X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/08469b1f18dbf44abd5400ddf83a7c0e1bd65af1..6362d82b3ed82aa6795e4ad03160820f94c9e4d4:/include/wx/aui/dockart.h diff --git a/include/wx/aui/dockart.h b/include/wx/aui/dockart.h index 679b3229ee..dbe21f332b 100644 --- a/include/wx/aui/dockart.h +++ b/include/wx/aui/dockart.h @@ -1,10 +1,10 @@ /////////////////////////////////////////////////////////////////////////////// -// Name: dockart.h +// Name: wx/aui/dockart.h // Purpose: wxaui: wx advanced user interface - docking window manager // Author: Benjamin I. Williams // Modified by: // Created: 2005-05-17 -// RCS-ID: +// RCS-ID: $Id$ // Copyright: (C) Copyright 2005, Kirix Corporation, All Rights Reserved. // Licence: wxWindows Library Licence, Version 3.1 /////////////////////////////////////////////////////////////////////////////// @@ -29,12 +29,12 @@ // functionality to the wxAui dock manager. This allows the dock // manager to have plugable look-and-feels -class WXDLLIMPEXP_AUI wxDockArt +class WXDLLIMPEXP_AUI wxAuiDockArt { public: - wxDockArt() { } - virtual ~wxDockArt() { } + wxAuiDockArt() { } + virtual ~wxAuiDockArt() { } virtual int GetMetric(int id) = 0; virtual void SetMetric(int id, int new_val) = 0; @@ -42,47 +42,53 @@ public: virtual wxFont GetFont(int id) = 0; virtual wxColour GetColour(int id) = 0; virtual void SetColour(int id, const wxColor& colour) = 0; - wxColor GetColor(int id) { return GetColour(id); } - void SetColor(int id, const wxColor& color) { SetColour(id, color); } - + wxColour GetColor(int id) { return GetColour(id); } + void SetColor(int id, const wxColour& color) { SetColour(id, color); } + virtual void DrawSash(wxDC& dc, + wxWindow* window, int orientation, const wxRect& rect) = 0; virtual void DrawBackground(wxDC& dc, + wxWindow* window, int orientation, const wxRect& rect) = 0; virtual void DrawCaption(wxDC& dc, + wxWindow* window, const wxString& text, const wxRect& rect, - wxPaneInfo& pane) = 0; + wxAuiPaneInfo& pane) = 0; virtual void DrawGripper(wxDC& dc, + wxWindow* window, const wxRect& rect, - wxPaneInfo& pane) = 0; + wxAuiPaneInfo& pane) = 0; virtual void DrawBorder(wxDC& dc, + wxWindow* window, const wxRect& rect, - wxPaneInfo& pane) = 0; + wxAuiPaneInfo& pane) = 0; virtual void DrawPaneButton(wxDC& dc, + wxWindow* window, int button, int button_state, const wxRect& rect, - wxPaneInfo& pane) = 0; + wxAuiPaneInfo& pane) = 0; }; -// this is the default art provider for wxFrameManager. Dock art +// this is the default art provider for wxAuiManager. Dock art // can be customized by creating a class derived from this one, // or replacing this class entirely -class WXDLLIMPEXP_AUI wxDefaultDockArt : public wxDockArt +class WXDLLIMPEXP_AUI wxAuiDefaultDockArt : public wxAuiDockArt { public: - wxDefaultDockArt(); + wxAuiDefaultDockArt(); int GetMetric(int metric_id); void SetMetric(int metric_id, int new_val); @@ -92,31 +98,37 @@ public: wxFont GetFont(int id); void DrawSash(wxDC& dc, + wxWindow *window, int orientation, const wxRect& rect); void DrawBackground(wxDC& dc, + wxWindow *window, int orientation, const wxRect& rect); void DrawCaption(wxDC& dc, + wxWindow *window, const wxString& text, const wxRect& rect, - wxPaneInfo& pane); + wxAuiPaneInfo& pane); void DrawGripper(wxDC& dc, + wxWindow *window, const wxRect& rect, - wxPaneInfo& pane); + wxAuiPaneInfo& pane); void DrawBorder(wxDC& dc, + wxWindow *window, const wxRect& rect, - wxPaneInfo& pane); + wxAuiPaneInfo& pane); void DrawPaneButton(wxDC& dc, + wxWindow *window, int button, int button_state, const wxRect& rect, - wxPaneInfo& pane); + wxAuiPaneInfo& pane); protected: @@ -131,11 +143,16 @@ protected: wxFont m_caption_font; wxBitmap m_inactive_close_bitmap; wxBitmap m_inactive_pin_bitmap; + wxBitmap m_inactive_maximize_bitmap; + wxBitmap m_inactive_restore_bitmap; wxBitmap m_active_close_bitmap; wxBitmap m_active_pin_bitmap; + wxBitmap m_active_maximize_bitmap; + wxBitmap m_active_restore_bitmap; wxPen m_gripper_pen1; wxPen m_gripper_pen2; wxPen m_gripper_pen3; + wxColour m_base_colour; wxColour m_active_caption_colour; wxColour m_active_caption_gradient_colour; wxColour m_active_caption_text_colour;