X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0c32066b58849e52e4d76e30982414d9f4daae6a..799a341cc390e42c04b5705e316a406ee9bc713d:/include/wx/dynlib.h?ds=sidebyside diff --git a/include/wx/dynlib.h b/include/wx/dynlib.h index 39db5aa6ad..e6b0bc8c14 100644 --- a/include/wx/dynlib.h +++ b/include/wx/dynlib.h @@ -1,73 +1,162 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: dynlib.cpp +// Purpose: Dynamic library management +// Author: Guilhem Lavaux +// Modified by: +// Created: 20/07/98 +// RCS-ID: $Id$ +// Copyright: (c) Guilhem Lavaux +// Licence: wxWindows license +///////////////////////////////////////////////////////////////////////////// + #ifndef _WX_DYNLIB_H__ #define _WX_DYNLIB_H__ #ifdef __GNUG__ -#pragma interface +# pragma interface #endif -#include -#include -#include -#include - -#ifdef LoadLibrary -#undef LoadLibrary +#include "wx/setup.h" + +#if wxUSE_DYNLIB_CLASS + +#include "wx/string.h" +#include "wx/list.h" +#include "wx/hash.h" + +// this is normally done by configure, but I leave it here for now... +#if defined(__UNIX__) && !(defined(HAVE_DLOPEN) || defined(HAVE_SHL_LOAD)) +# if defined(__LINUX__) || defined(__SOLARIS__) || defined(__SUNOS__) || defined(__FREEBSD__) +# define HAVE_DLOPEN +# elif defined(__HPUX__) +# define HAVE_SHL_LOAD +# endif // Unix flavour +#endif // !Unix or already have some HAVE_xxx defined + +#if defined(HAVE_DLOPEN) +# include + typedef void *wxDllType; +#elif defined(HAVE_SHL_LOAD) +# include + typedef shl_t wxDllType; +#elif defined(__WINDOWS__) +# include + typedef HMODULE wxDllType; +#elif defined(__OS2__) +# define INCL_DOS +# include + typedef HMODULE wxDllType; +#elif defined(__WXMAC__) + typedef CFragConnectionID wxDllType; +#else +# error "wxLibrary can't be compiled on this platform, sorry." +#endif // OS + +// LoadLibrary is defined in windows.h as LoadLibraryA, but wxDllLoader method +// should be called LoadLibrary, not LoadLibraryA or LoadLibraryW! +#if defined(__WIN32__) && defined(LoadLibrary) +# include "wx/msw/winundef.h" #endif -// --------------------------------------------------------------------------- +// ---------------------------------------------------------------------------- +// wxDllLoader +// ---------------------------------------------------------------------------- +/** wxDllLoader is a class providing an interface similar to unix's + dlopen(). It is used by the wxLibrary framework and manages the + actual loading of DLLs and the resolving of symbols in them. + There are no instances of this class, it simply serves as a + namespace for its static member functions. +*/ +class wxDllLoader +{ + public: + /** This function loads a shared library into memory, with libname + being the basename of the library, without the filename + extension. No initialisation of the library will be done. + @param libname Name of the shared object to load. + @param success Must point to a bool variable which will be set to TRUE or FALSE. + @return A handle to the loaded DLL. Use success parameter to test if it is valid. + */ + static wxDllType LoadLibrary(const wxString & libname, bool *success = NULL); + /** This function unloads the shared library. */ + static void UnloadLibrary(wxDllType dll); + /** This function returns a valid handle for the main program + itself. */ + static wxDllType GetProgramHandle(void); + /** This function resolves a symbol in a loaded DLL, such as a + variable or function name. + @param dllHandle Handle of the DLL, as returned by LoadDll(). + @param name Name of the symbol. + @return A pointer to the symbol. + */ + static void * GetSymbol(wxDllType dllHandle, const wxString &name); + private: + /// forbid construction of objects + wxDllLoader(); +}; + +// ---------------------------------------------------------------------------- // wxLibrary +// ---------------------------------------------------------------------------- -class wxLibrary: public wxObject { - protected: - void *m_handle; - bool m_destroy; - public: - wxHashTable classTable; +class wxLibrary : public wxObject +{ +public: + wxHashTable classTable; - public: - wxLibrary(void *handle); - ~wxLibrary(void); +public: + wxLibrary(wxDllType handle); + ~wxLibrary(); - // Get a symbol from the dynamic library - void *GetSymbol(const wxString& symbname); + // Get a symbol from the dynamic library + void *GetSymbol(const wxString& symbname); - // Create the object whose classname is "name" - wxObject *CreateObject(const wxString& name); + // Create the object whose classname is "name" + wxObject *CreateObject(const wxString& name); - // Merge the symbols with the main symbols: WARNING! the library will not - // be unloaded. - void MergeWithSystem(); +protected: + void PrepareClasses(wxClassInfo *first); - protected: - void PrepareClasses(wxClassInfo **first); + wxDllType m_handle; }; -// --------------------------------------------------------------------------- + + +// ---------------------------------------------------------------------------- // wxLibraries +// ---------------------------------------------------------------------------- -class wxLibraries { - protected: - wxList m_loaded; - public: - wxLibraries(void); - ~wxLibraries(void); +class wxLibraries +{ +public: + wxLibraries(); + ~wxLibraries(); + + // caller is responsible for deleting the returned pointer if !NULL + wxLibrary *LoadLibrary(const wxString& basename); - wxLibrary *LoadLibrary(const wxString& name); - wxObject *CreateObject(const wxString& name); + wxObject *CreateObject(const wxString& name); + +protected: + wxList m_loaded; }; -// --------------------------------------------------------------------------- +// ---------------------------------------------------------------------------- // Global variables +// ---------------------------------------------------------------------------- extern wxLibraries wxTheLibraries; -// --------------------------------------------------------------------------- +// ---------------------------------------------------------------------------- // Interesting defines +// ---------------------------------------------------------------------------- #define WXDLL_ENTRY_FUNCTION() \ -extern "C" wxClassInfo **wxGetClassFirst(); \ -wxClassInfo **wxGetClassFirst() { \ - return &wxClassInfo::first; \ +extern "C" wxClassInfo *wxGetClassFirst(); \ +wxClassInfo *wxGetClassFirst() { \ + return wxClassInfo::GetFirst(); \ } -#endif +#endif // wxUSE_DYNLIB_CLASS + +#endif // _WX_DYNLIB_H__