X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0b30bb0bda00908650d46b326ba04237f0d4121f..6ce832135e0cd665403406e7276630f415a7875b:/src/mgl/app.cpp diff --git a/src/mgl/app.cpp b/src/mgl/app.cpp index fba01c5b4b..753d2df7f6 100644 --- a/src/mgl/app.cpp +++ b/src/mgl/app.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: app.cpp +// Name: src/mgl/app.cpp // Author: Vaclav Slavik // based on GTK and MSW implementations // Id: $Id$ @@ -7,10 +7,6 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ - #pragma implementation "app.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -18,24 +14,25 @@ #pragma hdrstop #endif +#include "wx/app.h" #ifndef WX_PRECOMP #include "wx/settings.h" - #include "wx/module.h" - #include "wx/evtloop.h" #include "wx/frame.h" #include "wx/dialog.h" #include "wx/log.h" #include "wx/intl.h" + #include "wx/module.h" #endif -#include "wx/app.h" +#include "wx/evtloop.h" #include "wx/fontutil.h" #include "wx/univ/theme.h" #include "wx/univ/renderer.h" #include "wx/univ/colschem.h" #include "wx/sysopt.h" #include "wx/mgl/private.h" +#include "wx/private/fontmgr.h" //----------------------------------------------------------------------------- // wxApp::Exit() @@ -47,54 +44,6 @@ void wxApp::Exit() exit(0); } -//----------------------------------------------------------------------------- -// wxYield -//----------------------------------------------------------------------------- - -static bool gs_inYield = FALSE; - -bool wxApp::Yield(bool onlyIfNeeded) -{ - if ( gs_inYield ) - { - if ( !onlyIfNeeded ) - { - wxFAIL_MSG( wxT("wxYield called recursively" ) ); - } - - return FALSE; - } - -#if wxUSE_THREADS - if ( !wxThread::IsMain() ) - { - // can't process events from other threads, MGL is thread-unsafe - return TRUE; - } -#endif // wxUSE_THREADS - - gs_inYield = TRUE; - - wxLog::Suspend(); - - if ( wxEventLoop::GetActive() ) - { - while (wxEventLoop::GetActive()->Pending()) - wxEventLoop::GetActive()->Dispatch(); - } - - /* it's necessary to call ProcessIdle() to update the frames sizes which - might have been changed (it also will update other things set from - OnUpdateUI() which is a nice (and desired) side effect) */ - while (wxTheApp->ProcessIdle()) { } - - wxLog::Resume(); - - gs_inYield = FALSE; - - return TRUE; -} - //----------------------------------------------------------------------------- // wxWakeUpIdle @@ -123,18 +72,18 @@ void wxApp::WakeUpIdle() class wxRootWindow : public wxWindow { public: - wxRootWindow() : wxWindow(NULL, -1) + wxRootWindow() : wxWindow(NULL, wxID_ANY) { SetMGLwindow_t(MGL_wmGetRootWindow(g_winMng)); SetBackgroundColour(wxTHEME_COLOUR(DESKTOP)); } - ~wxRootWindow() + virtual ~wxRootWindow() { // we don't want to delete MGL_WM's rootWnd m_wnd = NULL; } - virtual bool AcceptsFocus() const { return FALSE; } + virtual bool AcceptsFocus() const { return false; } DECLARE_DYNAMIC_CLASS(wxRootWindow) }; @@ -147,7 +96,7 @@ static wxRootWindow *gs_rootWindow = NULL; // MGL initialization //----------------------------------------------------------------------------- -static bool wxCreateMGL_WM(const wxDisplayModeInfo& displayMode) +static bool wxCreateMGL_WM(const wxVideoMode& displayMode) { int mode; int refresh = MGL_DEFAULT_REFRESH; @@ -166,21 +115,20 @@ static bool wxCreateMGL_WM(const wxDisplayModeInfo& displayMode) displayMode.GetWidth(), displayMode.GetHeight(), displayMode.GetDepth()); - return FALSE; + return false; } g_displayDC = new MGLDisplayDC(mode, 1, refresh); if ( !g_displayDC->isValid() ) { - delete g_displayDC; - g_displayDC = NULL; - return FALSE; + wxDELETE(g_displayDC); + return false; } g_winMng = MGL_wmCreate(g_displayDC->getDC()); if (!g_winMng) - return FALSE; + return false; - return TRUE; + return true; } static void wxDestroyMGL_WM() @@ -190,11 +138,7 @@ static void wxDestroyMGL_WM() MGL_wmDestroy(g_winMng); g_winMng = NULL; } - if ( g_displayDC ) - { - delete g_displayDC; - g_displayDC = NULL; - } + wxDELETE(g_displayDC); } //----------------------------------------------------------------------------- @@ -203,12 +147,7 @@ static void wxDestroyMGL_WM() IMPLEMENT_DYNAMIC_CLASS(wxApp,wxEvtHandler) -BEGIN_EVENT_TABLE(wxApp, wxEvtHandler) - EVT_IDLE(wxApp::OnIdle) -END_EVENT_TABLE() - - -wxApp::wxApp() : m_mainLoop(NULL) +wxApp::wxApp() { } @@ -216,173 +155,59 @@ wxApp::~wxApp() { } -wxDisplayModeInfo wxGetDefaultDisplayMode() +wxVideoMode wxGetDefaultDisplayMode() { wxString mode; unsigned w, h, bpp; if ( !wxGetEnv(wxT("WXMODE"), &mode) || - (wxSscanf(mode.c_str(), _T("%ux%u-%u"), &w, &h, &bpp) != 3) ) + (wxSscanf(mode.c_str(), wxT("%ux%u-%u"), &w, &h, &bpp) != 3) ) { w = 640, h = 480, bpp = 16; } - return wxDisplayModeInfo(w, h, bpp); + return wxVideoMode(w, h, bpp); } -bool wxApp::SetDisplayMode(const wxDisplayModeInfo& mode) +bool wxApp::SetDisplayMode(const wxVideoMode& mode) { if ( !mode.IsOk() ) { - return FALSE; + return false; } if ( g_displayDC != NULL ) { // FIXME_MGL -- we currently don't allow to switch video mode // more than once. This can hopefully be changed... wxFAIL_MSG(wxT("Can't change display mode after intialization!")); - return FALSE; + return false; } if ( !wxCreateMGL_WM(mode) ) - return FALSE; + return false; gs_rootWindow = new wxRootWindow; m_displayMode = mode; - return TRUE; + return true; } bool wxApp::OnInitGui() { if ( !wxAppBase::OnInitGui() ) - return FALSE; + return false; -#ifdef __WXDEBUG__ - // MGL redirects stdout and stderr to physical console, so lets redirect - // it to file. Do it only when WXDEBUG environment variable is set + // MGL redirects stdout and stderr to physical console, so let's redirect + // it to file if WXSTDERR environment variable is set to be able to see + // wxLogDebug() output wxString redirect; if ( wxGetEnv(wxT("WXSTDERR"), &redirect) ) freopen(redirect.mb_str(), "wt", stderr); -#endif wxLog *oldLog = wxLog::SetActiveTarget(new wxLogGui); if ( oldLog ) delete oldLog; - return TRUE; -} - -bool wxApp::ProcessIdle() -{ - wxIdleEvent event; - event.SetEventObject(this); - ProcessEvent(event); - - wxUpdateUIEvent::ResetUpdateTime(); - - return event.MoreRequested(); -} - -void wxApp::OnIdle(wxIdleEvent &event) -{ - static bool s_inOnIdle = FALSE; - - /* Avoid recursion (via ProcessEvent default case) */ - if (s_inOnIdle) - return; - - s_inOnIdle = TRUE; - - /* Resend in the main thread events which have been prepared in other - threads */ - ProcessPendingEvents(); - - // 'Garbage' collection of windows deleted with Close(). - DeletePendingObjects(); - -#if wxUSE_LOG - // flush the logged messages if any - wxLog::FlushActive(); -#endif // wxUSE_LOG - - // Send OnIdle events to all windows - if ( SendIdleEvents() ) - event.RequestMore(TRUE); - - s_inOnIdle = FALSE; -} - -bool wxApp::SendIdleEvents() -{ - bool needMore = FALSE; - - wxWindowList::Node* node = wxTopLevelWindows.GetFirst(); - while (node) - { - wxWindow* win = node->GetData(); - if ( SendIdleEvents(win) ) - needMore = TRUE; - node = node->GetNext(); - } - - return needMore; -} - -bool wxApp::SendIdleEvents(wxWindow* win) -{ - bool needMore = FALSE; - - wxIdleEvent event; - event.SetEventObject(win); - - win->GetEventHandler()->ProcessEvent(event); - - if ( event.MoreRequested() ) - needMore = TRUE; - - wxNode* node = win->GetChildren().First(); - while (node) - { - wxWindow* win = (wxWindow*) node->Data(); - if ( SendIdleEvents(win) ) - needMore = TRUE; - - node = node->Next(); - } - return needMore; -} - -int wxApp::MainLoop() -{ - int rt; - m_mainLoop = new wxEventLoop; - - rt = m_mainLoop->Run(); - - delete m_mainLoop; - m_mainLoop = NULL; - return rt; -} - -void wxApp::ExitMainLoop() -{ - if ( m_mainLoop ) - m_mainLoop->Exit(0); -} - -bool wxApp::Initialized() -{ - return (wxTopLevelWindows.GetCount() != 0); -} - -bool wxApp::Pending() -{ - return wxEventLoop::GetActive()->Pending(); -} - -void wxApp::Dispatch() -{ - wxEventLoop::GetActive()->Dispatch(); + return true; } bool wxApp::Initialize(int& argc, wxChar **argv) @@ -393,19 +218,16 @@ bool wxApp::Initialize(int& argc, wxChar **argv) wxSetEnv(wxT("LFN"), wxT("N")); #endif - // must do it before calling wxAppBase::Initialize(), because fonts are - // needed by stock lists which are created there - wxTheFontsManager = new wxFontsManager; - - if ( !wxAppBase::Initialize(argc, argv) ) - return false; - + // intialize MGL before creating wxFontsManager since it uses MGL funcs if ( MGL_init(".", NULL) == 0 ) { wxLogError(_("Cannot initialize SciTech MGL!")); + return false; + } - wxAppBase::CleanUp(); - + if ( !wxAppBase::Initialize(argc, argv) ) + { + MGL_exit(); return false; } @@ -416,17 +238,29 @@ bool wxApp::Initialize(int& argc, wxChar **argv) return true; } +// Modules are cleaned up after wxApp::CleanUp(), and some modules may +// require MGL to still be alive, e.g. the stock fonts need the fonts +// manager. So append this module last minute in wxApp::CleanUp() to close +// down MGL after all the other modules have been cleaned up. +// +struct wxMGLFinalCleanup: public wxModule +{ + bool OnInit() { return true; } + + void OnExit() + { + wxFontsManager::CleanUp(); + + wxDestroyMGL_WM(); + MGL_exit(); + } +}; + void wxApp::CleanUp() { delete gs_rootWindow; wxAppBase::CleanUp(); - // must do this after calling base class CleanUp() - delete wxTheFontsManager; - wxTheFontsManager = (wxFontsManager*) NULL; - - wxDestroyMGL_WM(); - MGL_exit(); + wxModule::RegisterModule(new wxMGLFinalCleanup); } -