X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/097ead306cd0d1506e956f3da55ff9ef9a9adf3a..f888d61444c1549c5e8a593055f0159dd07eca86:/include/wx/filename.h?ds=inline diff --git a/include/wx/filename.h b/include/wx/filename.h index ed12d77dc2..401162c336 100644 --- a/include/wx/filename.h +++ b/include/wx/filename.h @@ -1,27 +1,45 @@ ///////////////////////////////////////////////////////////////////////////// // Name: wx/filename.h // Purpose: wxFileName - encapsulates a file path -// Author: Robert Roebling +// Author: Robert Roebling, Vadim Zeitlin // Modified by: // Created: 28.12.00 // RCS-ID: $Id$ // Copyright: (c) 2000 Robert Roebling -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_FILENAME_H_ #define _WX_FILENAME_H_ -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "filename.h" #endif #ifndef WX_PRECOMP - #include "wx/string.h" + #include "wx/string.h" + #include "wx/arrstr.h" #endif +/* + TODO: + + 1. support for drives under Windows + 2. more file operations: + a) chmod() + b) [acm]time() - get and set + c) file size + d) file permissions with readable accessors for most common bits + such as IsReadable() &c + e) rename()? + 3. SameFileAs() function to compare inodes under Unix + */ + // ridiculously enough, this will replace DirExists with wxDirExists etc #include "wx/filefn.h" +#include "wx/datetime.h" + +class WXDLLIMPEXP_BASE wxFile; // ---------------------------------------------------------------------------- // constants @@ -32,14 +50,16 @@ // Windows) enum wxPathFormat { - wxPATH_NATIVE = 0, + wxPATH_NATIVE = 0, // the path format for the current platform wxPATH_UNIX, + wxPATH_BEOS = wxPATH_UNIX, wxPATH_MAC, wxPATH_DOS, - - wxPATH_BEOS = wxPATH_UNIX, wxPATH_WIN = wxPATH_DOS, - wxPATH_OS2 = wxPATH_DOS + wxPATH_OS2 = wxPATH_DOS, + wxPATH_VMS, + + wxPATH_MAX // Not a valid value for specifying path format }; // the kind of normalization to do with the file name: these values can be @@ -47,98 +67,367 @@ enum wxPathFormat enum wxPathNormalize { wxPATH_NORM_ENV_VARS = 0x0001, // replace env vars with their values - wxPATH_NORM_ABSOLUTE = 0x0002, // squeeze all .. and . and prepend cwd + wxPATH_NORM_DOTS = 0x0002, // squeeze all .. and . and prepend cwd wxPATH_NORM_TILDE = 0x0004, // Unix only: replace ~ and ~user - wxPATH_NORM_ALL = 0x0007 + wxPATH_NORM_CASE = 0x0008, // if case insensitive => tolower + wxPATH_NORM_ABSOLUTE = 0x0010, // make the path absolute + wxPATH_NORM_LONG = 0x0020, // make the path the long form + wxPATH_NORM_ALL = 0x003f +}; + +// what exactly should GetPath() return? +enum +{ + wxPATH_GET_VOLUME = 0x0001, // include the volume if applicable + wxPATH_GET_SEPARATOR = 0x0002 // terminate the path with the separator +}; + +// MkDir flags +enum +{ + wxPATH_MKDIR_FULL = 0x0001 // create directories recursively }; // ---------------------------------------------------------------------------- // wxFileName: encapsulates a file path // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxFileName +class WXDLLIMPEXP_BASE wxFileName { public: // constructors and assignment - wxFileName() - { } - wxFileName( const wxFileName &filepath ); - wxFileName( const wxString &path, bool dir_only = FALSE, wxPathFormat format = wxPATH_NATIVE ) - { Assign( path, dir_only, format ); } - void Assign( const wxString &path, bool dir_only = FALSE, wxPathFormat format = wxPATH_NATIVE ); - void Assign( const wxFileName &filepath ); - - // Only native form - bool FileExists(); + + // the usual stuff + wxFileName() { Clear(); } + wxFileName(const wxFileName& filepath) { Assign(filepath); } + + // from a full filename: if it terminates with a '/', a directory path + // is contructed (the name will be empty), otherwise a file name and + // extension are extracted from it + wxFileName( const wxString& fullpath, wxPathFormat format = wxPATH_NATIVE ) + { Assign( fullpath, format ); } + + // from a directory name and a file name + wxFileName(const wxString& path, + const wxString& name, + wxPathFormat format = wxPATH_NATIVE) + { Assign(path, name, format); } + + // from a volume, directory name, file base name and extension + wxFileName(const wxString& volume, + const wxString& path, + const wxString& name, + const wxString& ext, + wxPathFormat format = wxPATH_NATIVE) + { Assign(volume, path, name, ext, format); } + + // from a directory name, file base name and extension + wxFileName(const wxString& path, + const wxString& name, + const wxString& ext, + wxPathFormat format = wxPATH_NATIVE) + { Assign(path, name, ext, format); } + + // the same for delayed initialization + + void Assign(const wxFileName& filepath); + + void Assign(const wxString& fullpath, + wxPathFormat format = wxPATH_NATIVE); + + void Assign(const wxString& volume, + const wxString& path, + const wxString& name, + const wxString& ext, + wxPathFormat format = wxPATH_NATIVE); + + void Assign(const wxString& path, + const wxString& name, + wxPathFormat format = wxPATH_NATIVE); + + void Assign(const wxString& path, + const wxString& name, + const wxString& ext, + wxPathFormat format = wxPATH_NATIVE) + { + // empty volume + Assign(wxEmptyString, path, name, ext, format); + } + + void AssignDir(const wxString& dir, wxPathFormat format = wxPATH_NATIVE); + + // assorted assignment operators + + wxFileName& operator=(const wxFileName& filename) + { Assign(filename); return *this; } + + wxFileName& operator=(const wxString& filename) + { Assign(filename); return *this; } + + // reset all components to default, uninitialized state + void Clear(); + + // static pseudo constructors + static wxFileName FileName(const wxString& file, + wxPathFormat format = wxPATH_NATIVE); + static wxFileName DirName(const wxString& dir, + wxPathFormat format = wxPATH_NATIVE); + + // file tests + + // is the filename valid at all? + bool IsOk() const { return m_dirs.size() != 0 || !m_name.IsEmpty(); } + + // does the file with this name exists? + bool FileExists() const; static bool FileExists( const wxString &file ); - bool DirExists(); + // does the directory with this name exists? + bool DirExists() const; static bool DirExists( const wxString &dir ); - void AssignCwd(); - static wxString GetCwd(); + // VZ: also need: IsDirWritable(), IsFileExecutable() &c (TODO) + + // time functions +#if wxUSE_DATETIME + // set the file last access/mod and creation times + // (any of the pointers may be NULL) + bool SetTimes(const wxDateTime *dtAccess, + const wxDateTime *dtMod, + const wxDateTime *dtCreate); + + // set the access and modification times to the current moment + bool Touch(); + + // return the last access, last modification and create times + // (any of the pointers may be NULL) + bool GetTimes(wxDateTime *dtAccess, + wxDateTime *dtMod, + wxDateTime *dtCreate) const; + + // convenience wrapper: get just the last mod time of the file + wxDateTime GetModificationTime() const + { + wxDateTime dtMod; + (void)GetTimes(NULL, &dtMod, NULL); + return dtMod; + } +#endif // wxUSE_DATETIME + +#ifdef __WXMAC__ + bool MacSetTypeAndCreator( wxUint32 type , wxUint32 creator ) ; + bool MacGetTypeAndCreator( wxUint32 *type , wxUint32 *creator ) ; + // gets the 'common' type and creator for a certain extension + static bool MacFindDefaultTypeAndCreator( const wxString& ext , wxUint32 *type , wxUint32 *creator ) ; + // registers application defined extensions and their default type and creator + static void MacRegisterDefaultTypeAndCreator( const wxString& ext , wxUint32 type , wxUint32 creator ) ; + // looks up the appropriate type and creator from the registration and then sets + bool MacSetDefaultTypeAndCreator() ; +#endif + // various file/dir operations + + // retrieve the value of the current working directory + void AssignCwd(const wxString& volume = wxEmptyString); + static wxString GetCwd(const wxString& volume = wxEmptyString); + + // change the current working directory bool SetCwd(); static bool SetCwd( const wxString &cwd ); + // get the value of user home (Unix only mainly) void AssignHomeDir(); static wxString GetHomeDir(); - void AssignTempFileName( const wxString &prefix ); + // get a temp file name starting with the specified prefix and open the + // file passed to us using this name for writing (atomically if + // possible) + void AssignTempFileName(const wxString& prefix, wxFile *fileTemp = NULL); + static wxString CreateTempFileName(const wxString& prefix, + wxFile *fileTemp = NULL); - bool Mkdir( int perm = 0777 ); - static bool Mkdir( const wxString &dir, int perm = 0777 ); + // directory creation and removal. + bool Mkdir( int perm = 0777, int flags = 0); + static bool Mkdir( const wxString &dir, int perm = 0777, int flags = 0 ); bool Rmdir(); static bool Rmdir( const wxString &dir ); - // Remove . and .. (under Unix ~ as well) - bool Normalize( const wxString &cwd = wxEmptyString, const wxString &home = wxEmptyString ); + // operations on the path + + // normalize the path: with the default flags value, the path will be + // made absolute, without any ".." and "." and all environment + // variables will be expanded in it + // + // this may be done using another (than current) value of cwd + bool Normalize(int flags = wxPATH_NORM_ALL, + const wxString& cwd = wxEmptyString, + wxPathFormat format = wxPATH_NATIVE); + + // get a path path relative to the given base directory, i.e. opposite + // of Normalize + // + // pass an empty string to get a path relative to the working directory + // + // returns true if the file name was modified, false if we failed to do + // anything with it (happens when the file is on a different volume, + // for example) + bool MakeRelativeTo(const wxString& pathBase = wxEmptyString, + wxPathFormat format = wxPATH_NATIVE); + + // make the path absolute + // + // this may be done using another (than current) value of cwd + bool MakeAbsolute(const wxString& cwd = wxEmptyString, + wxPathFormat format = wxPATH_NATIVE) + { return Normalize(wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE | + wxPATH_NORM_TILDE, cwd, format); } // Comparison - bool SameAs( const wxFileName &filepath, bool upper_case = TRUE ); - // Tests - bool IsCaseSensitive( wxPathFormat format = wxPATH_NATIVE ); - bool IsRelative( wxPathFormat format = wxPATH_NATIVE ); - bool IsAbsolute( wxPathFormat format = wxPATH_NATIVE ); - bool IsWild( wxPathFormat format = wxPATH_NATIVE ); + // compares with the rules of the given platforms format + bool SameAs(const wxFileName& filepath, + wxPathFormat format = wxPATH_NATIVE) const; + + // compare with another filename object + bool operator==(const wxFileName& filename) const + { return SameAs(filename); } + bool operator!=(const wxFileName& filename) const + { return !SameAs(filename); } + + // compare with a filename string interpreted as a native file name + bool operator==(const wxString& filename) const + { return SameAs(wxFileName(filename)); } + bool operator!=(const wxString& filename) const + { return !SameAs(wxFileName(filename)); } + + // are the file names of this type cases sensitive? + static bool IsCaseSensitive( wxPathFormat format = wxPATH_NATIVE ); + + // is this filename absolute? + bool IsAbsolute(wxPathFormat format = wxPATH_NATIVE) const; + + // is this filename relative? + bool IsRelative(wxPathFormat format = wxPATH_NATIVE) const + { return !IsAbsolute(format); } + + // Returns the characters that aren't allowed in filenames + // on the specified platform. + static wxString GetForbiddenChars(wxPathFormat format = wxPATH_NATIVE); + + // Information about path format + + // get the string separating the volume from the path for this format, + // return an empty string if this format doesn't support the notion of + // volumes at all + static wxString GetVolumeSeparator(wxPathFormat format = wxPATH_NATIVE); + + // get the string of path separators for this format + static wxString GetPathSeparators(wxPathFormat format = wxPATH_NATIVE); + + // get the canonical path separator for this format + static wxChar GetPathSeparator(wxPathFormat format = wxPATH_NATIVE) + { return GetPathSeparators(format)[0u]; } + + // is the char a path separator for this format? + static bool IsPathSeparator(wxChar ch, wxPathFormat format = wxPATH_NATIVE); // Dir accessors void AppendDir( const wxString &dir ); void PrependDir( const wxString &dir ); void InsertDir( int before, const wxString &dir ); void RemoveDir( int pos ); - size_t GetDirCount() const { return m_dirs.GetCount(); } + size_t GetDirCount() const { return m_dirs.size(); } // Other accessors void SetExt( const wxString &ext ) { m_ext = ext; } wxString GetExt() const { return m_ext; } - bool HasExt() const { return !m_ext.IsEmpty(); } + bool HasExt() const { return !m_ext.empty(); } void SetName( const wxString &name ) { m_name = name; } wxString GetName() const { return m_name; } - bool HasName() const { return !m_name.IsEmpty(); } + bool HasName() const { return !m_name.empty(); } - // name and ext - void SetFullName( const wxString name, wxPathFormat format = wxPATH_NATIVE ); - wxString GetFullName(); + void SetVolume( const wxString &volume ) { m_volume = volume; } + wxString GetVolume() const { return m_volume; } + bool HasVolume() const { return !m_volume.empty(); } - const wxArrayString &GetDirs() const { return m_dirs; } + // full name is the file name + extension (but without the path) + void SetFullName(const wxString& fullname); + wxString GetFullName() const; - // Construct path only - wxString GetPath( bool add_separator = FALSE, wxPathFormat format = wxPATH_NATIVE ) const; + const wxArrayString& GetDirs() const { return m_dirs; } + + // flags are combination of wxPATH_GET_XXX flags + wxString GetPath(int flags = 0, wxPathFormat format = wxPATH_NATIVE) const; + + // Replace current path with this one + void SetPath( const wxString &path, wxPathFormat format = wxPATH_NATIVE ); // Construct full path with name and ext wxString GetFullPath( wxPathFormat format = wxPATH_NATIVE ) const; + // Return the short form of the path (returns identity on non-Windows platforms) + wxString GetShortPath() const; + + // Return the long form of the path (returns identity on non-Windows platforms) + wxString GetLongPath() const; + + // Is this a file or directory (not necessarily an existing one) + bool IsDir() const { return m_name.empty() && m_ext.empty(); } + + // various helpers + // get the canonical path format for this platform static wxPathFormat GetFormat( wxPathFormat format = wxPATH_NATIVE ); + // split a fullpath into the volume, path, (base) name and extension + // (all of the pointers can be NULL) + static void SplitPath(const wxString& fullpath, + wxString *volume, + wxString *path, + wxString *name, + wxString *ext, + wxPathFormat format = wxPATH_NATIVE); + + // compatibility version + static void SplitPath(const wxString& fullpath, + wxString *path, + wxString *name, + wxString *ext, + wxPathFormat format = wxPATH_NATIVE); + + + // deprecated methods, don't use any more + // -------------------------------------- + +#ifndef __DIGITALMARS__ + wxString GetPath( bool withSep, wxPathFormat format = wxPATH_NATIVE ) const + { return GetPath(withSep ? wxPATH_GET_SEPARATOR : 0, format); } +#endif + wxString GetPathWithSep(wxPathFormat format = wxPATH_NATIVE ) const + { return GetPath(wxPATH_GET_SEPARATOR, format); } + private: + // the drive/volume/device specification (always empty for Unix) + wxString m_volume; + + // the path components of the file wxArrayString m_dirs; - wxString m_name; - wxString m_ext; + + // the file name and extension (empty for directories) + wxString m_name, + m_ext; + + // when m_dirs is empty it may mean either that we have no path at all or + // that our path is '/', i.e. the root directory + // + // we use m_relative to distinguish between these two cases, it will be + // true in the former and false in the latter + // + // NB: the path is not absolute just because m_relative is false, it still + // needs the drive (i.e. volume) in some formats (Windows) + bool m_relative; }; #endif // _WX_FILENAME_H_