X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/07880314d4176c6205c83efbf0ad0ea9ad56d789..c4ec0ce8205de4659f1e52d16480b5c025ebc41e:/include/wx/toplevel.h diff --git a/include/wx/toplevel.h b/include/wx/toplevel.h index 8881631c5c..98c2bd6b49 100644 --- a/include/wx/toplevel.h +++ b/include/wx/toplevel.h @@ -18,7 +18,7 @@ // headers // ---------------------------------------------------------------------------- -#include "wx/window.h" +#include "wx/nonownedwnd.h" #include "wx/iconbndl.h" // the default names for various classes @@ -115,7 +115,7 @@ enum // wxTopLevelWindow: a top level (as opposed to child) window // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxTopLevelWindowBase : public wxWindow +class WXDLLEXPORT wxTopLevelWindowBase : public wxNonOwnedWindow { public: // construction @@ -167,6 +167,9 @@ public: virtual void SetTitle(const wxString& title) = 0; virtual wxString GetTitle() const = 0; + // enable/disable close button [x] + virtual bool EnableCloseButton(bool WXUNUSED(enable) ) { return false; } + // Set the shape of the window to the given region. // Returns true if the platform supports this feature (and the // operation is successful.) @@ -196,18 +199,40 @@ public: void CentreOnScreen(int dir = wxBOTH) { DoCentre(dir | wxCENTRE_ON_SCREEN); } void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); } - // Set window transparency if the platform supports it - virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; } - virtual bool CanSetTransparent() { return false; } - + // default item access: we have a permanent default item which is the one + // set by the user code but we may also have a temporary default item which + // would be chosen if the user pressed "Enter" now but the default action + // reverts to the "permanent" default as soon as this temporary default + // item loses focus + + // used to reset default if pointing to removed child + virtual void RemoveChild(wxWindowBase *child); + + // get the default item, temporary or permanent + wxWindow *GetDefaultItem() const + { return m_winTmpDefault ? m_winTmpDefault : m_winDefault; } + + // set the permanent default item, return the old default + wxWindow *SetDefaultItem(wxWindow *win) + { wxWindow *old = GetDefaultItem(); m_winDefault = win; return old; } + + // return the temporary default item, can be NULL + wxWindow *GetTmpDefaultItem() const { return m_winTmpDefault; } + + // set a temporary default item, SetTmpDefaultItem(NULL) should be called + // soon after a call to SetTmpDefaultItem(window), return the old default + wxWindow *SetTmpDefaultItem(wxWindow *win) + { wxWindow *old = GetDefaultItem(); m_winTmpDefault = win; return old; } + + // implementation only from now on // ------------------------------- // override some base class virtuals virtual bool Destroy(); virtual bool IsTopLevel() const { return true; } - virtual wxSize GetMaxSize() const; + virtual bool IsVisible() const { return IsShown(); } // event handlers void OnCloseWindow(wxCloseEvent& event); @@ -223,6 +248,15 @@ public: // do the window-specific processing after processing the update event virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ; + // a different API for SetSizeHints + virtual void SetMinSize(const wxSize& minSize); + virtual void SetMaxSize(const wxSize& maxSize); + + // set size hints for "window manager" + virtual void DoSetSizeHints( int minW, int minH, + int maxW = wxDefaultCoord, int maxH = wxDefaultCoord, + int incW = wxDefaultCoord, int incH = wxDefaultCoord ); + protected: // the frame client to screen translation should take account of the // toolbar which may shift the origin of the client area @@ -264,6 +298,12 @@ protected: // the frame icon wxIconBundle m_icons; + // a default window (usually a button) or NULL + wxWindow *m_winDefault; + + // a temporary override of m_winDefault, use the latter if NULL + wxWindow *m_winTmpDefault; + DECLARE_NO_COPY_CLASS(wxTopLevelWindowBase) DECLARE_EVENT_TABLE() }; @@ -288,6 +328,9 @@ protected: #elif defined(__WXMGL__) #include "wx/mgl/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowMGL +#elif defined(__WXDFB__) + #include "wx/dfb/toplevel.h" + #define wxTopLevelWindowNative wxTopLevelWindowDFB #elif defined(__WXMAC__) #include "wx/mac/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowMac