X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/07fce3c2f91978b00eef7a74615badb374774fc0..6c44548a8f39808a91fe363327b16b172891dcb9:/src/jpeg/jpeg.dsp diff --git a/src/jpeg/jpeg.dsp b/src/jpeg/jpeg.dsp index 9a9fbdc6fe..6bed87d729 100644 --- a/src/jpeg/jpeg.dsp +++ b/src/jpeg/jpeg.dsp @@ -1,5 +1,5 @@ # Microsoft Developer Studio Project File - Name="jpeg" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 @@ -8,12 +8,12 @@ CFG=jpeg - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE -!MESSAGE NMAKE /f "jpeg.mak". +!MESSAGE NMAKE /f "JpegVC.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE -!MESSAGE NMAKE /f "jpeg.mak" CFG="jpeg - Win32 Debug" +!MESSAGE NMAKE /f "JpegVC.mak" CFG="jpeg - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE @@ -41,7 +41,7 @@ RSC=rc.exe # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../include" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c +# ADD CPP /nologo /MD /W1 /O1 /Ob2 /I "../include" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c # ADD BASE RSC /l 0x809 # ADD RSC /l 0x809 BSC32=bscmake.exe @@ -64,7 +64,7 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../include" /I ".." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c +# ADD CPP /nologo /MDd /W1 /Zi /Od /I "../include" /I ".." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c # ADD BASE RSC /l 0x809 # ADD RSC /l 0x809 BSC32=bscmake.exe