X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0b9ab0bd824b6b9c93849928d67de1ec71e7c167..d11e8786ed13b72766eea18cb577cc00f9f08f41:/include/wx/dynload.h

diff --git a/include/wx/dynload.h b/include/wx/dynload.h
index fd813044a4..d70c8cfa1f 100644
--- a/include/wx/dynload.h
+++ b/include/wx/dynload.h
@@ -7,13 +7,13 @@
 // Created:      03/12/01
 // RCS-ID:       $Id$
 // Copyright:    (c) 2001 Ron Lee <ron@debian.org>
-// Licence:      wxWindows license
+// Licence:      wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 #ifndef _WX_DYNAMICLOADER_H__
 #define _WX_DYNAMICLOADER_H__
 
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
 #pragma interface "dynload.h"
 #endif
 
@@ -25,163 +25,111 @@
 
 #if wxUSE_DYNAMIC_LOADER
 
-#include "wx/hash.h"
+#include "wx/dynlib.h"
+#include "wx/hashmap.h"
 #include "wx/module.h"
 
+class WXDLLIMPEXP_BASE wxPluginLibrary;
 
-// Ugh, I'd much rather this was typesafe, but no time
-// to rewrite wxHashTable right now..
-
-typedef wxHashTable wxDLManifest;
-typedef wxHashTable wxDLImports;
-
-// ----------------------------------------------------------------------------
-// conditional compilation
-// ----------------------------------------------------------------------------
-
-    // Note: WXPM/EMX has to be tested first, since we want to use
-    // native version, even if configure detected presence of DLOPEN.
-
-#if defined(__WXPM__) || defined(__EMX__)
-#define INCL_DOS
-#include <os2.h>
-    typedef HMODULE wxDllType;
-#elif defined(HAVE_DLOPEN)
-#include <dlfcn.h>
-    typedef void *wxDllType;
-#elif defined(HAVE_SHL_LOAD)
-#include <dl.h>
-    typedef shl_t wxDllType;
-#elif defined(__WINDOWS__)
-#include <windows.h>         // needed to get HMODULE
-    typedef HMODULE wxDllType;
-#elif defined(__DARWIN__)
-    typedef void *wxDllType;
-#elif defined(__WXMAC__)
-    typedef CFragConnectionID wxDllType;
-#else
-#error "wxLibrary can't be compiled on this platform, sorry."
-#endif
-
-    // LoadLibrary is defined in windows.h as LoadLibraryA, but wxDllLoader
-    // method should be called LoadLibrary, not LoadLibraryA or LoadLibraryW!
-
-#if defined(__WIN32__) && defined(LoadLibrary)
-#   include "wx/msw/winundef.h"
-#endif
 
+WX_DECLARE_STRING_HASH_MAP_WITH_DECL(wxPluginLibrary *, wxDLManifest,
+                                     class WXDLLIMPEXP_BASE);
+typedef wxDLManifest wxDLImports;
 
 // ---------------------------------------------------------------------------
-// wxDllLoader
+// wxPluginLibrary
 // ---------------------------------------------------------------------------
 
-    //  Cross platform wrapper for dlopen and friends.
-    //  There are no instances of this class, it simply
-    //  serves as a namespace for its static member functions.
+// NOTE: Do not attempt to use a base class pointer to this class.
+//       wxDL is not virtual and we deliberately hide some of it's
+//       methods here.
+//
+//       Unless you know exacty why you need to, you probably shouldn't
+//       instantiate this class directly anyway, use wxPluginManager
+//       instead.
 
-class WXDLLEXPORT wxDllLoader
+class WXDLLIMPEXP_BASE wxPluginLibrary : public wxDynamicLibrary
 {
 public:
 
-        // libname may be either the full path to the file or just the filename
-        // in which case the library is searched for in all standard locations.
-        // The platform specific library extension is automatically appended.
-
-    static wxDllType    Load(const wxString& name);
-
-        // The same as Load, except 'name' is searched for without modification.
+    static wxDLImports* ms_classes;  // Static hash of all imported classes.
 
-    static wxDllType    LoadLibrary(const wxString& name);
-    static void         UnloadLibrary(wxDllType dll);
+    wxPluginLibrary( const wxString &libname, int flags = wxDL_DEFAULT );
+    ~wxPluginLibrary();
 
-        // return a valid handle for the main program itself or NULL if
-        // back linking is not supported by the current platform (e.g. Win32)
+    wxPluginLibrary  *RefLib();
+    bool              UnrefLib();
 
-    static wxDllType GetProgramHandle();
+        // These two are called by the PluginSentinel on (PLUGGABLE) object
+        // creation/destruction.  There is usually no reason for the user to
+        // call them directly.  We have to separate this from the link count,
+        // since the two are not interchangeable.
 
-        // resolve a symbol in a loaded DLL, such as a variable or function
-        // name.  dllHandle is a handle previously returned by LoadLibrary(),
-        // symbol is the (possibly mangled) name of the symbol.
-        // (use extern "C" to export unmangled names)
-        //
-        // Since it is perfectly valid for the returned symbol to actually be
-        // NULL, that is not always indication of an error.  Pass and test the
-        // parameter 'success' for a true indication of success or failure to
-        // load the symbol.
-        //
-        // Returns a pointer to the symbol on success.
-
-    static void *GetSymbol(wxDllType dllHandle, const wxString &name, bool *success = 0);
-
-        // return the platform standard DLL extension (with leading dot)
-
-    static const wxString &GetDllExt() { return ms_dllext; }
-
-private:
-
-    wxDllLoader();                    // forbid construction of objects
-    static const wxString ms_dllext;  // Platform specific shared lib suffix.
-};
-
-
-// ---------------------------------------------------------------------------
-// wxDynamicLibrary
-// ---------------------------------------------------------------------------
+        // FIXME: for even better debugging PluginSentinel should register
+        //        the name of the class created too, then we can state
+        //        exactly which object was not destroyed which may be
+        //        difficult to find otherwise.  Also this code should
+        //        probably only be active in DEBUG mode, but let's just
+        //        get it right first.
 
-class wxDLManifestEntry
-{
-public:
-
-    static wxDLImports ms_classes;  // Static hash of all imported classes.
-
-    wxDLManifestEntry( const wxString &libname );
-    ~wxDLManifestEntry();
-
-    wxDLManifestEntry  *Ref() { ++m_count; return this; }
-    bool                Unref() { return (m_count-- < 2) ? (delete this, TRUE) : FALSE; }
-
-    bool                IsLoaded() const { return m_count > 0; }
-
-    wxDllType           GetLinkHandle() const { return m_handle; }
-    wxDllType           GetProgramHandle() const { return wxDllLoader::GetProgramHandle(); }
-    void               *GetSymbol(const wxString &symbol, bool *success = 0)
+    void  RefObj() { ++m_objcount; }
+    void  UnrefObj()
     {
-        return wxDllLoader::GetSymbol( m_handle, symbol, success );
+        wxASSERT_MSG( m_objcount > 0, _T("Too many objects deleted??") );
+        --m_objcount;
     }
 
-private:
+        // Override/hide some base class methods
 
-        // Order of these three *is* important, do not change it
+    bool  IsLoaded() const { return m_linkcount > 0; }
+    void  Unload() { UnrefLib(); }
 
-    wxClassInfo          *m_before;    // sm_first before loading this lib
-    wxDllType             m_handle;    // Handle from dlopen.
-    wxClassInfo          *m_after;     // ..and after.
+private:
 
-    size_t                m_count;     // Ref count of Link and Create calls.
-    wxModuleList          m_wxmodules; // any wxModules that we initialised.
+    wxClassInfo    *m_before;       // sm_first before loading this lib
+    wxClassInfo    *m_after;        // ..and after.
 
-    void    UpdateClassInfo();       // Update the wxClassInfo table
-    void    RestoreClassInfo();      // Restore the original wxClassInfo state.
-    void    RegisterModules();       // Init any wxModules in the lib.
-    void    UnregisterModules();     // Cleanup any wxModules we installed.
+    size_t          m_linkcount;    // Ref count of library link calls
+    size_t          m_objcount;     // ..and (pluggable) object instantiations.
+    wxModuleList    m_wxmodules;    // any wxModules that we initialised.
 
-DECLARE_NO_COPY_CLASS(wxDLManifestEntry)
+    void    UpdateClasses();        // Update ms_classes
+    void    RestoreClasses();       // Removes this library from ms_classes
+    void    RegisterModules();      // Init any wxModules in the lib.
+    void    UnregisterModules();    // Cleanup any wxModules we installed.
+
+    DECLARE_NO_COPY_CLASS(wxPluginLibrary)
 };
 
 
-class WXDLLEXPORT wxDynamicLibrary
+class WXDLLIMPEXP_BASE wxPluginManager
 {
 public:
 
         // Static accessors.
 
-    static wxDLManifestEntry    *Link(const wxString &libname);
-    static bool                  Unlink(const wxString &libname);
+    static wxPluginLibrary    *LoadLibrary( const wxString &libname,
+                                            int flags = wxDL_DEFAULT );
+    static bool                UnloadLibrary(const wxString &libname);
+
+        // This is used by wxDllLoader.  It's wrapped in the compatibility
+        // macro because it's of arguable use outside of that.
+
+#if WXWIN_COMPATIBILITY_2_2
+    wxDEPRECATED( static wxPluginLibrary *GetObjectFromHandle(wxDllType handle) );
+#endif
 
         // Instance methods.
 
-    wxDynamicLibrary(const wxString &libname);
-    ~wxDynamicLibrary();
+    wxPluginManager() : m_entry(NULL) {}
+    wxPluginManager(const wxString &libname, int flags = wxDL_DEFAULT)
+    {
+        Load(libname, flags);
+    }
+    ~wxPluginManager() { if ( IsLoaded() ) Unload(); }
+
+    bool   Load(const wxString &libname, int flags = wxDL_DEFAULT);
+    void   Unload();
 
     bool   IsLoaded() const { return m_entry && m_entry->IsLoaded(); }
     void  *GetSymbol(const wxString &symbol, bool *success = 0)
@@ -189,19 +137,28 @@ public:
         return m_entry->GetSymbol( symbol, success );
     }
 
+    static void CreateManifest() { ms_manifest = new wxDLManifest(wxKEY_STRING); }
+    static void ClearManifest() { delete ms_manifest; ms_manifest = NULL; }
+
 private:
+    // return the pointer to the entry for the library with given name in
+    // ms_manifest or NULL if none
+    static wxPluginLibrary *FindByName(const wxString& name)
+    {
+        const wxDLManifest::iterator i = ms_manifest->find(name);
 
-    static wxDLManifest  ms_manifest;  // Static hash of loaded libs.
-    wxDLManifestEntry   *m_entry;      // Cache our entry in the manifest.
+        return i == ms_manifest->end() ? NULL : i->second;
+    }
+
+    static wxDLManifest* ms_manifest;  // Static hash of loaded libs.
+    wxPluginLibrary*     m_entry;      // Cache our entry in the manifest.
 
     // We could allow this class to be copied if we really
     // wanted to, but not without modification.
-
-DECLARE_NO_COPY_CLASS(wxDynamicLibrary)
+    DECLARE_NO_COPY_CLASS(wxPluginManager)
 };
 
 
 #endif  // wxUSE_DYNAMIC_LOADER
 #endif  // _WX_DYNAMICLOADER_H__
 
-// vi:sts=4:sw=4:et