X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0b7e77395dbcf179c60e69231634fdc89d739a29..ec02a2f7de3d6f4e11c4dd72bf69c33fcc49ba84:/include/wx/os2/region.h diff --git a/include/wx/os2/region.h b/include/wx/os2/region.h index e524cc157e..f4e2235cc0 100644 --- a/include/wx/os2/region.h +++ b/include/wx/os2/region.h @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: region.h +// Name: wx/os2/region.h // Purpose: wxRegion class // Author: David Webster // Modified by: @@ -9,130 +9,107 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifndef _WX_REGION_H_ -#define _WX_REGION_H_ +#ifndef _WX_OS2_REGION_H_ +#define _WX_OS2_REGION_H_ #include "wx/list.h" -#include "wx/gdiobj.h" -#include "wx/gdicmn.h" - -class WXDLLEXPORT wxRect; -class WXDLLEXPORT wxPoint; - -enum wxRegionContain { - wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2 -}; - -// So far, for internal use only -enum wxRegionOp { -wxRGN_AND, // Creates the intersection of the two combined regions. -wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1. -wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2. -wxRGN_OR, // Creates the union of two combined regions. -wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas. -}; - -class WXDLLEXPORT wxRegion : public wxGDIObject { -DECLARE_DYNAMIC_CLASS(wxRegion); - friend class WXDLLEXPORT wxRegionIterator; +#include "wx/os2/private.h" + +class WXDLLEXPORT wxRegion : public wxRegionWithCombine +{ public: - wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h); - wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight); - wxRegion(const wxRect& rect); - wxRegion(WXHRGN hRegion); // Hangs on to this region + wxRegion( wxCoord x + ,wxCoord y + ,wxCoord vWidth + ,wxCoord vHeight + ); + wxRegion( const wxPoint& rTopLeft + ,const wxPoint& rBottomRight + ); + wxRegion(const wxRect& rRect); + wxRegion(WXHRGN hRegion, WXHDC hPS); // Hangs on to this region + wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE ); + wxRegion( const wxBitmap& bmp) + { + Union(bmp); + } + wxRegion( const wxBitmap& bmp, + const wxColour& transColour, int tolerance = 0) + { + Union(bmp, transColour, tolerance); + } wxRegion(); - ~wxRegion(); + virtual ~wxRegion(); - //# Copying - inline wxRegion(const wxRegion& r) - { Ref(r); } - inline wxRegion& operator = (const wxRegion& r) - { Ref(r); return (*this); } + // + // Modify region + // - //# Modify region + // // Clear current region - void Clear(); - - // Union rectangle or region with this. - inline bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_OR); } - inline bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); } - inline bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); } - - // Intersect rectangle or region with this. - inline bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_AND); } - inline bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); } - inline bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); } - - // Subtract rectangle or region from this: - // Combines the parts of 'this' that are not part of the second region. - inline bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_DIFF); } - inline bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); } - inline bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); } - - // XOR: the union of two combined regions except for any overlapping areas. - inline bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_XOR); } - inline bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); } - inline bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); } - - //# Information on region - // Outer bounds of region - void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const; - wxRect GetBox() const ; + // + virtual void Clear(); + // // Is region empty? - bool Empty() const; - inline bool IsEmpty() const { return Empty(); } - - //# Tests - // Does the region contain the point (x,y)? - wxRegionContain Contains(wxCoord x, wxCoord y) const; - // Does the region contain the point pt? - wxRegionContain Contains(const wxPoint& pt) const; - // Does the region contain the rectangle (x, y, w, h)? - wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const; - // Does the region contain the rectangle rect? - wxRegionContain Contains(const wxRect& rect) const; - -// Internal - bool Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op); - bool Combine(const wxRegion& region, wxRegionOp op); - bool Combine(const wxRect& rect, wxRegionOp op); + // + virtual bool IsEmpty() const; + // // Get internal region handle + // WXHRGN GetHRGN() const; -}; -class WXDLLEXPORT wxRegionIterator : public wxObject { + void SetPS(HPS hPS); + +protected: + virtual wxObjectRefData* CreateData(void) const; + virtual wxObjectRefData* CloneData(const wxObjectRefData* pData) const; + + virtual bool DoIsEqual(const wxRegion& region) const; + virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const; + virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const; + virtual wxRegionContain DoContainsRect(const wxRect& rect) const; + + virtual bool DoOffset(wxCoord x, wxCoord y); + virtual bool DoCombine(const wxRegion& region, wxRegionOp op); + + friend class WXDLLEXPORT wxRegionIterator; + DECLARE_DYNAMIC_CLASS(wxRegion); + +}; // end of CLASS wxRegion + +class WXDLLEXPORT wxRegionIterator : public wxObject +{ DECLARE_DYNAMIC_CLASS(wxRegionIterator); public: wxRegionIterator(); - wxRegionIterator(const wxRegion& region); - ~wxRegionIterator(); + wxRegionIterator(const wxRegion& rRegion); + virtual ~wxRegionIterator(); - void Reset() { m_current = 0; } - void Reset(const wxRegion& region); + void Reset(void) { m_lCurrent = 0; } + void Reset(const wxRegion& rRegion); - operator bool () const { return m_current < m_numRects; } - bool HaveRects() const { return m_current < m_numRects; } + operator bool (void) const { return m_lCurrent < m_lNumRects; } + bool HaveRects(void) const { return m_lCurrent < m_lNumRects; } - void operator ++ (); + void operator ++ (void); void operator ++ (int); - wxCoord GetX() const; - wxCoord GetY() const; - wxCoord GetW() const; - wxCoord GetWidth() const { return GetW(); } - wxCoord GetH() const; - wxCoord GetHeight() const { return GetH(); } - wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); } + wxCoord GetX(void) const; + wxCoord GetY(void) const; + wxCoord GetW(void) const; + wxCoord GetWidth(void) const { return GetW(); } + wxCoord GetH(void) const; + wxCoord GetHeight(void) const { return GetH(); } + wxRect GetRect(void) const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); } private: - long m_current; - long m_numRects; - wxRegion m_region; - wxRect* m_rects; -}; - -#endif - // _WX_REGION_H_ + long m_lCurrent; + long m_lNumRects; + wxRegion m_vRegion; + wxRect* m_pRects; +}; // end of wxRegionIterator + +#endif // _WX_OS2_REGION_H_