X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0a880a3181672c861d929491e53b271606b5e86d..cbeda384e51acb82e13994cb67ac1714669cae10:/include/wx/dfb/region.h diff --git a/include/wx/dfb/region.h b/include/wx/dfb/region.h index edb6525f60..3d96a7e718 100644 --- a/include/wx/dfb/region.h +++ b/include/wx/dfb/region.h @@ -11,17 +11,10 @@ #ifndef _WX_DFB_REGION_H_ #define _WX_DFB_REGION_H_ -#include "wx/gdiobj.h" -#include "wx/gdicmn.h" - -#warning "Move these to wx/region.h when common code is moved there" -class WXDLLIMPEXP_CORE wxBitmap; -class WXDLLIMPEXP_CORE wxColour; - -class WXDLLIMPEXP_CORE wxRegion : public wxGDIObject +class WXDLLIMPEXP_CORE wxRegion : public wxRegionBase { - public: + wxRegion(); wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h); wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight); wxRegion(const wxRect& rect); @@ -35,78 +28,11 @@ public: Union(bmp, transColour, tolerance); } - wxRegion(); - ~wxRegion(); - - #warning "FIXME: move this to common code? at least Ok()" - bool Ok() const { return m_refData != NULL; } - - bool operator==(const wxRegion& region) const; - bool operator!=(const wxRegion& region) const { return !(*this == region); } - - // Clear current region - void Clear(); - - bool Offset(wxCoord x, wxCoord y); - - // Union rectangle or region with this. - bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height) - { return Union(wxRect(x, y, width, height)); } - bool Union(const wxRect& rect); - bool Union(const wxRegion& region); - - // Intersect rectangle or region with this. - bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height) - { return Intersect(wxRect(x, y, width, height)); } - bool Intersect(const wxRect& rect); - bool Intersect(const wxRegion& region); - - // Subtract rectangle or region from this: - // Combines the parts of 'this' that are not part of the second region. - bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height) - { return Subtract(wxRect(x, y, width, height)); } - bool Subtract(const wxRect& rect); - bool Subtract(const wxRegion& region); - - // XOR: the union of two combined regions except for any overlapping areas. - bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height) - { return Xor(wxRect(x, y, width, height)); } - bool Xor(const wxRect& rect); - bool Xor(const wxRegion& region); - - // Outer bounds of region - void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const; - wxRect GetBox() const; - - // Is region empty? - bool Empty() const; - bool IsEmpty() const { return Empty(); } - - // Does the region contain the point (x,y)? - wxRegionContain Contains(wxCoord x, wxCoord y) const; - // Does the region contain the point pt? - wxRegionContain Contains(const wxPoint& pt) const - { return Contains(pt.x, pt.y); } - // Does the region contain the rectangle rect? - wxRegionContain Contains(const wxRect& rect) const; - // Does the region contain the rectangle (x, y, w, h)? - wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const - { return Contains(wxRect(x, y, w, h)); } - - - #warning "Move these union versions + ConvertToBitmap to wxRegionBase" - // Convert the region to a B&W bitmap with the white pixels being inside - // the region. - wxBitmap ConvertToBitmap() const; - - // Use the non-transparent pixels of a wxBitmap for the region to combine - // with this region. First version takes transparency from bitmap's mask, - // second lets the user specify the colour to be treated as transparent - // along with an optional tolerance value. - // NOTE: implemented in common/rgncmn.cpp - bool Union(const wxBitmap& bmp); - bool Union(const wxBitmap& bmp, - const wxColour& transColour, int tolerance = 0); + virtual ~wxRegion(); + + // wxRegionBase methods + virtual void Clear(); + virtual bool IsEmpty() const; // NB: implementation detail of DirectFB, should be removed if full // (i.e. not rect-only version is implemented) so that all code that @@ -114,11 +40,24 @@ public: wxRect AsRect() const { return GetBox(); } protected: - // ref counting code - virtual wxObjectRefData *CreateRefData() const; - virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const; + virtual wxGDIRefData *CreateGDIRefData() const; + virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; + + // wxRegionBase pure virtuals + virtual bool DoIsEqual(const wxRegion& region) const; + virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const; + virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const; + virtual wxRegionContain DoContainsRect(const wxRect& rect) const; + + virtual bool DoOffset(wxCoord x, wxCoord y); + virtual bool DoUnionWithRect(const wxRect& rect); + virtual bool DoUnionWithRegion(const wxRegion& region); + virtual bool DoIntersect(const wxRegion& region); + virtual bool DoSubtract(const wxRegion& region); + virtual bool DoXor(const wxRegion& region); + - friend class WXDLLIMPEXP_CORE wxRegionIterator; + friend class WXDLLIMPEXP_FWD_CORE wxRegionIterator; DECLARE_DYNAMIC_CLASS(wxRegion); };