X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/04ef50df3a0fa3c343800c554e609f98fc7575cc..fb8ee64d78c8e7e4424359cdd30835a4bcfc1798:/src/msw/app.cpp diff --git a/src/msw/app.cpp b/src/msw/app.cpp index 7ad291e9d9..1b2e4f96ba 100644 --- a/src/msw/app.cpp +++ b/src/msw/app.cpp @@ -5,8 +5,8 @@ // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ -// Copyright: (c) Julian Smart and Markus Holzem -// Licence: wxWindows license +// Copyright: (c) Julian Smart +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // =========================================================================== @@ -45,9 +45,12 @@ #include "wx/dynarray.h" #include "wx/wxchar.h" #include "wx/icon.h" + #include "wx/log.h" #endif -#include "wx/log.h" +#include "wx/apptrait.h" +#include "wx/cmdline.h" +#include "wx/filename.h" #include "wx/module.h" #include "wx/msw/private.h" @@ -63,17 +66,13 @@ WX_DEFINE_OBJARRAY(wxMsgArray); #endif // wxUSE_THREADS -#if wxUSE_WX_RESOURCES - #include "wx/resource.h" -#endif - #if wxUSE_TOOLTIPS #include "wx/tooltip.h" #endif // wxUSE_TOOLTIPS // OLE is used for drag-and-drop, clipboard, OLE Automation..., but some // compilers don't support it (missing headers, libs, ...) -#if defined(__GNUWIN32_OLD__) || defined(__SC__) || defined(__SALFORDC__) +#if defined(__GNUWIN32_OLD__) || defined(__SYMANTEC__) || defined(__SALFORDC__) #undef wxUSE_OLE #define wxUSE_OLE 0 @@ -86,7 +85,7 @@ #include #include -#if defined(__WIN95__) && !((defined(__GNUWIN32_OLD__) || defined(__TWIN32__) || defined(__WXMICROWIN__)) && !defined(__CYGWIN10__)) +#if defined(__WIN95__) && !((defined(__GNUWIN32_OLD__) || defined(__WXMICROWIN__)) && !defined(__CYGWIN10__)) #include #endif @@ -115,7 +114,9 @@ #define _WIN32_IE 0x0200 #endif -#if _WIN32_IE >= 0x0300 +#if _WIN32_IE >= 0x0300 && \ + (!defined(__MINGW32__) || wxCHECK_W32API_VERSION( 2, 0 )) && \ + !defined(__CYGWIN__) #include #endif @@ -124,27 +125,21 @@ // --------------------------------------------------------------------------- extern wxChar *wxBuffer; -extern wxList *wxWinHandleList; extern wxList WXDLLEXPORT wxPendingDelete; #ifndef __WXMICROWIN__ extern void wxSetKeyboardHook(bool doIt); #endif MSG s_currentMsg; -wxApp *wxTheApp = NULL; // NB: all "NoRedraw" classes must have the same names as the "normal" classes // with NR suffix - wxWindow::MSWCreate() supposes this -const wxChar *wxFrameClassName = wxT("wxFrameClass"); -const wxChar *wxFrameClassNameNoRedraw = wxT("wxFrameClassNR"); +const wxChar *wxCanvasClassName = wxT("wxWindowClass"); +const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR"); const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass"); const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR"); const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass"); const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR"); -const wxChar *wxPanelClassName = wxT("wxPanelClass"); -const wxChar *wxPanelClassNameNR = wxT("wxPanelClassNR"); -const wxChar *wxCanvasClassName = wxT("wxCanvasClass"); -const wxChar *wxCanvasClassNameNR = wxT("wxCanvasClassNR"); HICON wxSTD_FRAME_ICON = (HICON) NULL; HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL; @@ -173,11 +168,92 @@ LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM); #endif // =========================================================================== -// implementation +// wxGUIAppTraits implementation +// =========================================================================== + +// private class which we use to pass parameters from BeforeChildWaitLoop() to +// AfterChildWaitLoop() +struct ChildWaitLoopData +{ + ChildWaitLoopData(wxWindowDisabler *wd_, wxWindow *winActive_) + { + wd = wd_; + winActive = winActive_; + } + + wxWindowDisabler *wd; + wxWindow *winActive; +}; + +void *wxGUIAppTraits::BeforeChildWaitLoop() +{ + /* + We use a dirty hack here to disable all application windows (which we + must do because otherwise the calls to wxYield() could lead to some very + unexpected reentrancies in the users code) but to avoid losing + focus/activation entirely when the child process terminates which would + happen if we simply disabled everything using wxWindowDisabler. Indeed, + remember that Windows will never activate a disabled window and when the + last childs window is closed and Windows looks for a window to activate + all our windows are still disabled. There is no way to enable them in + time because we don't know when the childs windows are going to be + closed, so the solution we use here is to keep one special tiny frame + enabled all the time. Then when the child terminates it will get + activated and when we close it below -- after reenabling all the other + windows! -- the previously active window becomes activated again and + everything is ok. + */ + wxBeginBusyCursor(); + + // first disable all existing windows + wxWindowDisabler *wd = new wxWindowDisabler; + + // then create an "invisible" frame: it has minimal size, is positioned + // (hopefully) outside the screen and doesn't appear on the taskbar + wxWindow *winActive = new wxFrame + ( + wxTheApp->GetTopWindow(), + -1, + _T(""), + wxPoint(32600, 32600), + wxSize(1, 1), + wxDEFAULT_FRAME_STYLE | wxFRAME_NO_TASKBAR + ); + winActive->Show(); + + return new ChildWaitLoopData(wd, winActive); +} + +void wxGUIAppTraits::AlwaysYield() +{ + wxYield(); +} + +void wxGUIAppTraits::AfterChildWaitLoop(void *dataOrig) +{ + wxEndBusyCursor(); + + const ChildWaitLoopData * const data = (ChildWaitLoopData *)dataOrig; + + delete data->wd; + + // finally delete the dummy frame and, as wd has been already destroyed and + // the other windows reenabled, the activation is going to return to the + // window which had had it before + data->winActive->Destroy(); +} + +bool wxGUIAppTraits::DoMessageFromThreadWait() +{ + return !wxTheApp || wxTheApp->DoMessage(); +} + +// =========================================================================== +// wxApp implementation // =========================================================================== // --------------------------------------------------------------------------- -// wxApp +// wxWin macros // --------------------------------------------------------------------------- IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler) @@ -192,9 +268,9 @@ END_EVENT_TABLE() bool wxApp::Initialize() { // the first thing to do is to check if we're trying to run an Unicode - // program under Win9x - if so, abort right now as it has no chance to - // work -#if wxUSE_UNICODE + // program under Win9x w/o MSLU emulation layer - if so, abort right now + // as it has no chance to work +#if wxUSE_UNICODE && !wxUSE_UNICODE_MSLU if ( wxGetOsVersion() != wxWINDOWS_NT ) { // note that we can use MessageBoxW() as it's implemented even under @@ -203,20 +279,14 @@ bool wxApp::Initialize() ::MessageBox ( NULL, - _T("This program uses Unicode and requires Windows NT/2000.\nProgram aborted."), + _T("This program uses Unicode and requires Windows NT/2000/XP.\nProgram aborted."), _T("wxWindows Fatal Error"), MB_ICONERROR | MB_OK ); return FALSE; } -#endif // wxUSE_UNICODE - - // Some people may wish to use this, but - // probably it shouldn't be here by default. -#ifdef __WXDEBUG__ - // wxRedirectIOToConsole(); -#endif +#endif // wxUSE_UNICODE && !wxUSE_UNICODE_MSLU wxBuffer = new wxChar[1500]; // FIXME @@ -232,17 +302,13 @@ bool wxApp::Initialize() wxInitializeStockLists(); wxInitializeStockObjects(); -#if wxUSE_WX_RESOURCES - wxInitializeResourceSystem(); -#endif - wxBitmap::InitStandardHandlers(); #if defined(__WIN95__) && !defined(__WXMICROWIN__) InitCommonControls(); #endif // __WIN95__ -#if wxUSE_OLE || wxUSE_DRAG_AND_DROP || wxUSE_DATAOBJ +#if wxUSE_OLE || wxUSE_DRAG_AND_DROP #ifdef __WIN16__ // for OLE, enlarge message queue to be as large as possible @@ -250,9 +316,12 @@ bool wxApp::Initialize() while (!SetMessageQueue(iMsg) && (iMsg -= 8)) ; #endif // Win16 + +#if wxUSE_OLE // we need to initialize OLE library if ( FAILED(::OleInitialize(NULL)) ) wxLogError(_("Cannot initialize OLE")); +#endif #endif // wxUSE_OLE @@ -281,6 +350,7 @@ bool wxApp::Initialize() LOGBRUSH lb; lb.lbStyle = BS_PATTERN; + lb.lbColor = 0; lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") ); if ( lb.lbHatch ) { @@ -294,7 +364,7 @@ bool wxApp::Initialize() wxRegisterPenWin(); #endif - wxWinHandleList = new wxList(wxKEY_INTEGER); + wxWinHandleHash = new wxWinHashTable(wxKEY_INTEGER, 100); // This is to foil optimizations in Visual C++ that throw out dummy.obj. // PLEASE DO NOT ALTER THIS. @@ -323,6 +393,7 @@ bool wxApp::Initialize() bool wxApp::RegisterWindowClasses() { WNDCLASS wndclass; + wxZeroMemory(wndclass); // for each class we register one with CS_(V|H)REDRAW style and one // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag @@ -331,34 +402,26 @@ bool wxApp::RegisterWindowClasses() // the fields which are common to all classes wndclass.lpfnWndProc = (WNDPROC)wxWndProc; - wndclass.cbClsExtra = 0; - wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for? wndclass.hInstance = wxhInstance; - wndclass.hIcon = (HICON) NULL; wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW); - wndclass.lpszMenuName = NULL; // Register the frame window class. wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1); - wndclass.lpszClassName = wxFrameClassName; + wndclass.lpszClassName = wxCanvasClassName; wndclass.style = styleNormal; if ( !RegisterClass(&wndclass) ) { wxLogLastError(wxT("RegisterClass(frame)")); - - return FALSE; } // "no redraw" frame - wndclass.lpszClassName = wxFrameClassNameNoRedraw; + wndclass.lpszClassName = wxCanvasClassNameNR; wndclass.style = styleNoRedraw; if ( !RegisterClass(&wndclass) ) { wxLogLastError(wxT("RegisterClass(no redraw frame)")); - - return FALSE; } // Register the MDI frame window class. @@ -369,8 +432,6 @@ bool wxApp::RegisterWindowClasses() if ( !RegisterClass(&wndclass) ) { wxLogLastError(wxT("RegisterClass(MDI parent)")); - - return FALSE; } // "no redraw" MDI frame @@ -380,8 +441,6 @@ bool wxApp::RegisterWindowClasses() if ( !RegisterClass(&wndclass) ) { wxLogLastError(wxT("RegisterClass(no redraw MDI parent frame)")); - - return FALSE; } // Register the MDI child frame window class. @@ -392,8 +451,6 @@ bool wxApp::RegisterWindowClasses() if ( !RegisterClass(&wndclass) ) { wxLogLastError(wxT("RegisterClass(MDI child)")); - - return FALSE; } // "no redraw" MDI child frame @@ -403,127 +460,106 @@ bool wxApp::RegisterWindowClasses() if ( !RegisterClass(&wndclass) ) { wxLogLastError(wxT("RegisterClass(no redraw MDI child)")); - - return FALSE; } - // Register the panel window class. - wndclass.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH ); - wndclass.lpszClassName = wxPanelClassName; - wndclass.style = styleNormal; + return TRUE; +} - if ( !RegisterClass(&wndclass) ) +// --------------------------------------------------------------------------- +// UnregisterWindowClasses +// --------------------------------------------------------------------------- + +bool wxApp::UnregisterWindowClasses() +{ + bool retval = TRUE; + +#ifndef __WXMICROWIN__ + // MDI frame window class. + if ( !::UnregisterClass(wxMDIFrameClassName, wxhInstance) ) { - wxLogLastError(wxT("RegisterClass(panel)")); + wxLogLastError(wxT("UnregisterClass(MDI parent)")); - return FALSE; + retval = FALSE; } - // Register the no redraw panel window class. - wndclass.lpszClassName = wxPanelClassNameNR; - wndclass.style = styleNoRedraw; + // "no redraw" MDI frame + if ( !::UnregisterClass(wxMDIFrameClassNameNoRedraw, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw MDI parent frame)")); - if ( !RegisterClass(&wndclass) ) + retval = FALSE; + } + + // MDI child frame window class. + if ( !::UnregisterClass(wxMDIChildFrameClassName, wxhInstance) ) { - wxLogLastError(wxT("RegisterClass(no redraw panel)")); + wxLogLastError(wxT("UnregisterClass(MDI child)")); - return FALSE; + retval = FALSE; } - // Register the canvas and textsubwindow class name - wndclass.hbrBackground = (HBRUSH)NULL; - wndclass.lpszClassName = wxCanvasClassName; + // "no redraw" MDI child frame + if ( !::UnregisterClass(wxMDIChildFrameClassNameNoRedraw, wxhInstance) ) + { + wxLogLastError(wxT("UnregisterClass(no redraw MDI child)")); - if ( !RegisterClass(&wndclass) ) + retval = FALSE; + } + + // canvas class name + if ( !::UnregisterClass(wxCanvasClassName, wxhInstance) ) { - wxLogLastError(wxT("RegisterClass(canvas)")); + wxLogLastError(wxT("UnregisterClass(canvas)")); - return FALSE; + retval = FALSE; } - wndclass.lpszClassName = wxCanvasClassNameNR; - wndclass.style = styleNoRedraw; - if ( !RegisterClass(&wndclass) ) + if ( !::UnregisterClass(wxCanvasClassNameNR, wxhInstance) ) { - wxLogLastError(wxT("RegisterClass(no redraw canvas)")); + wxLogLastError(wxT("UnregisterClass(no redraw canvas)")); - return FALSE; + retval = FALSE; } +#endif // __WXMICROWIN__ - return TRUE; + return retval; } // --------------------------------------------------------------------------- // Convert Windows to argc, argv style // --------------------------------------------------------------------------- -void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine) +void wxApp::ConvertToStandardCommandArgs(const char* lpCmdLine) { - wxStringList args; - - wxString cmdLine(lpCmdLine); - int count = 0; - - // Get application name - wxChar name[260]; // 260 is MAX_PATH value from windef.h - ::GetModuleFileName(wxhInstance, name, WXSIZEOF(name)); - - args.Add(name); - count++; + // break the command line in words + wxArrayString args = + wxCmdLineParser::ConvertStringToArgs(wxConvertMB2WX(lpCmdLine)); - wxStrcpy(name, wxFileNameFromPath(name)); - wxStripExtension(name); - wxTheApp->SetAppName(name); + // +1 here for the program name + argc = args.GetCount() + 1; - // Break up string - // Treat strings enclosed in double-quotes as single arguments - int i = 0; - int len = cmdLine.Length(); - while (i < len) - { - // Skip whitespace - while ((i < len) && wxIsspace(cmdLine.GetChar(i))) - i ++; - - if (i < len) - { - if (cmdLine.GetChar(i) == wxT('"')) // We found the start of a string - { - i ++; - int first = i; - while ((i < len) && (cmdLine.GetChar(i) != wxT('"'))) - i ++; + // and +1 here for the terminating NULL + argv = new wxChar *[argc + 1]; - wxString arg(cmdLine.Mid(first, (i - first))); + argv[0] = new wxChar[260]; // 260 is MAX_PATH value from windef.h + ::GetModuleFileName(wxhInstance, argv[0], 260); - args.Add(arg); - count ++; - - if (i < len) - i ++; // Skip past 2nd quote - } - else // Unquoted argument - { - int first = i; - while ((i < len) && !wxIsspace(cmdLine.GetChar(i))) - i ++; + // also set the app name from argv[0] + wxString name; + wxFileName::SplitPath(argv[0], NULL, &name, NULL); - wxString arg(cmdLine.Mid(first, (i - first))); + // but don't override the name already set by the user code, if any + if ( GetAppName().empty() ) + SetAppName(name); - args.Add(arg); - count ++; - } - } - } - - wxTheApp->argv = new wxChar*[count + 1]; - for (i = 0; i < count; i++) + // copy all the other arguments to wxApp::argv[] + for ( int i = 1; i < argc; i++ ) { - wxString arg(args[i]); - wxTheApp->argv[i] = copystring((const wxChar*)arg); + argv[i] = copystring(args[i - 1]); } - wxTheApp->argv[count] = NULL; // argv[] is a NULL-terminated list - wxTheApp->argc = count; + + // argv[] must be NULL-terminated + argv[argc] = NULL; } //// Cleans up any wxWindows internal structures left lying around @@ -548,12 +584,6 @@ void wxApp::CleanUp() wxModule::CleanUpModules(); -#if wxUSE_WX_RESOURCES - wxCleanUpResourceSystem(); - - // wxDefaultResourceTable->ClearTable(); -#endif - wxDeleteStockObjects(); // Destroy all GDI lists, etc. @@ -598,19 +628,27 @@ void wxApp::CleanUp() ::OleUninitialize(); #endif +#ifdef WXMAKINGDLL + // for an EXE the classes are unregistered when it terminates but DLL may + // be loaded several times (load/unload/load) into the same process in + // which case the registration will fail after the first time if we don't + // unregister the classes now + UnregisterWindowClasses(); +#endif // WXMAKINGDLL + #if wxUSE_CTL3D Ctl3dUnregister(wxhInstance); #endif - if (wxWinHandleList) - delete wxWinHandleList; + delete wxWinHandleHash; + wxWinHandleHash = NULL; // Set to null in case anything later tries to ref it. - // GL: I'm annoyed ... I don't know where to put this and I don't want to - // create a module for that as it's part of the core. delete wxPendingEvents; + wxPendingEvents = NULL; // Set to null because wxAppBase::wxEvtHandler is destroyed later. #if wxUSE_THREADS delete wxPendingEventsLocker; + wxPendingEventsLocker = NULL; // Set to null because wxAppBase::wxEvtHandler is destroyed later. // If we don't do the following, we get an apparent memory leak #if wxUSE_VALIDATORS ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker(); @@ -717,45 +755,34 @@ int wxEntry(WXHINSTANCE hInstance, wxCHECK_MSG( wxApp::GetInitializerFunction(), 0, wxT("No initializer - use IMPLEMENT_APP macro.") ); - wxTheApp = (*wxApp::GetInitializerFunction()) (); + wxTheApp = (wxApp*) (*wxApp::GetInitializerFunction()) (); } wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") ); // save the WinMain() parameters - wxTheApp->ConvertToStandardCommandArgs(lpCmdLine); + if (lpCmdLine) // MicroWindows passes NULL + wxTheApp->ConvertToStandardCommandArgs(lpCmdLine); wxTheApp->m_nCmdShow = nCmdShow; // We really don't want timestamps by default, because it means // we can't simply double-click on the error message and get to that // line in the source. So VC++ at least, let's have a sensible default. #ifdef __VISUALC__ +#if wxUSE_LOG wxLog::SetTimestamp(NULL); -#endif - - int retValue = 0; - - // it is common to create a modal dialog in OnInit() (to ask/notify the - // user about something) but it wouldn't work if we don't change the - // "exit on delete last frame" flag here as when this dialog is - // deleted, the app would terminate (it was the last top level window - // as the main frame wasn't created yet!), so disable this behaviour - // temproarily - bool exitOnLastFrameDelete = wxTheApp->GetExitOnFrameDelete(); - wxTheApp->SetExitOnFrameDelete(FALSE); +#endif // wxUSE_LOG +#endif // __VISUALC__ // init the app - retValue = wxEntryInitGui() && wxTheApp->OnInit() ? 0 : -1; - - // restore the old flag value - wxTheApp->SetExitOnFrameDelete(exitOnLastFrameDelete); + int retValue = wxEntryInitGui() && wxTheApp->OnInit() ? 0 : -1; if ( retValue == 0 ) { if ( enterLoop ) { // run the main loop - retValue = wxTheApp->OnRun(); + wxTheApp->OnRun(); } else { @@ -782,7 +809,7 @@ int wxEntry(WXHINSTANCE hInstance, } } - wxTheApp->OnExit(); + retValue = wxTheApp->OnExit(); wxEntryCleanup(); @@ -853,8 +880,6 @@ int wxEntry(WXHINSTANCE hInstance) //// Static member initialization -wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL; - wxApp::wxApp() { argc = 0; @@ -943,16 +968,12 @@ bool wxApp::DoMessage() { s_hadGuiLock = TRUE; - size_t count = s_aSavedMessages.Count(); + size_t count = s_aSavedMessages.GetCount(); for ( size_t n = 0; n < count; n++ ) { MSG& msg = s_aSavedMessages[n]; - if ( !ProcessMessage((WXMSG *)&msg) ) - { - ::TranslateMessage(&msg); - ::DispatchMessage(&msg); - } + DoMessage((WXMSG *)&msg); } s_aSavedMessages.Empty(); @@ -1022,8 +1043,8 @@ bool wxApp::ProcessIdle() void wxApp::ExitMainLoop() { - // VZ: why not ::PostQuitMessage()? - m_keepGoing = FALSE; + // this will set m_keepGoing to FALSE a bit later + ::PostQuitMessage(0); } bool wxApp::Pending() @@ -1045,13 +1066,29 @@ void wxApp::Dispatch() bool wxApp::ProcessMessage(WXMSG *wxmsg) { MSG *msg = (MSG *)wxmsg; - HWND hWnd = msg->hwnd; - wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hWnd); + HWND hwnd = msg->hwnd; + wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd); + + // this may happen if the event occured in a standard modeless dialog (the + // only example of which I know of is the find/replace dialog) - then call + // IsDialogMessage() to make TAB navigation in it work + if ( !wndThis ) + { + // we need to find the dialog containing this control as + // IsDialogMessage() just eats all the messages (i.e. returns TRUE for + // them) if we call it for the control itself + while ( hwnd && ::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD ) + { + hwnd = ::GetParent(hwnd); + } + + return hwnd && ::IsDialogMessage(hwnd, msg) != 0; + } #if wxUSE_TOOLTIPS // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to // popup the tooltip bubbles - if ( wndThis && (msg->message == WM_MOUSEMOVE) ) + if ( (msg->message == WM_MOUSEMOVE) ) { wxToolTip *tt = wndThis->GetToolTip(); if ( tt ) @@ -1061,37 +1098,57 @@ bool wxApp::ProcessMessage(WXMSG *wxmsg) } #endif // wxUSE_TOOLTIPS - // Try translations first; find the youngest window with - // a translation table. + // allow the window to prevent certain messages from being + // translated/processed (this is currently used by wxTextCtrl to always + // grab Ctrl-C/V/X, even if they are also accelerators in some parent) + if ( !wndThis->MSWShouldPreProcessMessage(wxmsg) ) + { + return FALSE; + } + + // try translations first: the accelerators override everything wxWindow *wnd; - bool pastTopLevelWindow = FALSE; for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) { - if ( !pastTopLevelWindow && wnd->MSWTranslateMessage(wxmsg)) - return TRUE; - if ( wnd->MSWProcessMessage(wxmsg) ) + if ( wnd->MSWTranslateMessage(wxmsg)) return TRUE; // stop at first top level window, i.e. don't try to process the key // strokes originating in a dialog using the accelerators of the parent // frame - this doesn't make much sense if ( wnd->IsTopLevel() ) - pastTopLevelWindow = TRUE; + break; } + // now try the other hooks (kbd navigation is handled here): we start from + // wndThis->GetParent() because wndThis->MSWProcessMessage() was already + // called above + for ( wnd = wndThis->GetParent(); wnd; wnd = wnd->GetParent() ) + { + if ( wnd->MSWProcessMessage(wxmsg) ) + return TRUE; + } + + // no special preprocessing for this message, dispatch it normally return FALSE; } +// this is a temporary hack and will be replaced by using wxEventLoop in the +// future +// +// it is needed to allow other event loops (currently only one: the modal +// dialog one) to reset the OnIdle() semaphore because otherwise OnIdle() +// wouldn't do anything while a modal dialog shown from OnIdle() call is shown. +bool wxIsInOnIdleFlag = FALSE; + void wxApp::OnIdle(wxIdleEvent& event) { - static bool s_inOnIdle = FALSE; - // Avoid recursion (via ProcessEvent default case) - if ( s_inOnIdle ) + if ( wxIsInOnIdleFlag ) return; - s_inOnIdle = TRUE; + wxIsInOnIdleFlag = TRUE; // If there are pending events, we must process them: pending events // are either events to the threads other than main or events posted @@ -1110,6 +1167,14 @@ void wxApp::OnIdle(wxIdleEvent& event) wxLog::FlushActive(); #endif // wxUSE_LOG +#if wxUSE_DC_CACHEING + // automated DC cache management: clear the cached DCs and bitmap + // if it's likely that the app has finished with them, that is, we + // get an idle event and we're not dragging anything. + if (!::GetKeyState(MK_LBUTTON) && !::GetKeyState(MK_MBUTTON) && !::GetKeyState(MK_RBUTTON)) + wxDC::ClearCache(); +#endif // wxUSE_DC_CACHEING + // Send OnIdle events to all windows if ( SendIdleEvents() ) { @@ -1118,7 +1183,7 @@ void wxApp::OnIdle(wxIdleEvent& event) event.RequestMore(TRUE); } - s_inOnIdle = FALSE; + wxIsInOnIdleFlag = FALSE; } // Send idle event to all top-level windows @@ -1141,33 +1206,48 @@ bool wxApp::SendIdleEvents() // Send idle event to window and all subwindows bool wxApp::SendIdleEvents(wxWindow* win) { - bool needMore = FALSE; - wxIdleEvent event; event.SetEventObject(win); win->GetEventHandler()->ProcessEvent(event); - if (event.MoreRequested()) - needMore = TRUE; + bool needMore = event.MoreRequested(); - wxNode* node = win->GetChildren().First(); - while (node) + wxWindowList::Node *node = win->GetChildren().GetFirst(); + while ( node ) { - wxWindow* win = (wxWindow*) node->Data(); + wxWindow *win = node->GetData(); if (SendIdleEvents(win)) needMore = TRUE; - node = node->Next(); + node = node->GetNext(); } + return needMore; } +void wxApp::WakeUpIdle() +{ + // Send the top window a dummy message so idle handler processing will + // start up again. Doing it this way ensures that the idle handler + // wakes up in the right thread (see also wxWakeUpMainThread() which does + // the same for the main app thread only) + wxWindow *topWindow = wxTheApp->GetTopWindow(); + if ( topWindow ) + { + if ( !::PostMessage(GetHwndOf(topWindow), WM_NULL, 0, 0) ) + { + // should never happen + wxLogLastError(wxT("PostMessage(WM_NULL)")); + } + } +} + void wxApp::DeletePendingObjects() { - wxNode *node = wxPendingDelete.First(); + wxNode *node = wxPendingDelete.GetFirst(); while (node) { - wxObject *obj = (wxObject *)node->Data(); + wxObject *obj = node->GetData(); delete obj; @@ -1176,7 +1256,7 @@ void wxApp::DeletePendingObjects() // Deleting one object may have deleted other pending // objects, so start from beginning of list again. - node = wxPendingDelete.First(); + node = wxPendingDelete.GetFirst(); } } @@ -1197,6 +1277,17 @@ void wxApp::OnQueryEndSession(wxCloseEvent& event) } } +typedef struct _WXADllVersionInfo +{ + DWORD cbSize; + DWORD dwMajorVersion; // Major version + DWORD dwMinorVersion; // Minor version + DWORD dwBuildNumber; // Build number + DWORD dwPlatformID; // DLLVER_PLATFORM_* +} WXADLLVERSIONINFO; + +typedef HRESULT (CALLBACK* WXADLLGETVERSIONPROC)(WXADLLVERSIONINFO *); + /* static */ int wxApp::GetComCtl32Version() { @@ -1216,17 +1307,25 @@ int wxApp::GetComCtl32Version() // do we have it? HMODULE hModuleComCtl32 = ::GetModuleHandle(wxT("COMCTL32")); + BOOL bFreeComCtl32 = FALSE ; + if(!hModuleComCtl32) + { + hModuleComCtl32 = ::LoadLibrary(wxT("COMCTL32.DLL")) ; + if(hModuleComCtl32) + { + bFreeComCtl32 = TRUE ; + } + } // if so, then we can check for the version if ( hModuleComCtl32 ) { // try to use DllGetVersion() if available in _headers_ - #ifdef DLLVER_PLATFORM_WINDOWS // defined in shlwapi.h - DLLGETVERSIONPROC pfnDllGetVersion = (DLLGETVERSIONPROC) + WXADLLGETVERSIONPROC pfnDllGetVersion = (WXADLLGETVERSIONPROC) ::GetProcAddress(hModuleComCtl32, "DllGetVersion"); if ( pfnDllGetVersion ) { - DLLVERSIONINFO dvi; + WXADLLVERSIONINFO dvi; dvi.cbSize = sizeof(dvi); HRESULT hr = (*pfnDllGetVersion)(&dvi); @@ -1243,7 +1342,6 @@ int wxApp::GetComCtl32Version() dvi.dwMinorVersion; } } - #endif // DllGetVersion() unavailable either during compile or // run-time, try to guess the version otherwise if ( !s_verComCtl32 ) @@ -1282,36 +1380,41 @@ int wxApp::GetComCtl32Version() } } } + + if(bFreeComCtl32) + { + ::FreeLibrary(hModuleComCtl32) ; + } } return s_verComCtl32; #endif } -void wxExit() -{ - wxLogError(_("Fatal error: exiting")); - - wxApp::CleanUp(); - exit(0); -} - // Yield to incoming messages -static bool gs_inYield = FALSE; - -bool wxYield() +bool wxApp::Yield(bool onlyIfNeeded) { + // MT-FIXME + static bool s_inYield = FALSE; + +#if wxUSE_LOG // disable log flushing from here because a call to wxYield() shouldn't // normally result in message boxes popping up &c wxLog::Suspend(); +#endif // wxUSE_LOG -#ifdef __WXDEBUG__ - if (gs_inYield) - wxFAIL_MSG( wxT("wxYield called recursively" ) ); -#endif + if ( s_inYield ) + { + if ( !onlyIfNeeded ) + { + wxFAIL_MSG( wxT("wxYield called recursively" ) ); + } + + return FALSE; + } - gs_inYield = TRUE; + s_inYield = TRUE; // we don't want to process WM_QUIT from here - it should be processed in // the main event loop in order to stop it @@ -1327,27 +1430,19 @@ bool wxYield() break; } - // If they are pending events, we must process them. - if (wxTheApp) - wxTheApp->ProcessPendingEvents(); + // if there are pending events, we must process them. + ProcessPendingEvents(); +#if wxUSE_LOG // let the logs be flashed again wxLog::Resume(); +#endif // wxUSE_LOG - gs_inYield = FALSE; + s_inYield = FALSE; return TRUE; } -// Yield to incoming messages; but fail silently if recursion is detected. -bool wxYieldIfNeeded() -{ - if (gs_inYield) - return FALSE; - - return wxYield(); -} - bool wxHandleFatalExceptions(bool doit) { #if wxUSE_ON_FATAL_EXCEPTION @@ -1356,61 +1451,17 @@ bool wxHandleFatalExceptions(bool doit) return TRUE; #else - wxFAIL_MSG(_T("set wxUSE_ON_FATAL_EXCEPTION to 1 to sue this function")); - - (void)doit; + wxFAIL_MSG(_T("set wxUSE_ON_FATAL_EXCEPTION to 1 to use this function")); + + (void)doit; return FALSE; #endif } //----------------------------------------------------------------------------- -// wxWakeUpIdle -//----------------------------------------------------------------------------- - -void wxWakeUpIdle() -{ - // Send the top window a dummy message so idle handler processing will - // start up again. Doing it this way ensures that the idle handler - // wakes up in the right thread (see also wxWakeUpMainThread() which does - // the same for the main app thread only) - wxWindow *topWindow = wxTheApp->GetTopWindow(); - if ( topWindow ) - { - if ( !::PostMessage(GetHwndOf(topWindow), WM_NULL, 0, 0) ) - { - // should never happen - wxLogLastError(wxT("PostMessage(WM_NULL)")); - } - } -} - -//----------------------------------------------------------------------------- - -wxIcon -wxApp::GetStdIcon(int which) const -{ - switch(which) - { - case wxICON_INFORMATION: - return wxIcon("wxICON_INFO"); - - case wxICON_QUESTION: - return wxIcon("wxICON_QUESTION"); - - case wxICON_EXCLAMATION: - return wxIcon("wxICON_WARNING"); - - default: - wxFAIL_MSG(wxT("requested non existent standard icon")); - // still fall through - - case wxICON_HAND: - return wxIcon("wxICON_ERROR"); - } -} // For some reason, with MSVC++ 1.5, WinMain isn't linked in properly // if in a separate file. So include it here to ensure it's linked. -#if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__) && !defined(WXMAKINGDLL)) +#if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__WINE__) && !defined(WXMAKINGDLL)) #include "main.cpp" #endif