X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/06d4c4d65aa052a7586dd42bf0d558c46699b564..0b6a49c21fb59ab3b03480a299ce2beab5fa6811:/include/wx/aui/dockart.h diff --git a/include/wx/aui/dockart.h b/include/wx/aui/dockart.h index 95a5ffd478..dbe21f332b 100644 --- a/include/wx/aui/dockart.h +++ b/include/wx/aui/dockart.h @@ -29,12 +29,12 @@ // functionality to the wxAui dock manager. This allows the dock // manager to have plugable look-and-feels -class WXDLLIMPEXP_AUI wxDockArt +class WXDLLIMPEXP_AUI wxAuiDockArt { public: - wxDockArt() { } - virtual ~wxDockArt() { } + wxAuiDockArt() { } + virtual ~wxAuiDockArt() { } virtual int GetMetric(int id) = 0; virtual void SetMetric(int id, int new_val) = 0; @@ -46,43 +46,49 @@ public: void SetColor(int id, const wxColour& color) { SetColour(id, color); } virtual void DrawSash(wxDC& dc, + wxWindow* window, int orientation, const wxRect& rect) = 0; virtual void DrawBackground(wxDC& dc, + wxWindow* window, int orientation, const wxRect& rect) = 0; virtual void DrawCaption(wxDC& dc, + wxWindow* window, const wxString& text, const wxRect& rect, - wxPaneInfo& pane) = 0; + wxAuiPaneInfo& pane) = 0; virtual void DrawGripper(wxDC& dc, + wxWindow* window, const wxRect& rect, - wxPaneInfo& pane) = 0; + wxAuiPaneInfo& pane) = 0; virtual void DrawBorder(wxDC& dc, + wxWindow* window, const wxRect& rect, - wxPaneInfo& pane) = 0; + wxAuiPaneInfo& pane) = 0; virtual void DrawPaneButton(wxDC& dc, + wxWindow* window, int button, int button_state, const wxRect& rect, - wxPaneInfo& pane) = 0; + wxAuiPaneInfo& pane) = 0; }; -// this is the default art provider for wxFrameManager. Dock art +// this is the default art provider for wxAuiManager. Dock art // can be customized by creating a class derived from this one, // or replacing this class entirely -class WXDLLIMPEXP_AUI wxDefaultDockArt : public wxDockArt +class WXDLLIMPEXP_AUI wxAuiDefaultDockArt : public wxAuiDockArt { public: - wxDefaultDockArt(); + wxAuiDefaultDockArt(); int GetMetric(int metric_id); void SetMetric(int metric_id, int new_val); @@ -92,31 +98,37 @@ public: wxFont GetFont(int id); void DrawSash(wxDC& dc, + wxWindow *window, int orientation, const wxRect& rect); void DrawBackground(wxDC& dc, + wxWindow *window, int orientation, const wxRect& rect); void DrawCaption(wxDC& dc, + wxWindow *window, const wxString& text, const wxRect& rect, - wxPaneInfo& pane); + wxAuiPaneInfo& pane); void DrawGripper(wxDC& dc, + wxWindow *window, const wxRect& rect, - wxPaneInfo& pane); + wxAuiPaneInfo& pane); void DrawBorder(wxDC& dc, + wxWindow *window, const wxRect& rect, - wxPaneInfo& pane); + wxAuiPaneInfo& pane); void DrawPaneButton(wxDC& dc, + wxWindow *window, int button, int button_state, const wxRect& rect, - wxPaneInfo& pane); + wxAuiPaneInfo& pane); protected: @@ -131,11 +143,16 @@ protected: wxFont m_caption_font; wxBitmap m_inactive_close_bitmap; wxBitmap m_inactive_pin_bitmap; + wxBitmap m_inactive_maximize_bitmap; + wxBitmap m_inactive_restore_bitmap; wxBitmap m_active_close_bitmap; wxBitmap m_active_pin_bitmap; + wxBitmap m_active_maximize_bitmap; + wxBitmap m_active_restore_bitmap; wxPen m_gripper_pen1; wxPen m_gripper_pen2; wxPen m_gripper_pen3; + wxColour m_base_colour; wxColour m_active_caption_colour; wxColour m_active_caption_gradient_colour; wxColour m_active_caption_text_colour;