X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0856300fb12e26978a3cf10f88cc6a91bfdd69c6..6bc7b9138db63cd4ea58b00877d45acae44b6055:/include/wx/renderer.h diff --git a/include/wx/renderer.h b/include/wx/renderer.h index 4fbcf21b19..9b84247093 100644 --- a/include/wx/renderer.h +++ b/include/wx/renderer.h @@ -25,8 +25,8 @@ #ifndef _WX_RENDERER_H_ #define _WX_RENDERER_H_ -class WXDLLEXPORT wxDC; -class WXDLLEXPORT wxWindow; +class WXDLLIMPEXP_FWD_CORE wxDC; +class WXDLLIMPEXP_FWD_CORE wxWindow; #include "wx/gdicmn.h" // for wxPoint #include "wx/colour.h" @@ -51,18 +51,19 @@ enum wxCONTROL_DISABLED = 0x00000001, // control is disabled wxCONTROL_FOCUSED = 0x00000002, // currently has keyboard focus wxCONTROL_PRESSED = 0x00000004, // (button) is pressed - wxCONTROL_ISDEFAULT = 0x00000008, // only applies to the buttons - wxCONTROL_ISSUBMENU = wxCONTROL_ISDEFAULT, // only for menu items - wxCONTROL_EXPANDED = wxCONTROL_ISDEFAULT, // only for the tree items + wxCONTROL_SPECIAL = 0x00000008, // control-specific bit: + wxCONTROL_ISDEFAULT = wxCONTROL_SPECIAL, // only for the buttons + wxCONTROL_ISSUBMENU = wxCONTROL_SPECIAL, // only for the menu items + wxCONTROL_EXPANDED = wxCONTROL_SPECIAL, // only for the tree items + wxCONTROL_SIZEGRIP = wxCONTROL_SPECIAL, // only for the status bar panes + wxCONTROL_FLAT = wxCONTROL_SPECIAL, // checkboxes only: flat border wxCONTROL_CURRENT = 0x00000010, // mouse is currently over the control wxCONTROL_SELECTED = 0x00000020, // selected item in e.g. listbox wxCONTROL_CHECKED = 0x00000040, // (check/radio button) is checked wxCONTROL_CHECKABLE = 0x00000080, // (menu) item can be checked wxCONTROL_UNDETERMINED = wxCONTROL_CHECKABLE, // (check) undetermined state - wxCONTROL_UPICON = 0x00000100, // header button has an up arrow icon - wxCONTROL_DOWNICON = 0x00000200, // header button has a down arrow icon - wxCONTROL_FLAGS_MASK = 0x000002ff, + wxCONTROL_FLAGS_MASK = 0x000000ff, // this is a pseudo flag not used directly by wxRenderer but rather by some // controls internally @@ -74,7 +75,7 @@ enum // ---------------------------------------------------------------------------- // wxSplitterWindow parameters -struct WXDLLEXPORT wxSplitterRenderParams +struct WXDLLIMPEXP_CORE wxSplitterRenderParams { // the only way to initialize this struct is by using this ctor wxSplitterRenderParams(wxCoord widthSash_, wxCoord border_, bool isSens_) @@ -94,7 +95,7 @@ struct WXDLLEXPORT wxSplitterRenderParams // extra optional parameters for DrawHeaderButton -struct WXDLLEXPORT wxHeaderButtonParams +struct WXDLLIMPEXP_CORE wxHeaderButtonParams { wxHeaderButtonParams() : m_labelAlignment(wxALIGN_LEFT) @@ -109,9 +110,15 @@ struct WXDLLEXPORT wxHeaderButtonParams int m_labelAlignment; }; +enum wxHeaderSortIconType { + wxHDR_SORT_ICON_NONE, // Header button has no sort arrow + wxHDR_SORT_ICON_UP, // Header button an an up sort arrow icon + wxHDR_SORT_ICON_DOWN // Header button an a down sort arrow icon +}; + // wxRendererNative interface version -struct WXDLLEXPORT wxRendererVersion +struct WXDLLIMPEXP_CORE wxRendererVersion { wxRendererVersion(int version_, int age_) : version(version_), age(age_) { } @@ -145,26 +152,29 @@ struct WXDLLEXPORT wxRendererVersion // wxRendererNative: abstracts drawing methods needed by the native controls // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxRendererNative +class WXDLLIMPEXP_CORE wxRendererNative { public: // drawing functions // ----------------- - // draw the header control button (used by wxListCtrl) - virtual void DrawHeaderButton(wxWindow *win, + // draw the header control button (used by wxListCtrl) Returns optimal + // width for the label contents. + virtual int DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0, + wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params=NULL) = 0; // Draw the contents of a header control button (label, sort arrows, etc.) // Normally only called by DrawHeaderButton. - virtual void DrawHeaderButtonContents(wxWindow *win, + virtual int DrawHeaderButtonContents(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0, + wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params=NULL) = 0; // Returns the default height of a header button, either a fixed platform @@ -237,6 +247,11 @@ public: const wxRect& rect, int flags = 0) = 0; + // draw the focus rectangle around the label contained in the given rect + // + // only wxCONTROL_SELECTED makes sense in flags here + virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0) = 0; + // geometry functions // ------------------ @@ -290,7 +305,7 @@ public: // wxDelegateRendererNative: allows reuse of renderers code // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxDelegateRendererNative : public wxRendererNative +class WXDLLIMPEXP_CORE wxDelegateRendererNative : public wxRendererNative { public: wxDelegateRendererNative() @@ -300,21 +315,21 @@ public: : m_rendererNative(rendererNative) { } - virtual void DrawHeaderButton(wxWindow *win, + virtual int DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0, + wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params = NULL) - { m_rendererNative.DrawHeaderButton(win, dc, rect, flags, params); } + { return m_rendererNative.DrawHeaderButton(win, dc, rect, flags, sortArrow, params); } - - virtual void DrawHeaderButtonContents(wxWindow *win, + virtual int DrawHeaderButtonContents(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0, + wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params = NULL) - { m_rendererNative.DrawHeaderButtonContents(win, dc, rect, flags, params); } - + { return m_rendererNative.DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params); } virtual int GetHeaderButtonHeight(wxWindow *win) { return m_rendererNative.GetHeaderButtonHeight(win); } @@ -370,6 +385,9 @@ public: int flags = 0 ) { m_rendererNative.DrawItemSelectionRect( win, dc, rect, flags ); } + virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0) + { m_rendererNative.DrawFocusRect( win, dc, rect, flags ); } + virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win) { return m_rendererNative.GetSplitterParams(win); }