X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/05c9ccbe622515f0c32c996a95e86a316b13a59b..adf2eb2d343159326a68ba1a9b1a76f60f30d937:/src/mgl/app.cpp diff --git a/src/mgl/app.cpp b/src/mgl/app.cpp index 9112462198..e81251b5e7 100644 --- a/src/mgl/app.cpp +++ b/src/mgl/app.cpp @@ -3,7 +3,7 @@ // Author: Vaclav Slavik // based on GTK and MSW implementations // Id: $Id$ -// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) +// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -27,7 +27,6 @@ #include "wx/dialog.h" #include "wx/log.h" #include "wx/intl.h" - #include "wx/resource.h" #endif #include "wx/app.h" @@ -91,7 +90,7 @@ bool wxApp::Yield(bool onlyIfNeeded) while (wxEventLoop::GetActive()->Pending()) wxEventLoop::GetActive()->Dispatch(); } - + /* it's necessary to call ProcessIdle() to update the frames sizes which might have been changed (it also will update other things set from OnUpdateUI() which is a nice (and desired) side effect) */ @@ -116,7 +115,7 @@ void wxWakeUpIdle() wxMutexGuiEnter(); #endif - while (wxTheApp->ProcessIdle()) {} + while (wxTheApp->ProcessIdle()) {} #if wxUSE_THREADS if (!wxThread::IsMain()) @@ -139,12 +138,16 @@ class wxRootWindow : public wxWindow ~wxRootWindow() { // we don't want to delete MGL_WM's rootWnd - m_wnd = NULL; + m_wnd = NULL; } - virtual bool AcceptsFocus() { return FALSE; } + virtual bool AcceptsFocus() const { return FALSE; } + + DECLARE_DYNAMIC_CLASS(wxRootWindow) }; +IMPLEMENT_DYNAMIC_CLASS(wxRootWindow, wxWindow) + static wxRootWindow *gs_rootWindow = NULL; //----------------------------------------------------------------------------- @@ -155,18 +158,18 @@ static bool wxCreateMGL_WM(const wxDisplayModeInfo& displayMode) { int mode; int refresh = MGL_DEFAULT_REFRESH; - + #if wxUSE_SYSTEM_OPTIONS if ( wxSystemOptions::HasOption(wxT("mgl.screen-refresh")) ) refresh = wxSystemOptions::GetOptionInt(wxT("mgl.screen-refresh")); #endif - - mode = MGL_findMode(displayMode.GetWidth(), - displayMode.GetHeight(), + + mode = MGL_findMode(displayMode.GetWidth(), + displayMode.GetHeight(), displayMode.GetDepth()); if ( mode == -1 ) { - wxLogError(_("Mode %ix%i-%i not available."), + wxLogError(_("Mode %ix%i-%i not available."), displayMode.GetWidth(), displayMode.GetHeight(), displayMode.GetDepth()); @@ -179,7 +182,7 @@ static bool wxCreateMGL_WM(const wxDisplayModeInfo& displayMode) g_displayDC = NULL; return FALSE; } - + g_winMng = MGL_wmCreate(g_displayDC->getDC()); if (!g_winMng) return FALSE; @@ -220,6 +223,20 @@ wxApp::~wxApp() { } +wxDisplayModeInfo wxGetDefaultDisplayMode() +{ + wxString mode; + unsigned w, h, bpp; + + if ( !wxGetEnv(wxT("WXMODE"), &mode) || + (wxSscanf(mode.c_str(), _T("%ux%u-%u"), &w, &h, &bpp) != 3) ) + { + w = 640, h = 480, bpp = 16; + } + + return wxDisplayModeInfo(w, h, bpp); +} + bool wxApp::SetDisplayMode(const wxDisplayModeInfo& mode) { if ( !mode.IsOk() ) @@ -251,8 +268,9 @@ bool wxApp::OnInitGui() #ifdef __WXDEBUG__ // MGL redirects stdout and stderr to physical console, so lets redirect // it to file. Do it only when WXDEBUG environment variable is set - if ( wxGetEnv(wxT("WXDEBUG"), NULL) ) - freopen("output.err", "wt", stderr); + wxString redirect; + if ( wxGetEnv(wxT("WXSTDERR"), &redirect) ) + freopen(redirect.mb_str(), "wt", stderr); #endif wxLog *oldLog = wxLog::SetActiveTarget(new wxLogGui); @@ -391,14 +409,13 @@ void wxApp::DeletePendingObjects() bool wxApp::Initialize() { if ( MGL_init(".", NULL) == 0 ) + { + wxLogError(_("Cannot initialize SciTech MGL!")); return FALSE; - - wxBuffer = new wxChar[BUFSIZ + 512]; + } wxClassInfo::InitializeClasses(); - wxSystemSettings::Init(); - #if wxUSE_INTL wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding()); #endif @@ -412,28 +429,19 @@ bool wxApp::Initialize() wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING); wxTheColourDatabase->Initialize(); - + // Can't do this in wxModule, because fonts are needed by stock lists wxTheFontsManager = new wxFontsManager; wxInitializeStockLists(); wxInitializeStockObjects(); -#if wxUSE_WX_RESOURCES - wxInitializeResourceSystem(); -#endif - wxModule::RegisterModules(); if (!wxModule::InitializeModules()) return FALSE; return TRUE; } -wxIcon wxApp::GetStdIcon(int which) const -{ - return wxTheme::Get()->GetRenderer()->GetStdIcon(which); -} - void wxApp::CleanUp() { #if wxUSE_LOG @@ -449,10 +457,6 @@ void wxApp::CleanUp() wxModule::CleanUpModules(); -#if wxUSE_WX_RESOURCES - wxCleanUpResourceSystem(); -#endif - if (wxTheColourDatabase) delete wxTheColourDatabase; @@ -461,13 +465,10 @@ void wxApp::CleanUp() wxDeleteStockObjects(); wxDeleteStockLists(); - // Can't do this in wxModule, because fonts are needed by stock lists - delete wxTheFontsManager; - wxTheFontsManager = (wxFontsManager*) NULL; - delete wxTheApp; wxTheApp = (wxApp*) NULL; + // GL: I'm annoyed ... I don't know where to put this and I don't want to // create a module for that as it's part of the core. #if wxUSE_THREADS @@ -475,12 +476,14 @@ void wxApp::CleanUp() delete wxPendingEventsLocker; #endif - wxSystemSettings::Done(); - - delete[] wxBuffer; - wxClassInfo::CleanUpClasses(); + // Can't do this in wxModule, because fonts are needed by stock lists + // (do it after deleting wxTheApp and cleaning modules up, since somebody + // may be deleting fonts that lately) + delete wxTheFontsManager; + wxTheFontsManager = (wxFontsManager*) NULL; + // check for memory leaks #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT if (wxDebugContext::CountObjectsLeft(TRUE) > 0) @@ -526,6 +529,12 @@ void wxEntryCleanup() int wxEntry(int argc, char *argv[]) { +#ifdef __DJGPP__ + // VS: disable long filenames under DJGPP as the very first thing, + // since SciTech MGL doesn't like them much... + wxSetEnv(wxT("LFN"), wxT("N")); +#endif + #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT // This seems to be necessary since there are 'rogue' // objects present at this point (perhaps global objects?)