X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/062b84dd49ed5d6f494727df9db9d43d20928dda..48a1108eb87970373e1b1d5debeeaedd8d1916ea:/src/common/tbarbase.cpp?ds=sidebyside diff --git a/src/common/tbarbase.cpp b/src/common/tbarbase.cpp index edfff6c1f2..54878f1ebd 100644 --- a/src/common/tbarbase.cpp +++ b/src/common/tbarbase.cpp @@ -1,8 +1,8 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: common/tbarbase.cpp +// Name: src/common/tbarbase.cpp // Purpose: wxToolBarBase implementation // Author: Julian Smart -// Modified by: VZ at 11.12.99 (wxScrollableToolBar splitted off) +// Modified by: VZ at 11.12.99 (wxScrollableToolBar split off) // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart @@ -17,10 +17,6 @@ // headers // ---------------------------------------------------------------------------- -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma implementation "tbarbase.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -30,15 +26,17 @@ #if wxUSE_TOOLBAR +#include "wx/toolbar.h" + #ifndef WX_PRECOMP #include "wx/control.h" + #include "wx/frame.h" + #include "wx/settings.h" #endif -#include "wx/frame.h" -#include "wx/image.h" -#include "wx/settings.h" - -#include "wx/toolbar.h" +#if wxUSE_IMAGE + #include "wx/image.h" +#endif // wxUSE_IMAGE // ---------------------------------------------------------------------------- // wxWidgets macros @@ -49,7 +47,7 @@ END_EVENT_TABLE() #include "wx/listimpl.cpp" -WX_DEFINE_LIST(wxToolBarToolsList); +WX_DEFINE_LIST(wxToolBarToolsList) // ============================================================================ // implementation @@ -114,30 +112,6 @@ bool wxToolBarToolBase::SetLongHelp(const wxString& help) return true; } -#if WXWIN_COMPATIBILITY_2_2 - -const wxBitmap& wxToolBarToolBase::GetBitmap1() const -{ - return GetNormalBitmap(); -} - -const wxBitmap& wxToolBarToolBase::GetBitmap2() const -{ - return GetDisabledBitmap(); -} - -void wxToolBarToolBase::SetBitmap1(const wxBitmap& bmp) -{ - SetNormalBitmap(bmp); -} - -void wxToolBarToolBase::SetBitmap2(const wxBitmap& bmp) -{ - SetDisabledBitmap(bmp); -} - -#endif // WXWIN_COMPATIBILITY_2_2 - // ---------------------------------------------------------------------------- // wxToolBarBase adding/deleting items // ---------------------------------------------------------------------------- @@ -402,14 +376,14 @@ void wxToolBarBase::UnToggleRadioGroup(wxToolBarToolBase *tool) wxToolBarToolsList::compatibility_iterator nodeNext = node->GetNext(); while ( nodeNext ) { - wxToolBarToolBase *tool = nodeNext->GetData(); + wxToolBarToolBase *toolNext = nodeNext->GetData(); - if ( !tool->IsButton() || tool->GetKind() != wxITEM_RADIO ) + if ( !toolNext->IsButton() || toolNext->GetKind() != wxITEM_RADIO ) break; - if ( tool->Toggle(false) ) + if ( toolNext->Toggle(false) ) { - DoToggleTool(tool, false); + DoToggleTool(toolNext, false); } nodeNext = nodeNext->GetNext(); @@ -418,14 +392,14 @@ void wxToolBarBase::UnToggleRadioGroup(wxToolBarToolBase *tool) wxToolBarToolsList::compatibility_iterator nodePrev = node->GetPrevious(); while ( nodePrev ) { - wxToolBarToolBase *tool = nodePrev->GetData(); + wxToolBarToolBase *toolNext = nodePrev->GetData(); - if ( !tool->IsButton() || tool->GetKind() != wxITEM_RADIO ) + if ( !toolNext->IsButton() || toolNext->GetKind() != wxITEM_RADIO ) break; - if ( tool->Toggle(false) ) + if ( toolNext->Toggle(false) ) { - DoToggleTool(tool, false); + DoToggleTool(toolNext, false); } nodePrev = nodePrev->GetPrevious(); @@ -434,7 +408,10 @@ void wxToolBarBase::UnToggleRadioGroup(wxToolBarToolBase *tool) void wxToolBarBase::ClearTools() { - WX_CLEAR_LIST(wxToolBarToolsList, m_tools); + while ( GetToolsCount() ) + { + DeleteToolByPos(0); + } } bool wxToolBarBase::Realize() @@ -448,7 +425,7 @@ wxToolBarBase::~wxToolBarBase() // notify the frame that it doesn't have a tool bar any longer to avoid // dangling pointers - wxFrameBase *frame = wxDynamicCast(GetParent(), wxFrameBase); + wxFrame *frame = wxDynamicCast(GetParent(), wxFrame); if ( frame && frame->GetToolBar() == this ) { frame->SetToolBar(NULL); @@ -691,75 +668,73 @@ void wxToolBarBase::UpdateWindowUI(long flags) } } -// Helper function, used by wxCreateGreyedImage - -static void wxGreyOutImage( const wxImage& src, - wxImage& dest, - const wxColour& darkCol, - const wxColour& lightCol, - const wxColour& bgCol ) -{ - // Second attempt, just making things monochrome - int width = src.GetWidth(); - int height = src.GetHeight(); - - int redCur, greenCur, blueCur; - for ( int x = 0; x < width; x++ ) - { - for ( int y = 1; y < height; y++ ) - { - redCur = src.GetRed(x, y); - greenCur = src.GetGreen(x, y); - blueCur = src.GetBlue(x, y); - - // Change light things to the background colour - if ( redCur >= (lightCol.Red() - 50) && greenCur >= (lightCol.Green() - 50) && blueCur >= (lightCol.Blue() - 50) ) - { - dest.SetRGB(x,y, bgCol.Red(), bgCol.Green(), bgCol.Blue()); - } - else if ( redCur == bgCol.Red() && greenCur == bgCol.Green() && blueCur == bgCol.Blue() ) - { - // Leave the background colour as-is - // dest.SetRGB(x,y, bgCol.Red(), bgCol.Green(), bgCol.Blue()); - } - else // if ( redCur <= darkCol.Red() && greenCur <= darkCol.Green() && blueCur <= darkCol.Blue() ) - { - // Change dark things to really dark - dest.SetRGB(x,y, darkCol.Red(), darkCol.Green(), darkCol.Blue()); - } - } - } -} +#if wxUSE_IMAGE /* * Make a greyed-out image suitable for disabled buttons. * This code is adapted from wxNewBitmapButton in FL. */ -bool wxCreateGreyedImage(const wxImage& in, wxImage& out) +bool wxCreateGreyedImage(const wxImage& src, wxImage& dst) { - out = in.Copy(); + dst = src.Copy(); - unsigned char r, g, b; - if ( in.HasMask() ) + unsigned char rBg, gBg, bBg; + if ( src.HasMask() ) { - in.GetOrFindMaskColour(&r, &g, &b); + src.GetOrFindMaskColour(&rBg, &gBg, &bBg); + dst.SetMaskColour(rBg, gBg, bBg); } else // assuming the pixels along the edges are of the background color { - r = in.GetRed(0, 0); - g = in.GetGreen(0, 0); - b = in.GetBlue(0, 0); + rBg = src.GetRed(0, 0); + gBg = src.GetGreen(0, 0); + bBg = src.GetBlue(0, 0); } - wxColour bgCol(r, g, b); + const wxColour colBg(rBg, gBg, bBg); - wxColour darkCol = wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW) ; - wxColour lightCol = wxSystemSettings::GetColour(wxSYS_COLOUR_3DHIGHLIGHT) ; + const wxColour colDark = wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW); + const wxColour colLight = wxSystemSettings::GetColour(wxSYS_COLOUR_3DHIGHLIGHT); - wxGreyOutImage(in, out, darkCol, lightCol, bgCol); + // Second attempt, just making things monochrome + const int width = src.GetWidth(); + const int height = src.GetHeight(); + + for ( int x = 0; x < width; x++ ) + { + for ( int y = 0; y < height; y++ ) + { + const int r = src.GetRed(x, y); + const int g = src.GetGreen(x, y); + const int b = src.GetBlue(x, y); + + if ( r == rBg && g == gBg && b == bBg ) + { + // Leave the background colour as-is + continue; + } + + // Change light things to the background colour + wxColour col; + if ( r >= (colLight.Red() - 50) && + g >= (colLight.Green() - 50) && + b >= (colLight.Blue() - 50) ) + { + col = colBg; + } + else // Change dark things to really dark + { + col = colDark; + } + + dst.SetRGB(x, y, col.Red(), col.Green(), col.Blue()); + } + } return true; } +#endif // wxUSE_IMAGE + #endif // wxUSE_TOOLBAR