X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0bc7468b1f4176a2eb99507189cd8406ae2084cd..27c7397611662ac0858a83f390904bf4de6870e0:/docs/os2/install.txt diff --git a/docs/os2/install.txt b/docs/os2/install.txt index da9882009e..e5bcf0c27d 100644 --- a/docs/os2/install.txt +++ b/docs/os2/install.txt @@ -1,7 +1,7 @@ -Installing wxWindows 2.3.3 +Installing wxWindows 2.5.0 -------------------------- -This is wxWindows 2.3.3 for IBM OS/2 Warp3 and Warp4. This is an unstable +This is wxWindows 2.5.0 for IBM OS/2 Warp3 and Warp4. This is an unstable development release and OS/2 is considered to be in beta. IMPORTANT NOTE: If you experience problems installing, please @@ -17,7 +17,7 @@ Unarchiving At this time there is no comprehensive setup.exe type installation program. wxWindows for OS/2 requires you download various .zip files and unpack them to your desired location on your system. Pick a location say, -C:\wx\wxWindows-2.3.3, copy the .zip files to there and unzip them ensuring you +C:\wx\wxWindows-2.5.0, copy the .zip files to there and unzip them ensuring you unzip the subdirectories as well. You will need: - All common, generic and OS2-specific wxWindows source; @@ -30,7 +30,7 @@ unzip the subdirectories as well. You will need: - PNG library source; - ZLIB library source; -All but the documentation is included in wxOS2-2.3.3.zip, documentation +All but the documentation is included in wxOS2-2.5.0.zip, documentation must be downloaded separately from the wxWindows Web site. Other add-on packages are available from the wxWindows Web site, such as: @@ -46,27 +46,27 @@ General installation notes After unzipping everything your directory tree should look something like this: -x:\wx\wxWindows-2.3.3\docs (your HTML reference manual) -x:\wx\wxWindows-2.3.3\include\wx -x:\wx\wxWindows-2.3.3\include\wx\generic -x:\wx\wxWindows-2.3.3\include\wx\html -x:\wx\wxWindows-2.3.3\include\wx\os2 -x:\wx\wxWindows-2.3.3\samples\.... (all the sample directories) -x:\wx\wxWindows-2.3.3\src -x:\wx\wxWindows-2.3.3\src\common -x:\wx\wxWindows-2.3.3\src\generic -x:\wx\wxWindows-2.3.3\src\html -x:\wx\wxWindows-2.3.3\src\jpeg -x:\wx\wxWindows-2.3.3\src\os2 -x:\wx\wxWindows-2.3.3\src\png -x:\wx\wxWindows-2.3.3\src\tiff -x:\wx\wxWindows-2.3.3\src\zlib +x:\wx\wxWindows-2.5.0\docs (your HTML reference manual) +x:\wx\wxWindows-2.5.0\include\wx +x:\wx\wxWindows-2.5.0\include\wx\generic +x:\wx\wxWindows-2.5.0\include\wx\html +x:\wx\wxWindows-2.5.0\include\wx\os2 +x:\wx\wxWindows-2.5.0\samples\.... (all the sample directories) +x:\wx\wxWindows-2.5.0\src +x:\wx\wxWindows-2.5.0\src\common +x:\wx\wxWindows-2.5.0\src\generic +x:\wx\wxWindows-2.5.0\src\html +x:\wx\wxWindows-2.5.0\src\jpeg +x:\wx\wxWindows-2.5.0\src\os2 +x:\wx\wxWindows-2.5.0\src\png +x:\wx\wxWindows-2.5.0\src\tiff +x:\wx\wxWindows-2.5.0\src\zlib If you are using VisualAge, you will also need to ensure you have a -\lib directory as well, x:\wx\wxWindows-2.3.3\lib +\lib directory as well, x:\wx\wxWindows-2.5.0\lib and you will have to set a WXWIN environment variable in your config.sys, -SET WXWIN=X:\WX\WXWINDOWS-2.3.3; +SET WXWIN=X:\WX\WXWINDOWS-2.5.0; Compilation ----------- @@ -163,7 +163,10 @@ Compilation using EMX In addition to EMX-0.9d you will need a rather complete Unix-like environment, starting with a shell (e.g. ash) and most of the GNU file/text/shell utilities, but also flex, bison, sed, grep, awk -and GNU make. +and GNU make. Particularly note that uname is relevant to get the +configure script working - the one from GNU shell utilities 1.12 +does work (check that uname -s returns "OS/2" and uname -m returns "i386" +and you should be mostly fine. The first thing to do is to decide on a build directory. You can either do in-tree builds or you can do the build in a directory separated from @@ -173,13 +176,17 @@ developping cross-platform applications you might want to compile (and update) e.g. wxGTK or wxX11 as well. In the following, let's assume you decided to build in -\wx\wxWindows-2.3.3\build\pm. Now we need to set some environment +\wx\wxWindows-2.5.0\build\pm. Now we need to set some environment variables, namely MAKE_SHELL (to a Unix like shell, let's assume ash) and INSTALL (to point to the install script. If you omit this, configure might find something like the system's tcpip\pcomos\install.exe which will not do the thing you want), e.g. SET MAKE_SHELL=ash -SET INSTALL=/wx/wxWindows-2.3.3/install-sh. +SET INSTALL=/wx/wxWindows-2.5.0/install-sh. + +Be warned that depending on the precise version of your make, setting +MAKE_SHELL might not be sufficient, it might be necessary to set SHELL +and even COMSPEC to a unix like shell as well. Now run the provided configure script by executing e.g. `ash -c "../../configure \ @@ -194,6 +201,18 @@ directories which each essentially contain a suitable makefile. Calling `make' now should start a compile run which hopefully ends with a library being placed in the lib subdirectory. +Note however, that the auto-generated .d files (containing depency +information) use a mixture of "/" and "\" path separators, that +confuses many make versions. Therefore you'll often get error messages +indicating that some file with a random character in place of a path +separator cannot be found on subsequent calls to make. The only solution +currently available for this requires "sed": Run + for %1 in (*.d) do @(sed "s/\//\\/g" < %1 > dep.sed && copy dep.sed %1) +under "cmd" in the build directory (or a suitable variant of it under a +unix like shell). Note however, that a new call to make will generate +new .d files, so you will likely have to run that between any two calls +to make. + Now you can change in the samples subdirectory and call make to compile all samples, however currently not all will work on OS/2, so you might prefer to change into the directory of a specific sample @@ -217,7 +236,7 @@ Finally, if you also want to build a different port, e.g. wxGTK, you essentially have to use the procedure described above, the only difference being that you have to pass a switch to configure indicating which port to build. If you do not do this in a separate build directory (e.g. -\wxWindows-2.3.3\build\gtk), you'll have to do a `make clean' first. +\wxWindows-2.5.0\build\gtk), you'll have to do a `make clean' first. The magical switches that have to be passed to configure for the various ports are --with-gtk (wxGTK), --with-motif (wxMotif), --with-x11 (wxX11), and --disable-gui (wxBase). Note that contrary to the native, PM based