X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0a67a93b17c37c018f60e662645ee2a44ba4e58e..99ab3e3f56ab43fe1127eb565cad1a619cad0499:/include/wx/mac/glcanvas.h diff --git a/include/wx/mac/glcanvas.h b/include/wx/mac/glcanvas.h index 73e067d301..a5465fcc5b 100644 --- a/include/wx/mac/glcanvas.h +++ b/include/wx/mac/glcanvas.h @@ -9,8 +9,8 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma interface "glcanvas.h" +#if defined(__GNUG__) && !defined(__APPLE__) +# pragma interface "glcanvas.h" #endif #ifndef _WX_GLCANVAS_H_ @@ -22,9 +22,15 @@ #include "wx/palette.h" #include "wx/scrolwin.h" - -#include -#include +#include "wx/app.h" + +#ifdef __DARWIN__ +# include +# include +#else +# include +# include +#endif //--------------------------------------------------------------------------- // Constants for attriblist @@ -76,7 +82,7 @@ public: wxWindow* m_window; }; -class WXDLLEXPORT wxGLCanvas: public wxScrolledWindow +class WXDLLEXPORT wxGLCanvas: public wxWindow { DECLARE_CLASS(wxGLCanvas) public: @@ -108,6 +114,10 @@ class WXDLLEXPORT wxGLCanvas: public wxScrolledWindow // It sets the viewport correctly and update the context. // You shouldn't call glViewport yourself either (use SetViewport if you must reset it.) void OnSize(wxSizeEvent& event); + + virtual void MacSuperChangedPosition() ; + virtual void MacTopLevelWindowChangedPosition() ; + void MacUpdateView() ; inline wxGLContext* GetContext() const { return m_glContext; }