImage's pixel data (RGB only) static wxIDirectFBSurfacePtr CreateSurfaceForImage(const wxImage& image) { - wxCHECK_MSG( image.Ok(), NULL, _T("invalid image") ); + wxCHECK_MSG( image.Ok(), NULL, "invalid image" ); // FIXME_DFB: implement alpha handling by merging alpha buffer with RGB // into a temporary RGBA surface - wxCHECK_MSG( !image.HasAlpha(), NULL, _T("alpha channel not supported") ); + wxCHECK_MSG( !image.HasAlpha(), NULL, "alpha channel not supported" ); // NB: wxImage uses RGB order of bytes while DirectFB uses BGR, so we // cannot use preallocated surface that shares data with wxImage, we @@ -300,7 +300,7 @@ bool wxBitmap::Create(const wxIDirectFBSurfacePtr& surface) { UnRef(); - wxCHECK_MSG( surface, false, _T("invalid surface") ); + wxCHECK_MSG( surface, false, "invalid surface" ); m_refData = new wxBitmapRefData(); M_BITMAP->m_surface = surface; @@ -362,7 +362,7 @@ wxBitmap::wxBitmap(const wxImage& image, int depth) } // FIXME: implement mask creation from image's mask (or alpha channel?) - wxASSERT_MSG( !image.HasMask(), _T("image masks are ignored for now") ); + wxASSERT_MSG( !image.HasMask(), "image masks are ignored for now" ); } wxImage wxBitmap::ConvertToImage() const @@ -395,7 +395,7 @@ wxImage wxBitmap::ConvertToImage() const } // FIXME: implement mask setting in the image - wxASSERT_MSG( GetMask() == NULL, _T("bitmap masks are ignored for now") ); + wxASSERT_MSG( GetMask() == NULL, "bitmap masks are ignored for now" ); return img; } @@ -455,7 +455,7 @@ wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) { wxCHECK_RET( depth == 1, wxT("can only create mono bitmap from XBM data") ); - wxFAIL_MSG( _T("not implemented") ); + wxFAIL_MSG( "not implemented" ); } bool wxBitmap::IsOk() const @@ -606,14 +606,14 @@ void wxBitmap::SetHeight(int height) { AllocExclusive(); - wxFAIL_MSG( _T("SetHeight not implemented") ); + wxFAIL_MSG( "SetHeight not implemented" ); } void wxBitmap::SetWidth(int width) { AllocExclusive(); - wxFAIL_MSG( _T("SetWidth not implemented") ); + wxFAIL_MSG( "SetWidth not implemented" ); } void wxBitmap::SetDepth(int depth)