X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0603bb285cd5784b3ee92aaff47cc1a9ba0d0103..ab346e1c7e75d76f3aeef1b21a02a0620f7e3452:/src/aui/framemanager.cpp diff --git a/src/aui/framemanager.cpp b/src/aui/framemanager.cpp index b5cc99fa93..b97492d437 100644 --- a/src/aui/framemanager.cpp +++ b/src/aui/framemanager.cpp @@ -64,6 +64,107 @@ DEFINE_EVENT_TYPE(wxEVT_AUI_RENDER) IMPLEMENT_DYNAMIC_CLASS(wxFrameManagerEvent, wxEvent) +class wxPseudoTransparentFrame : public wxFrame +{ +public: + wxPseudoTransparentFrame(wxWindow* parent = NULL, + wxWindowID id = wxID_ANY, + const wxString& title = wxEmptyString, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxDEFAULT_FRAME_STYLE, + const wxString &name = wxT("frame")) + : wxFrame(parent, id, title, pos, size, style | wxFRAME_SHAPED, name) + { + SetBackgroundStyle(wxBG_STYLE_CUSTOM); + m_Amount=0; + m_MaxWidth=0; + m_MaxHeight=0; +#ifdef __WXGTK__ + m_CanSetShape = false; // have to wait for window create event on GTK +#else + m_CanSetShape = true; +#endif + SetTransparent(0); + } + + virtual bool SetTransparent(wxByte alpha) + { + if (m_CanSetShape) + { + int w=100; // some defaults + int h=100; + GetClientSize(&w, &h); + if ((alpha != m_Amount) || (m_MaxWidthSetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_ACTIVECAPTION)); - + #elif defined(__WXMAC__) // Using a miniframe with float and tool styles keeps the parent // frame activated and highlighted as such... - m_hint_wnd = new wxMiniFrame(m_frame, -1, wxEmptyString, wxDefaultPosition, wxSize(1,1), + m_hint_wnd = new wxMiniFrame(m_frame, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(1,1), wxFRAME_FLOAT_ON_PARENT | wxFRAME_TOOL_WINDOW | wxCAPTION ); - + // Can't set the bg colour of a Frame in wxMac wxPanel* p = new wxPanel(m_hint_wnd); @@ -523,11 +624,30 @@ void wxFrameManager::SetManagedWindow(wxWindow* frame) p->SetBackgroundColour(*wxBLUE); #endif - if (m_hint_wnd && !m_hint_wnd->CanSetTranslucency()) + m_hint_fademax=50; + + if (m_hint_wnd + // CanSetTransparent is only present in the 2.7.0 ABI. To allow this file to be easily used + // in a backported environment, conditionally compile this in. +#if wxCHECK_VERSION(2,7,0) + && !m_hint_wnd->CanSetTransparent() +#endif + ) { + m_hint_wnd->Close(); + m_hint_wnd->Destroy(); m_hint_wnd = NULL; - } + + // If we can convert it to a PseudoTransparent window, do so + m_hint_wnd = new wxPseudoTransparentFrame (m_frame, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(1,1), + wxFRAME_TOOL_WINDOW | + wxFRAME_FLOAT_ON_PARENT | + wxFRAME_NO_TASKBAR | + wxNO_BORDER); + + m_hint_fademax = 128; + } } @@ -675,11 +795,11 @@ bool wxFrameManager::AddPane(wxWindow* window, { if (!AddPane(window, pane_info)) return false; - + wxPaneInfo& pane = GetPane(window); - + DoDrop(m_docks, m_panes, pane, drop_pos, wxPoint(0,0)); - + return true; } @@ -756,7 +876,9 @@ bool wxFrameManager::DetachPane(wxWindow* window) // reduce flicker p.window->SetSize(1,1); - p.frame->Show(false); + + if (p.frame->IsShown()) + p.frame->Show(false); // reparent to m_frame and destroy the pane p.window->Reparent(m_frame); @@ -764,6 +886,24 @@ bool wxFrameManager::DetachPane(wxWindow* window) p.frame->Destroy(); p.frame = NULL; } + + // make sure there are no references to this pane in our uiparts, + // just in case the caller doesn't call Update() immediately after + // the DetachPane() call. This prevets obscure crashes which would + // happen at window repaint if the caller forgets to call Update() + int pi, part_count; + for (pi = 0, part_count = (int)m_uiparts.GetCount(); pi < part_count; ++pi) + { + wxDockUIPart& part = m_uiparts.Item(pi); + if (part.pane == &p) + { + m_uiparts.RemoveAt(pi); + part_count--; + pi--; + continue; + } + } + m_panes.RemoveAt(i); return true; } @@ -790,6 +930,112 @@ static wxString EscapeDelimiters(const wxString& s) return result; } +wxString wxFrameManager::SavePaneInfo(wxPaneInfo& pane) +{ + wxString result = wxT("name="); + result += EscapeDelimiters(pane.name); + result += wxT(";"); + + result += wxT("caption="); + result += EscapeDelimiters(pane.caption); + result += wxT(";"); + + result += wxString::Format(wxT("state=%u;"), pane.state); + result += wxString::Format(wxT("dir=%d;"), pane.dock_direction); + result += wxString::Format(wxT("layer=%d;"), pane.dock_layer); + result += wxString::Format(wxT("row=%d;"), pane.dock_row); + result += wxString::Format(wxT("pos=%d;"), pane.dock_pos); + result += wxString::Format(wxT("prop=%d;"), pane.dock_proportion); + result += wxString::Format(wxT("bestw=%d;"), pane.best_size.x); + result += wxString::Format(wxT("besth=%d;"), pane.best_size.y); + result += wxString::Format(wxT("minw=%d;"), pane.min_size.x); + result += wxString::Format(wxT("minh=%d;"), pane.min_size.y); + result += wxString::Format(wxT("maxw=%d;"), pane.max_size.x); + result += wxString::Format(wxT("maxh=%d;"), pane.max_size.y); + result += wxString::Format(wxT("floatx=%d;"), pane.floating_pos.x); + result += wxString::Format(wxT("floaty=%d;"), pane.floating_pos.y); + result += wxString::Format(wxT("floatw=%d;"), pane.floating_size.x); + result += wxString::Format(wxT("floath=%d"), pane.floating_size.y); + + return result; +} + +// Load a "pane" with the pane infor settings in pane_part +void wxFrameManager::LoadPaneInfo(wxString pane_part, wxPaneInfo &pane) +{ + // replace escaped characters so we can + // split up the string easily + pane_part.Replace(wxT("\\|"), wxT("\a")); + pane_part.Replace(wxT("\\;"), wxT("\b")); + + while(1) + { + wxString val_part = pane_part.BeforeFirst(wxT(';')); + pane_part = pane_part.AfterFirst(wxT(';')); + wxString val_name = val_part.BeforeFirst(wxT('=')); + wxString value = val_part.AfterFirst(wxT('=')); + val_name.MakeLower(); + val_name.Trim(true); + val_name.Trim(false); + value.Trim(true); + value.Trim(false); + + if (val_name.empty()) + break; + + if (val_name == wxT("name")) + pane.name = value; + else if (val_name == wxT("caption")) + pane.caption = value; + else if (val_name == wxT("state")) + pane.state = (unsigned int)wxAtoi(value.c_str()); + else if (val_name == wxT("dir")) + pane.dock_direction = wxAtoi(value.c_str()); + else if (val_name == wxT("layer")) + pane.dock_layer = wxAtoi(value.c_str()); + else if (val_name == wxT("row")) + pane.dock_row = wxAtoi(value.c_str()); + else if (val_name == wxT("pos")) + pane.dock_pos = wxAtoi(value.c_str()); + else if (val_name == wxT("prop")) + pane.dock_proportion = wxAtoi(value.c_str()); + else if (val_name == wxT("bestw")) + pane.best_size.x = wxAtoi(value.c_str()); + else if (val_name == wxT("besth")) + pane.best_size.y = wxAtoi(value.c_str()); + else if (val_name == wxT("minw")) + pane.min_size.x = wxAtoi(value.c_str()); + else if (val_name == wxT("minh")) + pane.min_size.y = wxAtoi(value.c_str()); + else if (val_name == wxT("maxw")) + pane.max_size.x = wxAtoi(value.c_str()); + else if (val_name == wxT("maxh")) + pane.max_size.y = wxAtoi(value.c_str()); + else if (val_name == wxT("floatx")) + pane.floating_pos.x = wxAtoi(value.c_str()); + else if (val_name == wxT("floaty")) + pane.floating_pos.y = wxAtoi(value.c_str()); + else if (val_name == wxT("floatw")) + pane.floating_size.x = wxAtoi(value.c_str()); + else if (val_name == wxT("floath")) + pane.floating_size.y = wxAtoi(value.c_str()); + else { + wxFAIL_MSG(wxT("Bad Perspective String")); + } + } + + // replace escaped characters so we can + // split up the string easily + pane.name.Replace(wxT("\a"), wxT("|")); + pane.name.Replace(wxT("\b"), wxT(";")); + pane.caption.Replace(wxT("\a"), wxT("|")); + pane.caption.Replace(wxT("\b"), wxT(";")); + pane_part.Replace(wxT("\a"), wxT("|")); + pane_part.Replace(wxT("\b"), wxT(";")); + + return; +} + // SavePerspective() saves all pane information as a single string. // This string may later be fed into LoadPerspective() to restore @@ -806,32 +1052,7 @@ wxString wxFrameManager::SavePerspective() for (pane_i = 0; pane_i < pane_count; ++pane_i) { wxPaneInfo& pane = m_panes.Item(pane_i); - - result += wxT("name="); - result += EscapeDelimiters(pane.name); - result += wxT(";"); - - result += wxT("caption="); - result += EscapeDelimiters(pane.caption); - result += wxT(";"); - - result += wxString::Format(wxT("state=%u;"), pane.state); - result += wxString::Format(wxT("dir=%d;"), pane.dock_direction); - result += wxString::Format(wxT("layer=%d;"), pane.dock_layer); - result += wxString::Format(wxT("row=%d;"), pane.dock_row); - result += wxString::Format(wxT("pos=%d;"), pane.dock_pos); - result += wxString::Format(wxT("prop=%d;"), pane.dock_proportion); - result += wxString::Format(wxT("bestw=%d;"), pane.best_size.x); - result += wxString::Format(wxT("besth=%d;"), pane.best_size.y); - result += wxString::Format(wxT("minw=%d;"), pane.min_size.x); - result += wxString::Format(wxT("minh=%d;"), pane.min_size.y); - result += wxString::Format(wxT("maxw=%d;"), pane.max_size.x); - result += wxString::Format(wxT("maxh=%d;"), pane.max_size.y); - result += wxString::Format(wxT("floatx=%d;"), pane.floating_pos.x); - result += wxString::Format(wxT("floaty=%d;"), pane.floating_pos.y); - result += wxString::Format(wxT("floatw=%d;"), pane.floating_size.x); - result += wxString::Format(wxT("floath=%d"), pane.floating_size.y); - result += wxT("|"); + result += SavePaneInfo(pane)+wxT("|"); } int dock_i, dock_count = m_docks.GetCount(); @@ -863,7 +1084,6 @@ bool wxFrameManager::LoadPerspective(const wxString& layout, bool update) if (part != wxT("layout1")) return false; - // mark all panes currently managed as docked and hidden int pane_i, pane_count = m_panes.GetCount(); for (pane_i = 0; pane_i < pane_count; ++pane_i) @@ -889,7 +1109,6 @@ bool wxFrameManager::LoadPerspective(const wxString& layout, bool update) if (pane_part.empty()) break; - if (pane_part.Left(9) == wxT("dock_size")) { wxString val_name = pane_part.BeforeFirst(wxT('=')); @@ -913,68 +1132,12 @@ bool wxFrameManager::LoadPerspective(const wxString& layout, bool update) continue; } - while (1) - { - wxString val_part = pane_part.BeforeFirst(wxT(';')); - pane_part = pane_part.AfterFirst(wxT(';')); - wxString val_name = val_part.BeforeFirst(wxT('=')); - wxString value = val_part.AfterFirst(wxT('=')); - val_name.MakeLower(); - val_name.Trim(true); - val_name.Trim(false); - value.Trim(true); - value.Trim(false); - - if (val_name.empty()) - break; - - if (val_name == wxT("name")) - pane.name = value; - else if (val_name == wxT("caption")) - pane.caption = value; - else if (val_name == wxT("state")) - pane.state = (unsigned int)wxAtoi(value.c_str()); - else if (val_name == wxT("dir")) - pane.dock_direction = wxAtoi(value.c_str()); - else if (val_name == wxT("layer")) - pane.dock_layer = wxAtoi(value.c_str()); - else if (val_name == wxT("row")) - pane.dock_row = wxAtoi(value.c_str()); - else if (val_name == wxT("pos")) - pane.dock_pos = wxAtoi(value.c_str()); - else if (val_name == wxT("prop")) - pane.dock_proportion = wxAtoi(value.c_str()); - else if (val_name == wxT("bestw")) - pane.best_size.x = wxAtoi(value.c_str()); - else if (val_name == wxT("besth")) - pane.best_size.y = wxAtoi(value.c_str()); - else if (val_name == wxT("minw")) - pane.min_size.x = wxAtoi(value.c_str()); - else if (val_name == wxT("minh")) - pane.min_size.y = wxAtoi(value.c_str()); - else if (val_name == wxT("maxw")) - pane.max_size.x = wxAtoi(value.c_str()); - else if (val_name == wxT("maxh")) - pane.max_size.y = wxAtoi(value.c_str()); - else if (val_name == wxT("floatx")) - pane.floating_pos.x = wxAtoi(value.c_str()); - else if (val_name == wxT("floaty")) - pane.floating_pos.y = wxAtoi(value.c_str()); - else if (val_name == wxT("floatw")) - pane.floating_size.x = wxAtoi(value.c_str()); - else if (val_name == wxT("floath")) - pane.floating_size.y = wxAtoi(value.c_str()); - else { - wxFAIL_MSG(wxT("Bad Perspective String")); - } - } + // Undo our escaping as LoadPaneInfo needs to take an unescaped + // name so it can be called by external callers + pane_part.Replace(wxT("\a"), wxT("|")); + pane_part.Replace(wxT("\b"), wxT(";")); - // replace escaped characters so we can - // split up the string easily - pane.name.Replace(wxT("\a"), wxT("|")); - pane.name.Replace(wxT("\b"), wxT(";")); - pane.caption.Replace(wxT("\a"), wxT("|")); - pane.caption.Replace(wxT("\b"), wxT(";")); + LoadPaneInfo(pane_part, pane); wxPaneInfo& p = GetPane(pane.name); if (!p.IsOk()) @@ -984,10 +1147,8 @@ bool wxFrameManager::LoadPerspective(const wxString& layout, bool update) return false; } - pane.window = p.window; - pane.frame = p.frame; - pane.buttons = p.buttons; - p = pane; + p.SafeSet(pane); + } if (update) @@ -996,7 +1157,6 @@ bool wxFrameManager::LoadPerspective(const wxString& layout, bool update) return true; } - void wxFrameManager::GetPanePositionsAndSizes(wxDockInfo& dock, wxArrayInt& positions, wxArrayInt& sizes) @@ -1787,7 +1947,9 @@ void wxFrameManager::Update() // reduce flicker p.window->SetSize(1,1); - p.frame->Show(false); + + if (p.frame->IsShown()) + p.frame->Show(false); // reparent to m_frame and destroy the pane p.window->Reparent(m_frame); @@ -1817,20 +1979,20 @@ void wxFrameManager::Update() this, p); +#if wxCHECK_VERSION(2,7,0) // on MSW and Mac, if the owner desires transparent dragging, and // the dragging is happening right now, then the floating // window should have this style by default if (m_action == actionDragFloatingPane && (m_flags & wxAUI_MGR_TRANSPARENT_DRAG)) - frame->SetTranslucency(150); + frame->SetTransparent(150); +#endif frame->SetPaneWindow(p); p.frame = frame; - if (p.IsShown()) - { + if (p.IsShown() && !frame->IsShown()) frame->Show(); - } } else { @@ -1844,12 +2006,14 @@ void wxFrameManager::Update() //p.frame->Move(p.floating_pos.x, p.floating_pos.y); } - p.frame->Show(p.IsShown()); + if (p.frame->IsShown() != p.IsShown()) + p.frame->Show(p.IsShown()); } } else { - p.window->Show(p.IsShown()); + if (p.window->IsShown() != p.IsShown()) + p.window->Show(p.IsShown()); } // if "active panes" are no longer allowed, clear @@ -2443,27 +2607,40 @@ bool wxFrameManager::DoDrop(wxDockInfoArray& docks, void wxFrameManager::OnHintFadeTimer(wxTimerEvent& WXUNUSED(event)) { - if (!m_hint_wnd || m_hint_fadeamt >= 50) + if (!m_hint_wnd || m_hint_fadeamt >= m_hint_fademax) { m_hint_fadetimer.Stop(); return; } - m_hint_fadeamt += 5; - m_hint_wnd->SetTranslucency(m_hint_fadeamt); + m_hint_fadeamt += 4; +#if wxCHECK_VERSION(2,7,0) + m_hint_wnd->SetTransparent(m_hint_fadeamt); +#else + if (m_hint_wnd->IsKindOf(CLASSINFO(wxPseudoTransparentFrame))) + ((wxPseudoTransparentFrame *)m_hint_wnd)->SetTransparent(m_hint_fadeamt); +#endif } void wxFrameManager::ShowHint(const wxRect& rect) { - if ((m_flags & wxAUI_MGR_TRANSPARENT_HINT) != 0 && m_hint_wnd) + if ((m_flags & wxAUI_MGR_TRANSPARENT_HINT) != 0 + && m_hint_wnd + // Finally, don't use a venetian blind effect if it's been specifically disabled + && !((m_hint_wnd->IsKindOf(CLASSINFO(wxPseudoTransparentFrame))) && + (m_flags & wxAUI_MGR_DISABLE_VENETIAN_BLINDS)) + ) { if (m_last_hint == rect) return; m_last_hint = rect; - int initial_fade = 50; - if (m_flags & wxAUI_MGR_TRANSPARENT_HINT_FADE) - initial_fade = 0; + m_hint_fadeamt = m_hint_fademax; + if ((m_flags & wxAUI_MGR_TRANSPARENT_HINT_FADE) + && !((m_hint_wnd->IsKindOf(CLASSINFO(wxPseudoTransparentFrame))) && + (m_flags & wxAUI_MGR_DISABLE_VENETIAN_BLINDS_FADE)) + ) + m_hint_fadeamt = 0; if (! m_hint_wnd->IsShown()) m_hint_wnd->Show(); @@ -2473,23 +2650,27 @@ void wxFrameManager::ShowHint(const wxRect& rect) if (m_action == actionDragFloatingPane && m_action_window) m_action_window->SetFocus(); - m_hint_wnd->SetTranslucency(initial_fade); +#if wxCHECK_VERSION(2,7,0) + m_hint_wnd->SetTransparent(m_hint_fadeamt); +#else + if (m_hint_wnd->IsKindOf(CLASSINFO(wxPseudoTransparentFrame))) + ((wxPseudoTransparentFrame *)m_hint_wnd)->SetTransparent(m_hint_fadeamt); +#endif m_hint_wnd->SetSize(rect); m_hint_wnd->Raise(); - - if (m_flags & wxAUI_MGR_TRANSPARENT_HINT_FADE) + + if (m_hint_fadeamt != m_hint_fademax) // Only fade if we need to { // start fade in timer - m_hint_fadeamt = 0; m_hint_fadetimer.SetOwner(this, 101); m_hint_fadetimer.Start(5); } } - else // Not using a translucent hint window... + else // Not using a transparent hint window... { - + if (m_last_hint != rect) { // remove the last hint rectangle @@ -2522,6 +2703,11 @@ void wxFrameManager::ShowHint(const wxRect& rect) } } + // As we can only hide the hint by redrawing the managed window, we + // need to clip the region to the managed window too or we get + // nasty redrawn problems. + clip.Intersect(m_frame->GetRect()); + screendc.SetClippingRegion(clip); wxBitmap stipple = wxPaneCreateStippleBitmap(); @@ -2541,7 +2727,14 @@ void wxFrameManager::HideHint() // hides a transparent window hint, if there is one if (m_hint_wnd) { - m_hint_wnd->SetTranslucency(0); + if (m_hint_wnd->IsShown()) + m_hint_wnd->Show(false); +#if wxCHECK_VERSION(2,7,0) + m_hint_wnd->SetTransparent(0); +#else + if (m_hint_wnd->IsKindOf(CLASSINFO(wxPseudoTransparentFrame))) + ((wxPseudoTransparentFrame *)m_hint_wnd)->SetTransparent(0); +#endif m_hint_fadetimer.Stop(); m_last_hint = wxRect(); return; @@ -2647,8 +2840,10 @@ void wxFrameManager::OnFloatingPaneMoveStart(wxWindow* wnd) wxPaneInfo& pane = GetPane(wnd); wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found")); +#if wxCHECK_VERSION(2,7,0) if (m_flags & wxAUI_MGR_TRANSPARENT_DRAG) - pane.frame->SetTranslucency(150); + pane.frame->SetTransparent(150); +#endif } void wxFrameManager::OnFloatingPaneMoving(wxWindow* wnd) @@ -2739,15 +2934,17 @@ void wxFrameManager::OnFloatingPaneMoved(wxWindow* wnd) // do the drop calculation DoDrop(m_docks, m_panes, pane, client_pt, action_offset); } - + // if the pane is still floating, update it's floating // position (that we store) if (pane.IsFloating()) { pane.floating_pos = pane.frame->GetPosition(); +#if wxCHECK_VERSION(2,7,0) if (m_flags & wxAUI_MGR_TRANSPARENT_DRAG) - pane.frame->SetTranslucency(255); + pane.frame->SetTransparent(255); +#endif } Update(); @@ -2787,7 +2984,8 @@ void wxFrameManager::OnFloatingPaneClosed(wxWindow* wnd, wxCloseEvent& evt) { // reparent the pane window back to us and // prepare the frame window for destruction - pane.window->Show(false); + if (pane.window->IsShown()) + pane.window->Show(false); pane.window->Reparent(m_frame); pane.frame = NULL; pane.Hide(); @@ -2815,7 +3013,7 @@ void wxFrameManager::OnFloatingPaneActivated(wxWindow* wnd) void wxFrameManager::OnRender(wxFrameManagerEvent& evt) { wxDC* dc = evt.GetDC(); - + #ifdef __WXMAC__ dc->Clear() ; #endif @@ -3502,6 +3700,8 @@ void wxFrameManager::OnChildFocus(wxChildFocusEvent& event) m_frame->Refresh(); } } + + event.Skip(); }