X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/08b97268061292f7c3794dae243a6490b23a42f1..266df1bf1b1c45625af5e6d0cde5ebf27aecde90:/docs/latex/wx/wxmsw.tex

diff --git a/docs/latex/wx/wxmsw.tex b/docs/latex/wx/wxmsw.tex
index 933b94bf43..ca86dc1fb1 100644
--- a/docs/latex/wx/wxmsw.tex
+++ b/docs/latex/wx/wxmsw.tex
@@ -157,13 +157,13 @@ PocketPC dialogs have an OK button on the caption, and so you should generally
 not repeat an OK button on the dialog. You can add a Cancel button if necessary, but some dialogs
 simply don't offer you the choice (the guidelines recommend you offer an Undo facility
 to make up for it). When the user clicks on the OK button, your dialog will receive
-a wxID\_OK event by default. If you wish to change this, call wxDialog::SetAffirmativeId
-with the required identifier to be used. Or, override wxDialog::DoOK (return false to
+a wxID\_OK event by default. If you wish to change this, call \helpref{wxDialog::SetAffirmativeId}{wxdialogsetaffirmativeid}
+with the required identifier to be used. Or, override \helpref{wxDialog::DoOK}{wxdialogdook} (return false to
 have wxWidgets simply call Close to dismiss the dialog).
 
 Smartphone dialogs do {\it not} have an OK button on the caption, and are closed
-using one of the two menu buttons. You need to assign these using wxTopLevelWindow::SetLeftMenu
-and wxTopLevelWindow::SetRightMenu, for example:
+using one of the two menu buttons. You need to assign these using \helpref{wxTopLevelWindow::SetLeftMenu}{wxtoplevelwindowsetleftmenu}
+and \helpref{wxTopLevelWindow::SetRightMenu}{wxtoplevelwindowsetrightmenu}, for example:
 
 \begin{verbatim}
 #ifdef __SMARTPHONE__
@@ -239,6 +239,14 @@ the Ctrl+Q accelerator can be used to quit the application, so wxWidgets
 defines this accelerator by default and if your application handles
 wxID\_EXIT, it will do the right thing.
 
+\subsubsection{Context menus in wxWinCE}
+
+To enable context menus in PocketPC, you currently need to call wxWindow::EnableContextMenu,
+a wxWinCE-only function. Otherwise the context menu event (wxContextMenuEvent) will
+never be sent. This API is subject to change.
+
+Context menus are not supported in Smartphone.
+
 \subsubsection{Control differences on wxWinCE}
 
 These controls and styles are specific to wxWinCE:
@@ -311,8 +319,11 @@ Allowing the user to access files on memory cards, or on arbitrary
 parts of the filesystem, is a pain; the standard file dialog only
 shows folders under My Documents or folders on memory cards
 (not the system or card root directory, for example). This is
-a known problem for PocketPC developers, and a wxFileDialog
-replacement will need to be written.
+a known problem for PocketPC developers.
+
+If you need a file dialog that allows access to all folders,
+you can use wxGenericFileDialog instead. You will need to include 
+{\tt wx/generic/filedlgg.h}.
 
 \subsubsection{Embedded Visual C++ Issues}
 
@@ -354,8 +365,6 @@ show the SIP automatically using the WC\_SIPREF control.
 the correct size on the emulator, but too small on a VGA Pocket Loox device.
 \item {\bf wxStaticLine.} Lines don't show up, and the documentation suggests that
 missing styles are implemented with WM\_PAINT.
-\item {\bf wxFileDialog.} A more flexible dialog needs to be written (probably using wxGenericFileDialog)
-that can access arbitrary locations.
 \item {\bf HTML control.} PocketPC has its own HTML control which can be used for showing
 local pages or navigating the web. We should create a version of wxHtmlWindow that uses this
 control, or have a separately-named control (wxHtmlCtrl), with a syntax as close as possible to wxHtmlWindow.
