X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/06b9c2a22f73310b69ae0ed4a5b0ede405f1dcb9..b02dd12239c8a59b9a545d9fcb04974f8ad02c6b:/include/wx/scrolwin.h diff --git a/include/wx/scrolwin.h b/include/wx/scrolwin.h index 01c90d50cb..6360fd721b 100644 --- a/include/wx/scrolwin.h +++ b/include/wx/scrolwin.h @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: include/wx/scrolwin.h +// Name: wx/scrolwin.h // Purpose: wxScrolledWindow, wxScrolledControl and wxScrollHelper // Author: Vadim Zeitlin // Modified by: @@ -20,6 +20,14 @@ class WXDLLIMPEXP_FWD_BASE wxTimer; // default scrolled window style: scroll in both directions #define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL) +// values for the second argument of wxScrollHelper::ShowScrollbars() +enum wxScrollbarVisibility +{ + wxSHOW_SB_NEVER = -1, // never show the scrollbar at all + wxSHOW_SB_DEFAULT, // show scrollbar only if it is needed + wxSHOW_SB_ALWAYS // always show scrollbar, even if not needed +}; + // ---------------------------------------------------------------------------- // The hierarchy of scrolling classes is a bit complicated because we want to // put as much functionality as possible in a mix-in class not deriving from @@ -29,11 +37,11 @@ class WXDLLIMPEXP_FWD_BASE wxTimer; // // So we have // -// wxScrollHelper +// wxScrollHelperBase // | // | // \|/ -// wxWindow wxScrollHelperNative +// wxWindow wxScrollHelper // | \ / / // | \ / / // | _| |_ / @@ -48,12 +56,12 @@ class WXDLLIMPEXP_FWD_BASE wxTimer; // // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxScrollHelper +class WXDLLIMPEXP_CORE wxScrollHelperBase { public: // ctor must be given the associated window - wxScrollHelper(wxWindow *winToScroll); - virtual ~wxScrollHelper(); + wxScrollHelperBase(wxWindow *winToScroll); + virtual ~wxScrollHelperBase(); // configure the scrolling virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY, @@ -62,13 +70,18 @@ public: bool noRefresh = false ); // scroll to the given (in logical coords) position - virtual void Scroll(int x, int y); + // + // notice that for backwards compatibility reasons Scroll() is virtual as + // the existing code could override it but new code should override + // DoScroll() instead + virtual void Scroll(int x, int y) { DoScroll(x, y); } + virtual void Scroll(const wxPoint& pt) { DoScroll(pt.x, pt.y); } // get/set the page size for this orientation (wxVERTICAL/wxHORIZONTAL) int GetScrollPageSize(int orient) const; void SetScrollPageSize(int orient, int pageSize); - // get the number of lines the window can scroll, + // get the number of lines the window can scroll, // returns 0 if no scrollbars are there. int GetScrollLines( int orient ) const; @@ -76,8 +89,17 @@ public: void SetScrollRate( int xstep, int ystep ); // get the size of one logical unit in physical ones - virtual void GetScrollPixelsPerUnit(int *pixelsPerUnitX, - int *pixelsPerUnitY) const; + void GetScrollPixelsPerUnit(int *pixelsPerUnitX, int *pixelsPerUnitY) const; + + // Set scrollbar visibility: it is possible to show scrollbar only if it is + // needed (i.e. if our virtual size is greater than the current size of the + // associated window), always (as wxALWAYS_SHOW_SB style does) or never (in + // which case you should provide some other way to scroll the window as the + // user wouldn't be able to do it at all) + void ShowScrollbars(wxScrollbarVisibility horz, wxScrollbarVisibility vert) + { + DoShowScrollbars(horz, vert); + } // Enable/disable Windows scrolling in either direction. If true, wxWidgets // scrolls the canvas and only a bit of the canvas is invalidated; no @@ -86,8 +108,26 @@ public: // actually scroll a non-constant distance virtual void EnableScrolling(bool x_scrolling, bool y_scrolling); + // Disable use of keyboard keys for scrolling. By default cursor movement + // keys (including Home, End, Page Up and Down) are used to scroll the + // window appropriately. If the derived class uses these keys for something + // else, e.g. changing the currently selected item, this function can be + // used to disable this behaviour as it's not only not necessary then but + // can actually be actively harmful if another object forwards a keyboard + // event corresponding to one of the above keys to us using + // ProcessWindowEvent() because the event will always be processed which + // can be undesirable. + void DisableKeyboardScrolling() { m_kbdScrollingEnabled = false; } + // Get the view start - virtual void GetViewStart(int *x, int *y) const; + void GetViewStart(int *x, int *y) const { DoGetViewStart(x, y); } + + wxPoint GetViewStart() const + { + wxPoint pt; + DoGetViewStart(&pt.x, &pt.y); + return pt; + } // Set the scale factor, used in PrepareDC void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; } @@ -113,21 +153,21 @@ public: return p2; } - virtual void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const; - virtual void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const; + void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const; + void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const; // Adjust the scrollbars - virtual void AdjustScrollbars(void); + virtual void AdjustScrollbars() = 0; // Calculate scroll increment - virtual int CalcScrollInc(wxScrollWinEvent& event); + int CalcScrollInc(wxScrollWinEvent& event); // Normally the wxScrolledWindow will scroll itself, but in some rare // occasions you might want it to scroll [part of] another window (e.g. a // child of it in order to scroll only a portion the area between the // scrollbars (spreadsheet: only cell area will move). - virtual void SetTargetWindow(wxWindow *target); - virtual wxWindow *GetTargetWindow() const; + void SetTargetWindow(wxWindow *target); + wxWindow *GetTargetWindow() const; void SetTargetRect(const wxRect& rect) { m_rectToScroll = rect; } wxRect GetTargetRect() const { return m_rectToScroll; } @@ -164,9 +204,11 @@ public: #endif // wxUSE_MOUSEWHEEL void HandleOnChildFocus(wxChildFocusEvent& event); - // FIXME: this is needed for now for wxPlot compilation, should be removed - // once it is fixed! - void OnScroll(wxScrollWinEvent& event) { HandleOnScroll(event); } +#if WXWIN_COMPATIBILITY_2_8 + wxDEPRECATED( + void OnScroll(wxScrollWinEvent& event) { HandleOnScroll(event); } + ) +#endif // WXWIN_COMPATIBILITY_2_8 protected: // get pointer to our scroll rect if we use it or NULL @@ -191,12 +233,17 @@ protected: *h = size.y; } + // implementation of public methods with the same name + virtual void DoGetViewStart(int *x, int *y) const; + virtual void DoScroll(int x, int y) = 0; + virtual void DoShowScrollbars(wxScrollbarVisibility horz, + wxScrollbarVisibility vert) = 0; + // implementations of various wxWindow virtual methods which should be // forwarded to us (this can be done by WX_FORWARD_TO_SCROLL_HELPER()) bool ScrollLayout(); void ScrollDoSetVirtualSize(int x, int y); wxSize ScrollGetBestVirtualSize() const; - wxSize ScrollGetWindowSizeForVirtualSize(const wxSize& size) const; // change just the target window (unlike SetWindow which changes m_win as // well) @@ -205,6 +252,26 @@ protected: // delete the event handler we installed void DeleteEvtHandler(); + // calls wxScrollHelperEvtHandler::ResetDrawnFlag(), see explanation + // in wxScrollHelperEvtHandler::ProcessEvent() + void ResetDrawnFlag(); + + // this function should be overridden to return the size available for + // m_targetWindow inside m_win of the given size + // + // the default implementation is only good for m_targetWindow == m_win + // case, if we're scrolling a subwindow you must override this method + virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size) + { + // returning just size from here is wrong but it was decided that it is + // not wrong enough to break the existing code (which doesn't override + // this recently added function at all) by adding this assert + // + // wxASSERT_MSG( m_targetWindow == m_win, "must be overridden" ); + + return size; + } + double m_scaleX; double m_scaleY; @@ -228,13 +295,15 @@ protected: bool m_xScrollingEnabled; bool m_yScrollingEnabled; + bool m_kbdScrollingEnabled; + #if wxUSE_MOUSEWHEEL int m_wheelRotation; #endif // wxUSE_MOUSEWHEEL wxScrollHelperEvtHandler *m_handler; - DECLARE_NO_COPY_CLASS(wxScrollHelper) + wxDECLARE_NO_COPY_CLASS(wxScrollHelperBase); }; // this macro can be used in a wxScrollHelper-derived class to forward wxWindow @@ -246,66 +315,143 @@ public: \ virtual void DoSetVirtualSize(int x, int y) \ { ScrollDoSetVirtualSize(x, y); } \ virtual wxSize GetBestVirtualSize() const \ - { return ScrollGetBestVirtualSize(); } \ -protected: \ - virtual wxSize GetWindowSizeForVirtualSize(const wxSize& size) const \ - { return ScrollGetWindowSizeForVirtualSize(size); } + { return ScrollGetBestVirtualSize(); } -// include the declaration of wxScrollHelperNative if needed +// include the declaration of the real wxScrollHelper #if defined(__WXGTK20__) && !defined(__WXUNIVERSAL__) #include "wx/gtk/scrolwin.h" #elif defined(__WXGTK__) && !defined(__WXUNIVERSAL__) #include "wx/gtk1/scrolwin.h" #else - typedef wxScrollHelper wxScrollHelperNative; + #define wxHAS_GENERIC_SCROLLWIN + #include "wx/generic/scrolwin.h" #endif // ---------------------------------------------------------------------------- -// wxScrolledWindow: a wxWindow which knows how to scroll +// wxScrolled: a wxWindow which knows how to scroll // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxScrolledWindow : public wxPanel, - public wxScrollHelperNative +// helper class for wxScrolled below +struct WXDLLIMPEXP_CORE wxScrolledT_Helper +{ + static wxSize FilterBestSize(const wxWindow *win, + const wxScrollHelper *helper, + const wxSize& origBest); +#ifdef __WXMSW__ + static WXLRESULT FilterMSWWindowProc(WXUINT nMsg, WXLRESULT origResult); +#endif +}; + +// Scrollable window base on window type T. This used to be wxScrolledWindow, +// but wxScrolledWindow includes wxControlContainer functionality and that's +// not always desirable. +template +class wxScrolled : public T, + public wxScrollHelper, + private wxScrolledT_Helper { public: - wxScrolledWindow() : wxScrollHelperNative(this) { } - wxScrolledWindow(wxWindow *parent, - wxWindowID winid = wxID_ANY, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = wxScrolledWindowStyle, - const wxString& name = wxPanelNameStr) - : wxScrollHelperNative(this) + wxScrolled() : wxScrollHelper(this) { } + wxScrolled(wxWindow *parent, + wxWindowID winid = wxID_ANY, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxScrolledWindowStyle, + const wxString& name = wxPanelNameStr) + : wxScrollHelper(this) { Create(parent, winid, pos, size, style, name); } - virtual ~wxScrolledWindow(); - bool Create(wxWindow *parent, wxWindowID winid, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxScrolledWindowStyle, - const wxString& name = wxPanelNameStr); + const wxString& name = wxPanelNameStr) + { + m_targetWindow = this; + +#ifdef __WXMAC__ + this->MacSetClipChildren(true); +#endif + + this->Connect(wxEVT_PAINT, wxPaintEventHandler(wxScrolled::OnPaint)); + + // by default, we're scrollable in both directions (but if one of the + // styles is specified explicitly, we shouldn't add the other one + // automatically) + if ( !(style & (wxHSCROLL | wxVSCROLL)) ) + style |= wxHSCROLL | wxVSCROLL; + + return T::Create(parent, winid, pos, size, style, name); + } // we need to return a special WM_GETDLGCODE value to process just the // arrows but let the other navigation characters through #ifdef __WXMSW__ - virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); + virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) + { + return FilterMSWWindowProc(nMsg, T::MSWWindowProc(nMsg, wParam, lParam)); + } #endif // __WXMSW__ WX_FORWARD_TO_SCROLL_HELPER() protected: + virtual wxSize DoGetBestSize() const + { + return FilterBestSize(this, this, T::DoGetBestSize()); + } + +private: // this is needed for wxEVT_PAINT processing hack described in // wxScrollHelperEvtHandler::ProcessEvent() - void OnPaint(wxPaintEvent& event); + void OnPaint(wxPaintEvent& event) + { + // the user code didn't really draw the window if we got here, so set + // this flag to try to call OnDraw() later + ResetDrawnFlag(); + event.Skip(); + } + + // VC++ 6 gives warning for the declaration of template member function + // without definition +#ifndef __VISUALC6__ + wxDECLARE_NO_COPY_CLASS(wxScrolled); +#endif +}; + +#ifdef __VISUALC6__ + // disable the warning about non dll-interface class used as base for + // dll-interface class: it's harmless in this case + #pragma warning(push) + #pragma warning(disable:4275) +#endif + +// for compatibility with existing code, we provide wxScrolledWindow +// "typedef" for wxScrolled. It's not a real typedef because we +// want wxScrolledWindow to show in wxRTTI information (the class is widely +// used and likelihood of its wxRTTI information being used too is high): +class WXDLLIMPEXP_CORE wxScrolledWindow : public wxScrolled +{ +public: + wxScrolledWindow() : wxScrolled() {} + wxScrolledWindow(wxWindow *parent, + wxWindowID winid = wxID_ANY, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxScrolledWindowStyle, + const wxString& name = wxPanelNameStr) + : wxScrolled(parent, winid, pos, size, style, name) {} -private: DECLARE_DYNAMIC_CLASS_NO_COPY(wxScrolledWindow) - DECLARE_EVENT_TABLE() }; -#endif // _WX_SCROLWIN_H_BASE_ +typedef wxScrolled wxScrolledCanvas; + +#ifdef __VISUALC6__ + #pragma warning(pop) +#endif +#endif // _WX_SCROLWIN_H_BASE_