X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/08469b1f18dbf44abd5400ddf83a7c0e1bd65af1..51623cc53f350935337e57930eaaf1afe9a48c3b:/include/wx/aui/dockart.h diff --git a/include/wx/aui/dockart.h b/include/wx/aui/dockart.h index 679b3229ee..c7b89f9a1f 100644 --- a/include/wx/aui/dockart.h +++ b/include/wx/aui/dockart.h @@ -1,10 +1,10 @@ /////////////////////////////////////////////////////////////////////////////// -// Name: dockart.h +// Name: wx/aui/dockart.h // Purpose: wxaui: wx advanced user interface - docking window manager // Author: Benjamin I. Williams // Modified by: // Created: 2005-05-17 -// RCS-ID: +// RCS-ID: $Id$ // Copyright: (C) Copyright 2005, Kirix Corporation, All Rights Reserved. // Licence: wxWindows Library Licence, Version 3.1 /////////////////////////////////////////////////////////////////////////////// @@ -29,125 +29,148 @@ // functionality to the wxAui dock manager. This allows the dock // manager to have plugable look-and-feels -class WXDLLIMPEXP_AUI wxDockArt +class WXDLLIMPEXP_AUI wxAuiDockArt { public: - wxDockArt() { } - virtual ~wxDockArt() { } + wxAuiDockArt() { } + virtual ~wxAuiDockArt() { } virtual int GetMetric(int id) = 0; - virtual void SetMetric(int id, int new_val) = 0; + virtual void SetMetric(int id, int newVal) = 0; virtual void SetFont(int id, const wxFont& font) = 0; virtual wxFont GetFont(int id) = 0; virtual wxColour GetColour(int id) = 0; virtual void SetColour(int id, const wxColor& colour) = 0; - wxColor GetColor(int id) { return GetColour(id); } - void SetColor(int id, const wxColor& color) { SetColour(id, color); } - + wxColour GetColor(int id) { return GetColour(id); } + void SetColor(int id, const wxColour& color) { SetColour(id, color); } + virtual void DrawSash(wxDC& dc, + wxWindow* window, int orientation, const wxRect& rect) = 0; virtual void DrawBackground(wxDC& dc, + wxWindow* window, int orientation, const wxRect& rect) = 0; virtual void DrawCaption(wxDC& dc, + wxWindow* window, const wxString& text, const wxRect& rect, - wxPaneInfo& pane) = 0; + wxAuiPaneInfo& pane) = 0; virtual void DrawGripper(wxDC& dc, + wxWindow* window, const wxRect& rect, - wxPaneInfo& pane) = 0; + wxAuiPaneInfo& pane) = 0; virtual void DrawBorder(wxDC& dc, + wxWindow* window, const wxRect& rect, - wxPaneInfo& pane) = 0; + wxAuiPaneInfo& pane) = 0; virtual void DrawPaneButton(wxDC& dc, + wxWindow* window, int button, - int button_state, + int buttonState, const wxRect& rect, - wxPaneInfo& pane) = 0; + wxAuiPaneInfo& pane) = 0; }; -// this is the default art provider for wxFrameManager. Dock art +// this is the default art provider for wxAuiManager. Dock art // can be customized by creating a class derived from this one, // or replacing this class entirely -class WXDLLIMPEXP_AUI wxDefaultDockArt : public wxDockArt +class WXDLLIMPEXP_AUI wxAuiDefaultDockArt : public wxAuiDockArt { public: - wxDefaultDockArt(); + wxAuiDefaultDockArt(); - int GetMetric(int metric_id); - void SetMetric(int metric_id, int new_val); + int GetMetric(int metricId); + void SetMetric(int metricId, int newVal); wxColour GetColour(int id); void SetColour(int id, const wxColor& colour); void SetFont(int id, const wxFont& font); wxFont GetFont(int id); void DrawSash(wxDC& dc, + wxWindow *window, int orientation, const wxRect& rect); void DrawBackground(wxDC& dc, + wxWindow *window, int orientation, const wxRect& rect); void DrawCaption(wxDC& dc, + wxWindow *window, const wxString& text, const wxRect& rect, - wxPaneInfo& pane); + wxAuiPaneInfo& pane); void DrawGripper(wxDC& dc, + wxWindow *window, const wxRect& rect, - wxPaneInfo& pane); + wxAuiPaneInfo& pane); void DrawBorder(wxDC& dc, + wxWindow *window, const wxRect& rect, - wxPaneInfo& pane); + wxAuiPaneInfo& pane); void DrawPaneButton(wxDC& dc, + wxWindow *window, int button, - int button_state, + int buttonState, + const wxRect& rect, + wxAuiPaneInfo& pane); + + void DrawIcon(wxDC& dc, const wxRect& rect, - wxPaneInfo& pane); + wxAuiPaneInfo& pane); protected: void DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool active); + void InitBitmaps(); + protected: - wxPen m_border_pen; - wxBrush m_sash_brush; - wxBrush m_background_brush; - wxBrush m_gripper_brush; - wxFont m_caption_font; - wxBitmap m_inactive_close_bitmap; - wxBitmap m_inactive_pin_bitmap; - wxBitmap m_active_close_bitmap; - wxBitmap m_active_pin_bitmap; - wxPen m_gripper_pen1; - wxPen m_gripper_pen2; - wxPen m_gripper_pen3; - wxColour m_active_caption_colour; - wxColour m_active_caption_gradient_colour; - wxColour m_active_caption_text_colour; - wxColour m_inactive_caption_colour; - wxColour m_inactive_caption_gradient_colour; - wxColour m_inactive_caption_text_colour; - int m_border_size; - int m_caption_size; - int m_sash_size; - int m_button_size; - int m_gripper_size; - int m_gradient_type; + wxPen m_borderPen; + wxBrush m_sashBrush; + wxBrush m_backgroundBrush; + wxBrush m_gripperBrush; + wxFont m_captionFont; + wxBitmap m_inactiveCloseBitmap; + wxBitmap m_inactivePinBitmap; + wxBitmap m_inactiveMaximizeBitmap; + wxBitmap m_inactiveRestoreBitmap; + wxBitmap m_activeCloseBitmap; + wxBitmap m_activePinBitmap; + wxBitmap m_activeMaximizeBitmap; + wxBitmap m_activeRestoreBitmap; + wxPen m_gripperPen1; + wxPen m_gripperPen2; + wxPen m_gripperPen3; + wxColour m_baseColour; + wxColour m_activeCaptionColour; + wxColour m_activeCaptionGradientColour; + wxColour m_activeCaptionTextColour; + wxColour m_inactiveCaptionColour; + wxColour m_inactiveCaptionGradientColour; + wxColour m_inactiveCaptionTextColour; + int m_borderSize; + int m_captionSize; + int m_sashSize; + int m_buttonSize; + int m_gripperSize; + int m_gradientType; };