X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0b30bb0bda00908650d46b326ba04237f0d4121f..dad6a47e6d425673510b53e9a01114cdea2a5f2c:/src/os2/app.cpp diff --git a/src/os2/app.cpp b/src/os2/app.cpp index d7539983f9..40453eb43e 100644 --- a/src/os2/app.cpp +++ b/src/os2/app.cpp @@ -33,7 +33,6 @@ #include "wx/dynarray.h" #include "wx/wxchar.h" #include "wx/icon.h" - #include "wx/timer.h" #endif #include "wx/log.h" @@ -67,13 +66,6 @@ extern "C" int _System bsdselect(int, #if wxUSE_THREADS #include "wx/thread.h" - - // define the array of QMSG strutures - WX_DECLARE_OBJARRAY(QMSG, wxMsgArray); - - #include "wx/arrimpl.cpp" - - WX_DEFINE_OBJARRAY(wxMsgArray); #endif // wxUSE_THREADS #if wxUSE_TOOLTIPS @@ -93,7 +85,6 @@ extern wxList WXDLLEXPORT wxPendingDelete; extern wxCursor* g_globalCursor; HAB vHabmain = NULLHANDLE; -QMSG svCurrentMsg; HICON wxSTD_FRAME_ICON = (HICON) NULL; @@ -166,15 +157,13 @@ void wxApp::HandleSockets() int i; struct GsocketCallbackInfo *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo; - int r = 0; timeout.tv_sec = 0; timeout.tv_usec = 0; if ( select(m_maxSocketNr, &readfds, &writefds, 0, &timeout) > 0) { - for (i = m_lastUsedHandle + 1; i != m_lastUsedHandle; i++) + for (i = m_lastUsedHandle + 1; i != m_lastUsedHandle; + (i < m_maxSocketNr - 1) ? i++ : (i = 0)) { - if (i == m_maxSocketNr) - i = 0; if (FD_ISSET(i, &readfds)) { int r; @@ -187,7 +176,6 @@ void wxApp::HandleSockets() { CallbackInfo[r].proc(CallbackInfo[r].gsock); pendingEvent = TRUE; - wxYield(); } } if (FD_ISSET(i, &writefds)) @@ -201,14 +189,13 @@ void wxApp::HandleSockets() { CallbackInfo[r].proc(CallbackInfo[r].gsock); pendingEvent = TRUE; - wxYield(); } } } m_lastUsedHandle = i; } if (pendingEvent) - wxYield(); + ProcessPendingEvents(); } } // --------------------------------------------------------------------------- @@ -285,7 +272,7 @@ bool wxApp::Initialize(int& argc, wxChar **argv) // wxSetKeyboardHook(TRUE); - RegisterWindowClasses(vHab); + RegisterWindowClasses(vHabmain); return TRUE; } // end of wxApp::Initialize @@ -456,13 +443,6 @@ void wxApp::CleanUp() if (wxWinHandleList) delete wxWinHandleList; - delete wxPendingEvents; -#if wxUSE_THREADS - delete wxPendingEventsLocker; - // If we don't do the following, we get an apparent memory leak. - ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker(); -#endif - // Delete Message queue if (wxTheApp->m_hMq) ::WinDestroyMsgQueue(wxTheApp->m_hMq); @@ -492,13 +472,9 @@ bool wxApp::OnInitGui() wxApp::wxApp() { - m_topWindow = NULL; - wxTheApp = this; - argc = 0; argv = NULL; m_nPrintMode = wxPRINT_WINDOWS; - m_bAuto3D = TRUE; m_hMq = 0; m_maxSocketHandles = 0; m_maxSocketNr = 0; @@ -521,262 +497,6 @@ wxApp::~wxApp() #endif } // end of wxApp::~wxApp -bool wxApp::Initialized() -{ - if (GetTopWindow()) - return TRUE; - else - return FALSE; -} // end of wxApp::Initialized - -// -// Get and process a message, returning FALSE if WM_QUIT -// received (and also set the flag telling the app to exit the main loop) -// - -bool wxApp::DoMessage() -{ - BOOL bRc = ::WinGetMsg(vHabmain, &svCurrentMsg, HWND(NULL), 0, 0); - - if (bRc == 0) - { - // got WM_QUIT - m_bKeepGoing = FALSE; - return FALSE; - } - else if (bRc == -1) - { - // should never happen, but let's test for it nevertheless - wxLogLastError("GetMessage"); - } - else - { -#if wxUSE_THREADS - wxASSERT_MSG( wxThread::IsMain() - ,wxT("only the main thread can process Windows messages") - ); - - static bool sbHadGuiLock = TRUE; - static wxMsgArray svSavedMessages; - - // - // If a secondary thread owns is doing GUI calls, save all messages for - // later processing - we can't process them right now because it will - // lead to recursive library calls (and we're not reentrant) - // - if (!wxGuiOwnedByMainThread()) - { - sbHadGuiLock = FALSE; - - // - // Leave out WM_COMMAND messages: too dangerous, sometimes - // the message will be processed twice - // - if ( !wxIsWaitingForThread() || - svCurrentMsg.msg != WM_COMMAND ) - { - svSavedMessages.Add(svCurrentMsg); - } - return TRUE; - } - else - { - // - // Have we just regained the GUI lock? if so, post all of the saved - // messages - // - if (!sbHadGuiLock ) - { - sbHadGuiLock = TRUE; - - size_t nCount = svSavedMessages.Count(); - - for (size_t n = 0; n < nCount; n++) - { - QMSG vMsg = svSavedMessages[n]; - - DoMessage((WXMSG*)&vMsg); - } - svSavedMessages.Empty(); - } - } -#endif // wxUSE_THREADS - - // - // Process the message - // - DoMessage((WXMSG *)&svCurrentMsg); - } - return TRUE; -} // end of wxApp::DoMessage - -void wxApp::DoMessage( - WXMSG* pMsg -) -{ - if (!ProcessMessage((WXMSG *)&svCurrentMsg)) - { - ::WinDispatchMsg(vHabmain, (PQMSG)&svCurrentMsg); - } -} // end of wxApp::DoMessage - -////////////////////////////////////////////////////////////////////////////// -// -// Keep trying to process messages until WM_QUIT -// received. -// -// If there are messages to be processed, they will all be -// processed and OnIdle will not be called. -// When there are no more messages, OnIdle is called. -// If OnIdle requests more time, -// it will be repeatedly called so long as there are no pending messages. -// A 'feature' of this is that once OnIdle has decided that no more processing -// is required, then it won't get processing time until further messages -// are processed (it'll sit in DoMessage). -// -////////////////////////////////////////////////////////////////////////////// -int wxApp::MainLoop() -{ - m_bKeepGoing = TRUE; - - while (m_bKeepGoing) - { -#if wxUSE_THREADS - wxMutexGuiLeaveOrEnter(); -#endif // wxUSE_THREADS - while (!Pending() && ProcessIdle()) - { - HandleSockets(); - wxUsleep(10000); - } - HandleSockets(); - if (Pending()) - DoMessage(); - else - wxUsleep(10000); - - } - return (int)svCurrentMsg.mp1; -} // end of wxApp::MainLoop - -// -// Returns TRUE if more time is needed. -// -bool wxApp::ProcessIdle() -{ - wxIdleEvent vEvent; - - vEvent.SetEventObject(this); - ProcessEvent(vEvent); - wxUpdateUIEvent::ResetUpdateTime(); - return vEvent.MoreRequested(); -} // end of wxApp::ProcessIdle - -void wxApp::ExitMainLoop() -{ - ::WinPostMsg(NULL, WM_QUIT, 0, 0); -} // end of wxApp::ExitMainLoop - -bool wxApp::Pending() -{ - return (::WinPeekMsg(vHabmain, (PQMSG)&svCurrentMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) != 0); -} // end of wxApp::Pending - -void wxApp::Dispatch() -{ - DoMessage(); -} - -////////////////////////////////////////////////////////////////////////////// -// -// Give all windows a chance to preprocess -// the message. Some may have accelerator tables, or have -// MDI complications. -// -////////////////////////////////////////////////////////////////////////////// -bool wxApp::ProcessMessage( - WXMSG* pWxmsg -) -{ - QMSG* pMsg = (PQMSG)pWxmsg; - HWND hWnd = pMsg->hwnd; - wxWindow* pWndThis = wxFindWinFromHandle((WXHWND)hWnd); - wxWindow* pWnd; - - // - // Pass non-system timer messages to the wxTimerProc - // - if (pMsg->msg == WM_TIMER && - (SHORT1FROMMP(pMsg->mp1) != TID_CURSOR && - SHORT1FROMMP(pMsg->mp1) != TID_FLASHWINDOW && - SHORT1FROMMP(pMsg->mp1) != TID_SCROLL && - SHORT1FROMMP(pMsg->mp1) != 0x0000 - )) - wxTimerProc(NULL, 0, (int)pMsg->mp1, 0); - - // - // Allow the window to prevent certain messages from being - // translated/processed (this is currently used by wxTextCtrl to always - // grab Ctrl-C/V/X, even if they are also accelerators in some parent) - // - if (pWndThis && !pWndThis->OS2ShouldPreProcessMessage(pWxmsg)) - { - return FALSE; - } - - // - // For some composite controls (like a combobox), wndThis might be NULL - // because the subcontrol is not a wxWindow, but only the control itself - // is - try to catch this case - // - while (hWnd && !pWndThis) - { - hWnd = ::WinQueryWindow(hWnd, QW_PARENT); - pWndThis = wxFindWinFromHandle((WXHWND)hWnd); - } - - // - // Try translations first; find the youngest window with - // a translation table. OS/2 has case sensative accels, so - // this block, coded by BK, removes that and helps make them - // case insensative. - // - if(pMsg->msg == WM_CHAR) - { - PBYTE pChmsg = (PBYTE)&(pMsg->msg); - USHORT uSch = CHARMSG(pChmsg)->chr; - bool bRc; - - // - // Do not process keyup events - // - if(!(CHARMSG(pChmsg)->fs & KC_KEYUP)) - { - if((CHARMSG(pChmsg)->fs & (KC_ALT | KC_CTRL)) && CHARMSG(pChmsg)->chr != 0) - CHARMSG(pChmsg)->chr = (USHORT)wxToupper((UCHAR)uSch); - - - for(pWnd = pWndThis; pWnd; pWnd = pWnd->GetParent() ) - { - if((bRc = pWnd->OS2TranslateMessage(pWxmsg)) == TRUE) - break; - } - - if(!bRc) // untranslated, should restore original value - CHARMSG(pChmsg)->chr = uSch; - } - } - // - // Anyone for a non-translation message? Try youngest descendants first. - // -// for (pWnd = pWndThis; pWnd; pWnd = pWnd->GetParent()) -// { -// if (pWnd->OS2ProcessMessage(pWxmsg)) -// return TRUE; -// } - return FALSE; -} // end of wxApp::ProcessMessage - bool gbInOnIdle = FALSE; void wxApp::OnIdle( @@ -791,25 +511,8 @@ void wxApp::OnIdle( return; gbInOnIdle = TRUE; - - // - // If there are pending events, we must process them: pending events - // are either events to the threads other than main or events posted - // with wxPostEvent() functions - // - ProcessPendingEvents(); - - // - // 'Garbage' collection of windows deleted with Close(). - // - DeletePendingObjects(); - -#if wxUSE_LOG - // - // Flush the logged messages if any - // - wxLog::FlushActive(); -#endif // wxUSE_LOG + + wxAppBase::OnIdle(rEvent); #if wxUSE_DC_CACHEING // automated DC cache management: clear the cached DCs and bitmap @@ -821,66 +524,9 @@ void wxApp::OnIdle( wxDC::ClearCache(); #endif // wxUSE_DC_CACHEING - // - // Send OnIdle events to all windows - // - if (SendIdleEvents()) - { - // - // SendIdleEvents() returns TRUE if at least one window requested more - // idle events - // - rEvent.RequestMore(TRUE); - } gbInOnIdle = FALSE; } // end of wxApp::OnIdle -// Send idle event to all top-level windows -bool wxApp::SendIdleEvents() -{ - bool bNeedMore = FALSE; - wxWindowList::Node* pNode = wxTopLevelWindows.GetFirst(); - - while (pNode) - { - wxWindow* pWin = pNode->GetData(); - - if (SendIdleEvents(pWin)) - bNeedMore = TRUE; - pNode = pNode->GetNext(); - } - return bNeedMore; -} // end of wxApp::SendIdleEvents - -// -// Send idle event to window and all subwindows -// -bool wxApp::SendIdleEvents( - wxWindow* pWin -) -{ - bool bNeedMore = FALSE; - wxIdleEvent vEvent; - - vEvent.SetEventObject(pWin); - pWin->GetEventHandler()->ProcessEvent(vEvent); - - if (vEvent.MoreRequested()) - bNeedMore = TRUE; - - wxNode* pNode = pWin->GetChildren().First(); - - while (pNode) - { - wxWindow* pWin = (wxWindow*) pNode->Data(); - - if (SendIdleEvents(pWin)) - bNeedMore = TRUE; - pNode = pNode->Next(); - } - return bNeedMore; -} // end of wxApp::SendIdleEvents - void wxApp::OnEndSession( wxCloseEvent& WXUNUSED(rEvent)) { @@ -903,14 +549,6 @@ void wxApp::OnQueryEndSession( } } // end of wxApp::OnQueryEndSession -void wxApp::Exit() -{ - wxApp::CleanUp(); - - // VZ: must really exit somehow, insert appropriate OS/2 syscall (FIXME) - wxAppConsole::Exit(); -} // end of wxExit - // // Yield to incoming messages // @@ -948,7 +586,7 @@ bool wxApp::Yield(bool onlyIfNeeded) #if wxUSE_THREADS wxMutexGuiLeaveOrEnter(); #endif // wxUSE_THREADS - if (!wxTheApp->DoMessage()) + if (!wxTheApp->Dispatch()) break; } // @@ -957,6 +595,7 @@ bool wxApp::Yield(bool onlyIfNeeded) if (wxTheApp) wxTheApp->ProcessPendingEvents(); + HandleSockets(); // // Let the logs be flashed again //