X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0510b4bbee2973813458c4a20379e1f24bc605d6..235a997f9aea9d80774e296d314682e99e0c46f1:/include/wx/spinbutt.h diff --git a/include/wx/spinbutt.h b/include/wx/spinbutt.h index e2c4fd53d6..899bacea15 100644 --- a/include/wx/spinbutt.h +++ b/include/wx/spinbutt.h @@ -22,8 +22,9 @@ #include "wx/control.h" #include "wx/event.h" +#include "wx/range.h" -#define wxSPIN_BUTTON_NAME _T("wxSpinButton") +#define wxSPIN_BUTTON_NAME wxT("wxSpinButton") // ---------------------------------------------------------------------------- // The wxSpinButton is like a small scrollbar than is often placed next @@ -36,38 +37,38 @@ // wxSP_WRAP: value wraps at either end // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxSpinButtonBase : public wxControl +class WXDLLIMPEXP_CORE wxSpinButtonBase : public wxControl { public: - wxSpinButtonBase() { InitBase(); } + // ctor initializes the range with the default (0..100) values + wxSpinButtonBase() { m_min = 0; m_max = 100; } // accessors virtual int GetValue() const = 0; virtual int GetMin() const { return m_min; } virtual int GetMax() const { return m_max; } + wxRange GetRange() const { return wxRange( GetMin(), GetMax() );} // operations virtual void SetValue(int val) = 0; + virtual void SetMin(int minVal) { SetRange ( minVal , m_max ) ; } + virtual void SetMax(int maxVal) { SetRange ( m_min , maxVal ) ; } virtual void SetRange(int minVal, int maxVal) { m_min = minVal; m_max = maxVal; } + void SetRange( const wxRange& range) { SetRange( range.GetMin(), range.GetMax()); } // is this spin button vertically oriented? bool IsVertical() const { return (m_windowStyle & wxSP_VERTICAL) != 0; } protected: - // init the base part of the control - void InitBase() - { - m_min = 0; - m_max = 100; - } - // the range value int m_min; int m_max; + + wxDECLARE_NO_COPY_CLASS(wxSpinButtonBase); }; // ---------------------------------------------------------------------------- @@ -76,51 +77,65 @@ protected: #if defined(__WXUNIVERSAL__) #include "wx/univ/spinbutt.h" -#elif defined(__WXMSW__) && defined(__WIN95__) +#elif defined(__WXMSW__) #include "wx/msw/spinbutt.h" #elif defined(__WXMOTIF__) #include "wx/motif/spinbutt.h" -#elif defined(__WXGTK__) +#elif defined(__WXGTK20__) #include "wx/gtk/spinbutt.h" -#elif defined(__WXQT__) - #include "wx/qt/spinbutt.h" +#elif defined(__WXGTK__) + #include "wx/gtk1/spinbutt.h" #elif defined(__WXMAC__) - #include "wx/mac/spinbutt.h" + #include "wx/osx/spinbutt.h" +#elif defined(__WXCOCOA__) + #include "wx/cocoa/spinbutt.h" #elif defined(__WXPM__) #include "wx/os2/spinbutt.h" -#elif defined(__WXSTUBS__) - #include "wx/stubs/spinbutt.h" #endif // ---------------------------------------------------------------------------- // the wxSpinButton event // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxSpinEvent : public wxNotifyEvent +class WXDLLIMPEXP_CORE wxSpinEvent : public wxNotifyEvent { public: - wxSpinEvent(wxEventType commandType = wxEVT_NULL, int id = 0) - : wxNotifyEvent(commandType, id) + wxSpinEvent(wxEventType commandType = wxEVT_NULL, int winid = 0) + : wxNotifyEvent(commandType, winid) { } + wxSpinEvent(const wxSpinEvent& event) : wxNotifyEvent(event) {} + // get the current value of the control + int GetValue() const { return m_commandInt; } + void SetValue(int value) { m_commandInt = value; } + int GetPosition() const { return m_commandInt; } void SetPosition(int pos) { m_commandInt = pos; } + virtual wxEvent *Clone() const { return new wxSpinEvent(*this); } + private: - DECLARE_DYNAMIC_CLASS(wxSpinEvent) + DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxSpinEvent) }; typedef void (wxEvtHandler::*wxSpinEventFunction)(wxSpinEvent&); -// macros for handling spin events -#define EVT_SPIN_UP(id, func) \ - DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func, NULL ), -#define EVT_SPIN_DOWN(id, func) \ - DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func, NULL ), -#define EVT_SPIN(id, func) \ - DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func, NULL ), +#define wxSpinEventHandler(func) \ + wxEVENT_HANDLER_CAST(wxSpinEventFunction, func) + +// macros for handling spin events: notice that we must use the real values of +// the event type constants and not their references (wxEVT_SPIN[_UP/DOWN]) +// here as otherwise the event tables could end up with non-initialized +// (because of undefined initialization order of the globals defined in +// different translation units) references in them +#define EVT_SPIN_UP(winid, func) \ + wx__DECLARE_EVT1(wxEVT_SPIN_UP, winid, wxSpinEventHandler(func)) +#define EVT_SPIN_DOWN(winid, func) \ + wx__DECLARE_EVT1(wxEVT_SPIN_DOWN, winid, wxSpinEventHandler(func)) +#define EVT_SPIN(winid, func) \ + wx__DECLARE_EVT1(wxEVT_SPIN, winid, wxSpinEventHandler(func)) #endif // wxUSE_SPINBTN