X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/05adb9d2fdc40d8620730be490bf406b8e367cf8..5836c9080be6e3748580755dc9bd371e17e1018c:/include/wx/mac/uma.h?ds=sidebyside diff --git a/include/wx/mac/uma.h b/include/wx/mac/uma.h index ddaba6ed30..7a6695a7d6 100644 --- a/include/wx/mac/uma.h +++ b/include/wx/mac/uma.h @@ -6,27 +6,16 @@ // Created: 03/02/99 // RCS-ID: $Id: // Copyright: (c) Stefan Csomor -// Licence: LGPL licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef H_UMA #define H_UMA -// define this to be 1 if you have the 8.6 libs (weak linked) - -#define UMA_USE_8_6 0 - -#if __POWERPC__ -#define UMA_USE_APPEARANCE 1 -#define UMA_USE_WINDOWMGR 1 -#else -#define UMA_USE_APPEARANCE 0 -#define UMA_USE_WINDOWMGR 0 -#endif - -#if !UMA_USE_8_6 && UMA_USE_WINDOWMGR -#undef UMA_USE_WINDOWMGR -#define UMA_USE_WINDOWMGR 0 +#if defined(__POWERPC__) + #if defined(__DARWIN__) + #include + #endif #endif #if !TARGET_CARBON @@ -35,8 +24,11 @@ #endif void UMAInitToolbox( UInt16 inMoreMastersCalls) ; +void UMACleanupToolbox() ; bool UMAHasAppearance() ; long UMAGetAppearanceVersion() ; +bool UMAHasWindowManager() ; +long UMAGetWindowManagerAttr() ; // process manager @@ -53,24 +45,29 @@ void UMAAppendSubMenuItem( MenuRef menu , StringPtr label , SInt16 submenuid ) void UMAInsertSubMenuItem( MenuRef menu , StringPtr label , MenuItemIndex item , SInt16 submenuid ) ; void UMAAppendMenuItem( MenuRef menu , StringPtr label , SInt16 key= 0, UInt8 modifiers = 0 ) ; void UMAInsertMenuItem( MenuRef menu , StringPtr label , MenuItemIndex item , SInt16 key = 0 , UInt8 modifiers = 0 ) ; -void UMASetMenuItemText( MenuRef menu , MenuItemIndex item , StringPtr label ) ; +// void UMASetMenuItemText( MenuRef menu , MenuItemIndex item , StringPtr label ) ; -MenuRef UMANewMenu( SInt16 menuid , StringPtr label ) ; -void UMADisposeMenu( MenuRef menu ) ; +// MenuRef ::NewMenu( SInt16 menuid , StringPtr label ) ; +// void UMADisposeMenu( MenuRef menu ) ; // handling the menubar -void UMADeleteMenu( SInt16 menuId ) ; -void UMAInsertMenu( MenuRef insertMenu , SInt16 afterId ) ; -void UMADrawMenuBar() ; +// void UMADeleteMenu( SInt16 menuId ) ; +// void UMAInsertMenu( MenuRef insertMenu , SInt16 afterId ) ; +// void UMADrawMenuBar() ; // quickdraw void UMAShowWatchCursor() ; void UMAShowArrowCursor() ; -void UMAPrOpen() ; -void UMAPrClose() ; +#if TARGET_CARBON && PM_USE_SESSION_APIS +OSStatus UMAPrOpen(PMPrintSession *macPrintSession) ; +OSStatus UMAPrClose(PMPrintSession *macPrintSession) ; +#else +OSStatus UMAPrOpen() ; +OSStatus UMAPrClose() ; +#endif // window manager @@ -80,29 +77,32 @@ void UMASetWTitleC( WindowRef inWindowRef , const char *title ) ; void UMAGetWTitleC( WindowRef inWindowRef , char *title ) ; void UMADrawGrowIcon( WindowRef inWindowRef ) ; -void UMAShowWindow( WindowRef inWindowRef ) ; -void UMAHideWindow( WindowRef inWindowRef ) ; +//void UMAShowWindow( WindowRef inWindowRef ) ; +//void UMAHideWindow( WindowRef inWindowRef ) ; void UMAShowHide( WindowRef inWindowRef , Boolean show) ; -void UMASelectWindow( WindowRef inWindowRef ) ; -void UMABringToFront( WindowRef inWindowRef ) ; -void UMASendBehind( WindowRef inWindowRef , WindowRef behindWindow ) ; -void UMACloseWindow(WindowRef inWindowRef) ; +//void UMASelectWindow( WindowRef inWindowRef ) ; +//void UMABringToFront( WindowRef inWindowRef ) ; +//void UMASendBehind( WindowRef inWindowRef , WindowRef behindWindow ) ; +// void UMACloseWindow(WindowRef inWindowRef) ; // appearance manager void UMADrawControl( ControlHandle inControl ) ; +void UMAEnableControl( ControlHandle inControl ) ; +void UMADisableControl( ControlHandle inControl ) ; void UMAActivateControl( ControlHandle inControl ) ; void UMADeactivateControl( ControlHandle inControl ) ; -void UMAApplyThemeBackground (ThemeBackgroundKind inKind, - const Rect * bounds, - ThemeDrawState inState, - SInt16 inDepth, - Boolean inColorDev); -void UMASetThemeWindowBackground (WindowRef inWindow, - ThemeBrush inBrush, - Boolean inUpdate) ; -ControlHandle UMANewControl(WindowPtr owningWindow, +//void UMAApplyThemeBackground (ThemeBackgroundKind inKind, +// const Rect * bounds, +// ThemeDrawState inState, +// SInt16 inDepth, +// Boolean inColorDev); +//void UMASetThemeWindowBackground (WindowRef inWindow, +// ThemeBrush inBrush, +// Boolean inUpdate) ; +/* +ControlHandle ::NewControl(WindowPtr owningWindow, const Rect * boundsRect, ConstStr255Param controlTitle, Boolean initiallyVisible, @@ -111,36 +111,37 @@ ControlHandle UMANewControl(WindowPtr owningWindow, SInt16 maximumValue, SInt16 procID, SInt32 controlReference) ; -void UMADisposeControl (ControlHandle theControl) ; -void UMAHiliteControl (ControlHandle theControl, - ControlPartCode hiliteState) ; +*/ +//void UMADisposeControl (ControlHandle theControl) ; +//void UMAHiliteControl (ControlHandle theControl, +// ControlPartCode hiliteState) ; void UMAShowControl (ControlHandle theControl) ; -void UMAHideControl (ControlHandle theControl); -void UMASetControlVisibility (ControlHandle inControl, - Boolean inIsVisible, - Boolean inDoDraw); +//void UMAHideControl (ControlHandle theControl); +//void UMASetControlVisibility (ControlHandle inControl, +// Boolean inIsVisible, +// Boolean inDoDraw); -bool UMAIsControlActive (ControlHandle inControl); -bool UMAIsControlVisible (ControlHandle inControl); +//bool UMAIsControlActive (ControlHandle inControl); +//bool UMAIsControlVisible (ControlHandle inControl); void UMAActivateControl (ControlHandle inControl); void UMADeactivateControl (ControlHandle inControl); -OSErr UMAGetBestControlRect (ControlHandle inControl, - Rect * outRect, - SInt16 * outBaseLineOffset); -OSErr UMASetControlFontStyle (ControlHandle inControl, - const ControlFontStyleRec * inStyle) ; +//OSErr UMAGetBestControlRect (ControlHandle inControl, +// Rect * outRect, +// SInt16 * outBaseLineOffset); +//OSErr UMASetControlFontStyle (ControlHandle inControl, +// const ControlFontStyleRec * inStyle) ; void UMAMoveControl( ControlHandle inControl , short x , short y ) ; void UMASizeControl( ControlHandle inControl , short x , short y ) ; // control hierarchy -OSErr UMACreateRootControl (WindowPtr inWindow, - ControlHandle * outControl) ; +//OSErr UMACreateRootControl (WindowPtr inWindow, +// ControlHandle * outControl) ; -OSErr UMAEmbedControl (ControlHandle inControl, - ControlHandle inContainer); +//OSErr UMAEmbedControl (ControlHandle inControl, +// ControlHandle inContainer); // keyboard focus OSErr UMASetKeyboardFocus (WindowPtr inWindow, @@ -150,35 +151,35 @@ OSErr UMASetKeyboardFocus (WindowPtr inWindow, // events -ControlPartCode UMAHandleControlClick (ControlHandle inControl, - Point inWhere, - SInt16 inModifiers, - ControlActionUPP inAction) ; -SInt16 UMAHandleControlKey (ControlHandle inControl, - SInt16 inKeyCode, - SInt16 inCharCode, - SInt16 inModifiers); +//ControlPartCode UMAHandleControlClick (ControlHandle inControl, +// Point inWhere, +// SInt16 inModifiers, +// ControlActionUPP inAction) ; +//SInt16 UMAHandleControlKey (ControlHandle inControl, +// SInt16 inKeyCode, +// SInt16 inCharCode, +// SInt16 inModifiers); -void UMAIdleControls (WindowPtr inWindow) ; +//void UMAIdleControls (WindowPtr inWindow) ; void UMAUpdateControls( WindowPtr inWindow , RgnHandle inRgn ) ; OSErr UMAGetRootControl( WindowPtr inWindow , ControlHandle *outControl ) ; // handling control data - -OSErr UMASetControlData (ControlHandle inControl, +/* +OSErr ::SetControlData (ControlHandle inControl, ControlPartCode inPart, ResType inTagName, Size inSize, Ptr inData) ; -OSErr UMAGetControlData (ControlHandle inControl, +OSErr ::GetControlData (ControlHandle inControl, ControlPartCode inPart, ResType inTagName, Size inBufferSize, Ptr outBuffer, Size * outActualSize) ; -OSErr UMAGetControlDataSize (ControlHandle inControl, +OSErr ::GetControlDataSize (ControlHandle inControl, ControlPartCode inPart, ResType inTagName, Size * outMaxSize); @@ -207,12 +208,13 @@ WindowRef UMAFrontWindow() ; WindowRef UMAFrontNonFloatingWindow() ; // floaters support - +*/ bool UMAIsWindowFloating( WindowRef inWindow ) ; bool UMAIsWindowModal( WindowRef inWindow ) ; +/* WindowRef UMAGetActiveWindow() ; WindowRef UMAGetActiveNonFloatingWindow() ; - +*/ void UMAHighlightAndActivateWindow( WindowRef inWindowRef , bool inActivate ) ; #if !TARGET_CARBON @@ -226,14 +228,30 @@ void UMAHighlightAndActivateWindow( WindowRef inWindowRef , bool inActivate ) ; #define GetPortVisibleRegion( p, r ) CopyRgn( p->visRgn , r ) #define GetQDGlobalsWhite( a ) (&((*a) = qd.white)) #define GetQDGlobalsBlack( a ) (&((*a) = qd.black)) -#define GetQDGlobalsScreenBits( a ) (*a) = qd.screenBits +#define GetQDGlobalsScreenBits( a ) ((*a) = qd.screenBits) #define GetQDGlobalsArrow( a ) (&((*a) = qd.arrow)) -#define GetControlBounds( c , b ) ((*b) = (**c).contrlRect ) +#define GetControlBounds( c , b ) &((*b) = (**c).contrlRect ) #define GetPortBitMapForCopyBits( p ) ((BitMap*) &(((CGrafPtr)p)->portPixMap )) -#endif +#define GetControlOwner( control ) ((**control).contrlOwner) +#define InvalWindowRgn( window , rgn ) InvalRgn( rgn ) +#define GetPortPenMode( p ) (p->pnMode) +#define SetPortPenMode( p , mode ) (p->pnMode = mode ) +#define ClearCurrentScrap() ZeroScrap() ; +// control manager + +#define GetControlReference( control ) ((**control).contrlRfCon) + +// list manager +#define SetListSelectionFlags( list , options ) (**list).selFlags = options +#define GetListRefCon( list ) (**list).refCon + +#endif +#if TARGET_CARBON +#define GetWindowUpdateRgn( inWindow , updateRgn ) GetWindowRegion( inWindow , kWindowUpdateRgn, updateRgn ) +#endif // Appearance Drawing OSStatus UMADrawThemePlacard( const Rect *inRect , ThemeDrawState inState ) ; -#endif \ No newline at end of file +#endif