X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/054d497f280187c599a6826d950090f72dccdc41..cb6827a8c645a883a2d2a7b117a50609d706ccce:/src/msw/app.cpp diff --git a/src/msw/app.cpp b/src/msw/app.cpp index 70913744d6..cbf871abde 100644 --- a/src/msw/app.cpp +++ b/src/msw/app.cpp @@ -34,6 +34,7 @@ #include "wx/dialog.h" #include "wx/msgdlg.h" #include "wx/intl.h" + #include "wx/dynarray.h" #endif #include "wx/msw/private.h" @@ -59,44 +60,18 @@ // if you don't do the same for the Ole calls further down. // Also, OLE is used not just for drag and drop (it's used by automatn.cpp). // #if wxUSE_DRAG_AND_DROP -#if !defined(__GNUWIN32__) && !defined(__SC__) -#include +#if !defined(__GNUWIN32__) && !defined(__SC__) && !defined(__SALFORDC__) + #include #endif -// #endif #include #include -#if defined(__WIN95__) && !defined(__GNUWIN32__) +#if (defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__) #include #endif -// use debug CRT functions for memory leak detections in VC++ if we're not -// using wxWindows own methods -#if defined(__WXDEBUG__) && defined(_MSC_VER) && !wxUSE_GLOBAL_MEMORY_OPERATORS && !defined(__NO_VC_CRTDBG__) - #define wxUSE_VC_CRTDBG -#else - #undef wxUSE_VC_CRTDBG -#endif - -#ifdef wxUSE_VC_CRTDBG - // VC++ uses this macro as debug/release mode indicator - #ifndef _DEBUG - #define _DEBUG - #endif - - /* Need to undef new if including crtdbg.h */ - #ifdef new - #undef new - #endif - - #include - - #if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS - #define new new(__FILE__,__LINE__) - #endif - -#endif +#include "wx/msw/msvcrt.h" extern char *wxBuffer; extern char *wxOsVersion; @@ -116,15 +91,15 @@ char wxMDIChildFrameClassName[] = "wxMDIChildFrameClass"; char wxPanelClassName[] = "wxPanelClass"; char wxCanvasClassName[] = "wxCanvasClass"; -HICON wxSTD_FRAME_ICON = NULL; -HICON wxSTD_MDICHILDFRAME_ICON = NULL; -HICON wxSTD_MDIPARENTFRAME_ICON = NULL; +HICON wxSTD_FRAME_ICON = (HICON) NULL; +HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL; +HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL; -HICON wxDEFAULT_FRAME_ICON = NULL; -HICON wxDEFAULT_MDICHILDFRAME_ICON = NULL; -HICON wxDEFAULT_MDIPARENTFRAME_ICON = NULL; +HICON wxDEFAULT_FRAME_ICON = (HICON) NULL; +HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL; +HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL; -HBRUSH wxDisableButtonBrush = 0; +HBRUSH wxDisableButtonBrush = (HBRUSH) 0; LRESULT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM); @@ -140,8 +115,14 @@ LRESULT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM); long wxApp::sm_lastMessageTime = 0; -#ifdef __WIN95__ - static HINSTANCE gs_hRichEdit = NULL; +#if defined(__WIN95__) && !defined(__TWIN32__) +#define wxUSE_RICHEDIT 1 +#else +#define wxUSE_RICHEDIT 0 +#endif + +#if wxUSE_RICHEDIT + static HINSTANCE gs_hRichEdit = (HINSTANCE) NULL; #endif //// Initialize @@ -156,13 +137,6 @@ bool wxApp::Initialize() wxBuffer = new char[1500]; -#ifdef wxUSE_VC_CRTDBG - // do check for memory leaks on program exit - // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free - // deallocated memory which may be used to simulate low-memory condition) - _CrtSetDbgFlag(_CrtSetDbgFlag(_CRTDBG_REPORT_FLAG) | _CRTDBG_LEAK_CHECK_DF); -#endif // debug build under MS VC++ - wxClassInfo::InitializeClasses(); #if wxUSE_RESOURCES @@ -183,23 +157,27 @@ bool wxApp::Initialize() #if defined(__WIN95__) InitCommonControls(); + +#if wxUSE_RICHEDIT gs_hRichEdit = LoadLibrary("RICHED32.DLL"); - if (gs_hRichEdit == NULL) + if (gs_hRichEdit == (HINSTANCE) NULL) { wxMessageBox("Could not initialise Rich Edit DLL"); } +#endif + #endif int iMsg = 96; - + // for OLE, enlarge message queue to be as large as possible while (!SetMessageQueue(iMsg) && (iMsg -= 8)); /* DWORD dwOleVer; dwOleVer = CoBuildVersion(); - + // check the OLE library version if (rmm != HIWORD(dwOleVer)) { @@ -208,13 +186,13 @@ bool wxApp::Initialize() } */ -#if !defined(__GNUWIN32__) && !defined(__SC__) +#if !defined(__GNUWIN32__) && !defined(__SC__) && !defined(__SALFORDC__) // we need to initialize OLE library if ( FAILED(::OleInitialize(NULL)) ) wxFatalError(_("Cannot initialize OLE")); #endif -#if CTL3D +#if wxUSE_CTL3D if (!Ctl3dRegister(wxhInstance)) wxFatalError("Cannot register CTL3D"); @@ -247,10 +225,9 @@ bool wxApp::Initialize() wxWinHandleList = new wxList(wxKEY_INTEGER); - // This is to foil optimizations in Visual C++ that - // throw out dummy.obj. -// #if (_MSC_VER >= 800) && !defined(WXMAKINGDLL) -#if defined(_MSC_VER) && defined(__WIN16__) && !defined(WXMAKINGDLL) + // This is to foil optimizations in Visual C++ that throw out dummy.obj. + // PLEASE DO NOT ALTER THIS. +#if defined(__VISUALC__) && !defined(WXMAKINGDLL) extern char wxDummyChar; if (wxDummyChar) wxDummyChar++; #endif @@ -276,8 +253,8 @@ bool wxApp::RegisterWindowClasses() wndclass.cbClsExtra = 0; wndclass.cbWndExtra = sizeof( DWORD ); // was 4 wndclass.hInstance = wxhInstance; - wndclass.hIcon = NULL; // wxSTD_FRAME_ICON; - wndclass.hCursor = LoadCursor( NULL, IDC_ARROW ); + wndclass.hIcon = (HICON) NULL; // wxSTD_FRAME_ICON; + wndclass.hCursor = LoadCursor( (HINSTANCE) NULL, IDC_ARROW ); wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE+1) ; // wndclass.hbrBackground = GetStockObject( WHITE_BRUSH ); wndclass.lpszMenuName = NULL; @@ -300,10 +277,10 @@ bool wxApp::RegisterWindowClasses() wndclass1.cbClsExtra = 0; wndclass1.cbWndExtra = sizeof( DWORD ); // was 4 wndclass1.hInstance = wxhInstance; - wndclass1.hIcon = NULL; // wxSTD_MDIPARENTFRAME_ICON; - wndclass1.hCursor = LoadCursor( NULL, IDC_ARROW ); + wndclass1.hIcon = (HICON) NULL; // wxSTD_MDIPARENTFRAME_ICON; + wndclass1.hCursor = LoadCursor( (HINSTANCE) NULL, IDC_ARROW ); // wndclass1.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE+1) ; - wndclass1.hbrBackground = NULL; + wndclass1.hbrBackground = (HBRUSH) NULL; wndclass1.lpszMenuName = NULL; wndclass1.lpszClassName = wxMDIFrameClassName; @@ -322,8 +299,8 @@ bool wxApp::RegisterWindowClasses() wndclass4.cbClsExtra = 0; wndclass4.cbWndExtra = sizeof( DWORD ); // was 4 wndclass4.hInstance = wxhInstance; - wndclass4.hIcon = NULL; // wxSTD_MDICHILDFRAME_ICON; - wndclass4.hCursor = LoadCursor( NULL, IDC_ARROW ); + wndclass4.hIcon = (HICON) NULL; // wxSTD_MDICHILDFRAME_ICON; + wndclass4.hCursor = LoadCursor( (HINSTANCE) NULL, IDC_ARROW ); // TODO: perhaps this should be NULL so that Windows doesn't // paint the background itself (would OnEraseBackground duplicate // this?) @@ -349,8 +326,8 @@ bool wxApp::RegisterWindowClasses() wndclass2.cbClsExtra = 0; wndclass2.cbWndExtra = sizeof( DWORD ); // was 4 wndclass2.hInstance = wxhInstance; - wndclass2.hIcon = NULL; - wndclass2.hCursor = NULL; + wndclass2.hIcon = (HICON) NULL; + wndclass2.hCursor = (HCURSOR) NULL; // wndclass2.hbrBackground = (HBRUSH)(COLOR_BTNFACE+1) ; wndclass2.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH ); wndclass2.lpszMenuName = NULL; @@ -374,10 +351,10 @@ bool wxApp::RegisterWindowClasses() wndclass3.cbClsExtra = 0; wndclass3.cbWndExtra = sizeof( DWORD ); // was 4 wndclass3.hInstance = wxhInstance; - wndclass3.hIcon = NULL; - wndclass3.hCursor = NULL; + wndclass3.hIcon = (HICON) NULL; + wndclass3.hCursor = (HCURSOR) NULL; // wndclass3.hbrBackground = (HBRUSH)(COLOR_WINDOW+1) ; - wndclass3.hbrBackground = NULL; + wndclass3.hbrBackground = (HBRUSH) NULL; wndclass3.lpszMenuName = NULL; wndclass3.lpszClassName = wxCanvasClassName; if (!RegisterClass( &wndclass3)) @@ -468,6 +445,15 @@ void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine) void wxApp::CleanUp() { //// COMMON CLEANUP + + // flush the logged messages if any + wxLog *pLog = wxLog::GetActiveTarget(); + if ( pLog != NULL && pLog->HasPendingMessages() ) + pLog->Flush(); + + // One last chance for pending objects to be cleaned up + wxTheApp->DeletePendingObjects(); + wxModule::CleanUpModules(); #if wxUSE_WX_RESOURCES @@ -501,10 +487,14 @@ void wxApp::CleanUp() wxSetKeyboardHook(FALSE); #ifdef __WIN95__ - if (gs_hRichEdit != NULL) + +#if wxUSE_RICHEDIT + if (gs_hRichEdit != (HINSTANCE) NULL) FreeLibrary(gs_hRichEdit); #endif +#endif + #if wxUSE_PENWINDOWS wxCleanUpPenWin(); #endif @@ -526,11 +516,11 @@ void wxApp::CleanUp() if ( wxDisableButtonBrush ) ::DeleteObject( wxDisableButtonBrush ) ; -#if !defined(__GNUWIN32__) && !defined(__SC__) +#if !defined(__GNUWIN32__) && !defined(__SC__) && !defined(__SALFORDC__) ::OleUninitialize(); #endif -#if CTL3D +#if wxUSE_CTL3D Ctl3dUnregister(wxhInstance); #endif @@ -563,6 +553,11 @@ void wxApp::CleanUp() #if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL)) +// temporarily disable this warning +#ifdef __VISUALC__ + #pragma warning(disable: 4715) // not all control paths return a value +#endif // Visual C++ + //// Main wxWindows entry point int wxEntry(WXHINSTANCE hInstance, WXHINSTANCE WXUNUSED(hPrevInstance), @@ -570,8 +565,21 @@ int wxEntry(WXHINSTANCE hInstance, int nCmdShow, bool enterLoop) { -#if !defined(__WXDEBUG__) && !defined(__BORLANDC__) && !defined(__WATCOMC__) // take everything into a try-except block in release build - try { + // do check for memory leaks on program exit + // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free + // deallocated memory which may be used to simulate low-memory condition) + wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF); + + // take everything into a try-except block in release build + // FIXME other compilers must support Win32 SEH (structured exception + // handling) too, just find the appropriate keyword in their docs! + // Please note that it's _not_ the same as C++ exceptions! +#if !defined(__WXDEBUG__) && defined(__VISUALC__) + #define CATCH_PROGRAM_EXCEPTIONS + + __try { +#else + #undef CATCH_PROGRAM_EXCEPTIONS #endif wxhInstance = (HINSTANCE) hInstance; @@ -609,6 +617,9 @@ int wxEntry(WXHINSTANCE hInstance, { retValue = wxTheApp->OnRun(); } + else + // We want to initialize, but not run or exit immediately. + return 1; } //else: app initialization failed, so we skipped OnRun() @@ -631,29 +642,30 @@ int wxEntry(WXHINSTANCE hInstance, wxTheApp->OnExit(); - // flush the logged messages if any - wxLog *pLog = wxLog::GetActiveTarget(); - if ( pLog != NULL && pLog->HasPendingMessages() ) - pLog->Flush(); - - wxApp::CleanUp(); return retValue; -#if !defined(__WXDEBUG__) && !defined(__BORLANDC__) && !defined(__WATCOMC__) // catch exceptions only in release build + +#ifdef CATCH_PROGRAM_EXCEPTIONS } - except ( EXCEPTION_EXECUTE_HANDLER ) { + __except ( EXCEPTION_EXECUTE_HANDLER ) { /* if ( wxTheApp ) wxTheApp->OnFatalException(); */ ::ExitProcess(3); // the same exit code as abort() - return 0; + + // NOTREACHED } -#endif //debug +#endif // CATCH_PROGRAM_EXCEPTIONS } +// restore warning state +#ifdef __VISUALC__ + #pragma warning(default: 4715) // not all control paths return a value +#endif // Visual C++ + #else /* _WINDLL */ //// Entry point for DLLs @@ -756,7 +768,7 @@ bool wxApp::DoMessage() { // got WM_QUIT m_keepGoing = FALSE; - + return FALSE; } else if ( rc == -1 ) @@ -780,7 +792,13 @@ bool wxApp::DoMessage() { s_hadGuiLock = FALSE; - s_aSavedMessages.Add(s_currentMsg); + // leave out WM_COMMAND messages: too dangerous, sometimes + // the message will be processed twice + if ( !wxIsWaitingForThread() || + s_currentMsg.message != WM_COMMAND ) + { + s_aSavedMessages.Add(s_currentMsg); + } return TRUE; } @@ -897,7 +915,7 @@ bool wxApp::ProcessMessage(WXMSG *Msg) // Try translations first; find the youngest window with // a translation table. - for (hWnd = msg->hwnd; hWnd != NULL; hWnd = ::GetParent(hWnd)) + for (hWnd = msg->hwnd; hWnd != (HWND) NULL; hWnd = ::GetParent(hWnd)) { wxWindow *wnd = wxFindWinFromHandle((WXHWND) hWnd); if (wnd) @@ -908,7 +926,7 @@ bool wxApp::ProcessMessage(WXMSG *Msg) } // Anyone for a non-translation message? Try youngest descendants first. - for (hWnd = msg->hwnd; hWnd != NULL; hWnd = ::GetParent(hWnd)) + for (hWnd = msg->hwnd; hWnd != (HWND) NULL; hWnd = ::GetParent(hWnd)) { wxWindow *wnd = wxFindWinFromHandle((WXHWND) hWnd); if (wnd) @@ -1008,7 +1026,7 @@ void wxApp::DeletePendingObjects() } } -void wxApp::OnEndSession(wxCloseEvent& event) +void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event)) { if (GetTopWindow()) GetTopWindow()->Close(TRUE); @@ -1111,6 +1129,6 @@ HINSTANCE wxGetInstance() // For some reason, with MSVC++ 1.5, WinMain isn't linked in properly // if in a separate file. So include it here to ensure it's linked. -#if (defined(_MSC_VER) && !defined(__WIN32__)) || defined(__GNUWIN32__) +#if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__)) #include "main.cpp" #endif