X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0728199b911be9095406cf05059a5a180e707778..e9b686c595b69f7541d57240438841637ac7b29c:/src/mgl/app.cpp diff --git a/src/mgl/app.cpp b/src/mgl/app.cpp index c0338c7834..eaa8a04256 100644 --- a/src/mgl/app.cpp +++ b/src/mgl/app.cpp @@ -44,55 +44,6 @@ void wxApp::Exit() exit(0); } -//----------------------------------------------------------------------------- -// wxYield -//----------------------------------------------------------------------------- - -static bool gs_inYield = false; - -bool wxApp::Yield(bool onlyIfNeeded) -{ - if ( gs_inYield ) - { - if ( !onlyIfNeeded ) - { - wxFAIL_MSG( wxT("wxYield called recursively" ) ); - } - - return false; - } - -#if wxUSE_THREADS - if ( !wxThread::IsMain() ) - { - // can't process events from other threads, MGL is thread-unsafe - return true; - } -#endif // wxUSE_THREADS - - gs_inYield = true; - - wxLog::Suspend(); - - wxEventLoopBase * const eventLoop = wxEventLoop::GetActive(); - if ( eventLoop ) - { - while (eventLoop->Pending()) - eventLoop->Dispatch(); - } - - /* it's necessary to call ProcessIdle() to update the frames sizes which - might have been changed (it also will update other things set from - OnUpdateUI() which is a nice (and desired) side effect) */ - while (wxTheApp->ProcessIdle()) { } - - wxLog::Resume(); - - gs_inYield = false; - - return true; -} - //----------------------------------------------------------------------------- // wxWakeUpIdle