X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/09fcd88955f6460d1f0d3d506118ce52c1090621..11c5b47d9454915aa790ded6cf03613b9e2df12c:/include/wx/fontutil.h diff --git a/include/wx/fontutil.h b/include/wx/fontutil.h index b015bea0aa..1f4f5c3c34 100644 --- a/include/wx/fontutil.h +++ b/include/wx/fontutil.h @@ -6,7 +6,7 @@ // Created: 05.11.99 // RCS-ID: $Id$ // Copyright: (c) wxWindows team -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // General note: this header is private to wxWindows and is not supposed to be @@ -16,7 +16,7 @@ #ifndef _WX_FONTUTIL_H_ #define _WX_FONTUTIL_H_ -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "fontutil.h" #endif @@ -27,10 +27,38 @@ #include "wx/font.h" // for wxFont and wxFontEncoding #if defined(__WXMSW__) -#include -#include "wx/msw/winundef.h" + #include "wx/msw/wrapwin.h" #endif +struct WXDLLEXPORT wxNativeEncodingInfo; + +#if defined(_WX_X_FONTLIKE) + +// the symbolic names for the XLFD fields (with examples for their value) +// +// NB: we suppose that the font always starts with the empty token (font name +// registry field) as we never use nor generate it anyhow +enum wxXLFDField +{ + wxXLFD_FOUNDRY, // adobe + wxXLFD_FAMILY, // courier, times, ... + wxXLFD_WEIGHT, // black, bold, demibold, medium, regular, light + wxXLFD_SLANT, // r/i/o (roman/italique/oblique) + wxXLFD_SETWIDTH, // condensed, expanded, ... + wxXLFD_ADDSTYLE, // whatever - usually nothing + wxXLFD_PIXELSIZE, // size in pixels + wxXLFD_POINTSIZE, // size in points + wxXLFD_RESX, // 72, 75, 100, ... + wxXLFD_RESY, + wxXLFD_SPACING, // m/p/c (monospaced/proportional/character cell) + wxXLFD_AVGWIDTH, // average width in 1/10 pixels + wxXLFD_REGISTRY, // iso8859, rawin, koi8, ... + wxXLFD_ENCODING, // 1, r, r, ... + wxXLFD_MAX +}; + +#endif // _WX_X_FONTLIKE + // ---------------------------------------------------------------------------- // types // ---------------------------------------------------------------------------- @@ -40,30 +68,125 @@ // functions, the user code can only get the objects of this type from // somewhere and pass it somewhere else (possibly save them somewhere using // ToString() and restore them using FromString()) +// +// NB: it is a POD currently for max efficiency but if it continues to grow +// further it might make sense to make it a real class with virtual methods struct WXDLLEXPORT wxNativeFontInfo { -#if defined(__WXGTK__) +#if wxUSE_PANGO + PangoFontDescription *description; +#elif defined(_WX_X_FONTLIKE) + // the members can't be accessed directly as we only parse the + // xFontName on demand +private: + // the components of the XLFD + wxString fontElements[wxXLFD_MAX]; + + // the full XLFD wxString xFontName; + + // true until SetXFontName() is called + bool m_isDefault; + + // return true if we have already initialized fontElements + inline bool HasElements() const; + +public: + // init the elements from an XLFD, return TRUE if ok + bool FromXFontName(const wxString& xFontName); + + // return false if we were never initialized with a valid XLFD + bool IsDefault() const { return m_isDefault; } + + // return the XLFD (using the fontElements if necessary) + wxString GetXFontName() const; + + // get the given XFLD component + wxString GetXFontComponent(wxXLFDField field) const; + + // change the font component + void SetXFontComponent(wxXLFDField field, const wxString& value); + + // set the XFLD + void SetXFontName(const wxString& xFontName); #elif defined(__WXMSW__) LOGFONT lf; +#elif defined(__WXPM__) + // OS/2 native structures that define a font + FATTRS fa; + FONTMETRICS fm; + FACENAMEDESC fn; #else // other platforms // // This is a generic implementation that should work on all ports // without specific support by the port. // + #define wxNO_NATIVE_FONTINFO + int pointSize; - int family; - int style; - int weight; + wxFontFamily family; + wxFontStyle style; + wxFontWeight weight; bool underlined; wxString faceName; wxFontEncoding encoding; #endif // platforms + // default ctor (default copy ctor is ok) + wxNativeFontInfo() { Init(); } + + // reset to the default state + void Init(); + + // init with the parameters of the given font + void InitFromFont(const wxFont& font) + { + // translate all font parameters + SetStyle((wxFontStyle)font.GetStyle()); + SetWeight((wxFontWeight)font.GetWeight()); + SetUnderlined(font.GetUnderlined()); + SetPointSize(font.GetPointSize()); + + // set the family/facename + SetFamily((wxFontFamily)font.GetFamily()); + const wxString& facename = font.GetFaceName(); + if ( !facename.empty() ) + { + SetFaceName(facename); + } + + // deal with encoding now (it may override the font family and facename + // so do it after setting them) + SetEncoding(font.GetEncoding()); + } + + // accessors and modifiers for the font elements + int GetPointSize() const; + wxFontStyle GetStyle() const; + wxFontWeight GetWeight() const; + bool GetUnderlined() const; + wxString GetFaceName() const; + wxFontFamily GetFamily() const; + wxFontEncoding GetEncoding() const; + + void SetPointSize(int pointsize); + void SetStyle(wxFontStyle style); + void SetWeight(wxFontWeight weight); + void SetUnderlined(bool underlined); + void SetFaceName(wxString facename); + void SetFamily(wxFontFamily family); + void SetEncoding(wxFontEncoding encoding); + // it is important to be able to serialize wxNativeFontInfo objects to be // able to store them (in config file, for example) bool FromString(const wxString& s); wxString ToString() const; + + // we also want to present the native font descriptions to the user in some + // human-readable form (it is not platform independent neither, but can + // hopefully be understood by the user) + bool FromUserString(const wxString& s); + wxString ToUserString() const; }; // ---------------------------------------------------------------------------- @@ -88,4 +211,12 @@ extern bool wxTestFontEncoding(const wxNativeEncodingInfo& info); #include "wx/unix/fontutil.h" #endif // X || GDK +// ---------------------------------------------------------------------------- +// font-related functions (MGL) +// ---------------------------------------------------------------------------- + +#ifdef __WXMGL__ + #include "wx/mgl/fontutil.h" +#endif // __WXMGL__ + #endif // _WX_FONTUTIL_H_