X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/04ef50df3a0fa3c343800c554e609f98fc7575cc..1e52188741389278cd99abf79218162c87024ba3:/src/msw/fontutil.cpp diff --git a/src/msw/fontutil.cpp b/src/msw/fontutil.cpp index 22d308ceec..1bff1940f7 100644 --- a/src/msw/fontutil.cpp +++ b/src/msw/fontutil.cpp @@ -6,7 +6,7 @@ // Created: 05.11.99 // RCS-ID: $Id$ // Copyright: (c) 1999 Vadim Zeitlin -// Licence: wxWindows license +// Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ @@ -17,7 +17,7 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "fontutil.h" #endif @@ -41,6 +41,11 @@ #include "wx/tokenzr.h" +// for MSVC5 and old w32api +#ifndef HANGUL_CHARSET +# define HANGUL_CHARSET 129 +#endif + // ============================================================================ // implementation // ============================================================================ @@ -63,14 +68,13 @@ bool wxNativeEncodingInfo::FromString(const wxString& s) encoding = (wxFontEncoding)enc; facename = tokenizer.GetNextToken(); - if ( !facename ) - return FALSE; wxString tmp = tokenizer.GetNextToken(); - if ( !tmp ) + if ( tmp.empty() ) { - // default charset (don't use DEFAULT_CHARSET though because of subtle - // Windows 9x/NT differences in handling it) + // default charset: but don't use DEFAULT_CHARSET here because it might + // be different from the machine on which the file we had read this + // encoding desc from was created charset = ANSI_CHARSET; } else @@ -90,6 +94,8 @@ wxString wxNativeEncodingInfo::ToString() const wxString s; s << (long)encoding << _T(';') << facename; + + // ANSI_CHARSET is assumed anyhow if ( charset != ANSI_CHARSET ) { s << _T(';') << charset; @@ -112,59 +118,10 @@ bool wxGetNativeFontEncoding(wxFontEncoding encoding, encoding = wxFont::GetDefaultEncoding(); } - switch ( encoding ) - { - // although this function is supposed to return an exact match, do do - // some mappings here for the most common case of "standard" encoding - case wxFONTENCODING_SYSTEM: - case wxFONTENCODING_ISO8859_1: - case wxFONTENCODING_ISO8859_15: - case wxFONTENCODING_CP1252: - info->charset = ANSI_CHARSET; - break; - -#if !defined(__WIN16__) && !defined(__WXMICROWIN__) - case wxFONTENCODING_CP1250: - info->charset = EASTEUROPE_CHARSET; - break; - - case wxFONTENCODING_CP1251: - info->charset = RUSSIAN_CHARSET; - break; - - case wxFONTENCODING_CP1253: - info->charset = GREEK_CHARSET; - break; - - case wxFONTENCODING_CP1254: - info->charset = TURKISH_CHARSET; - break; - - case wxFONTENCODING_CP1255: - info->charset = HEBREW_CHARSET; - break; - - case wxFONTENCODING_CP1256: - info->charset = ARABIC_CHARSET; - break; - - case wxFONTENCODING_CP1257: - info->charset = BALTIC_CHARSET; - break; - - case wxFONTENCODING_CP874: - info->charset = THAI_CHARSET; - break; -#endif // !Win16 - - case wxFONTENCODING_CP437: - info->charset = OEM_CHARSET; - break; - - default: - // no way to translate this encoding into a Windows charset - return FALSE; - } + extern WXDLLIMPEXP_BASE long wxEncodingToCharset(wxFontEncoding encoding); + info->charset = wxEncodingToCharset(encoding); + if ( info->charset == -1 ) + return FALSE; info->encoding = encoding; @@ -178,7 +135,7 @@ bool wxTestFontEncoding(const wxNativeEncodingInfo& info) wxZeroMemory(lf); // all default values lf.lfCharSet = info.charset; - wxStrncpy(lf.lfFaceName, info.facename, sizeof(lf.lfFaceName)); + wxStrncpy(lf.lfFaceName, info.facename, WXSIZEOF(lf.lfFaceName)); HFONT hfont = ::CreateFontIndirect(&lf); if ( !hfont ) @@ -203,11 +160,9 @@ wxFontEncoding wxGetFontEncFromCharSet(int cs) switch ( cs ) { default: - // JACS: Silently using ANSI_CHARSET - // apparently works for Chinese Windows. Assume it works - // for all/most other languages. - //wxFAIL_MSG(wxT("unsupported charset")); - // fall through + // assume the system charset + fontEncoding = wxFONTENCODING_SYSTEM; + break; case ANSI_CHARSET: fontEncoding = wxFONTENCODING_CP1252; @@ -245,6 +200,23 @@ wxFontEncoding wxGetFontEncFromCharSet(int cs) case THAI_CHARSET: fontEncoding = wxFONTENCODING_CP437; break; + + case SHIFTJIS_CHARSET: + fontEncoding = wxFONTENCODING_CP932; + break; + + case GB2312_CHARSET: + fontEncoding = wxFONTENCODING_CP936; + break; + + case HANGUL_CHARSET: + fontEncoding = wxFONTENCODING_CP949; + break; + + case CHINESEBIG5_CHARSET: + fontEncoding = wxFONTENCODING_CP950; + break; + #endif // Win32 case OEM_CHARSET: @@ -261,144 +233,36 @@ wxFontEncoding wxGetFontEncFromCharSet(int cs) void wxFillLogFont(LOGFONT *logFont, const wxFont *font) { - int ff_family; - wxString ff_face; - - switch ( font->GetFamily() ) + // maybe we already have LOGFONT for this font? + wxNativeFontInfo *fontinfo = font->GetNativeFontInfo(); + if ( !fontinfo ) { - case wxSCRIPT: - ff_family = FF_SCRIPT; - ff_face = _T("Script"); - break; - - case wxDECORATIVE: - ff_family = FF_DECORATIVE; - break; - - case wxROMAN: - ff_family = FF_ROMAN; - ff_face = _T("Times New Roman"); - break; - - case wxTELETYPE: - case wxMODERN: - ff_family = FF_MODERN; - ff_face = _T("Courier New"); - break; - - case wxSWISS: - ff_family = FF_SWISS; - ff_face = _T("Arial"); - break; - - case wxDEFAULT: - default: - ff_family = FF_SWISS; - ff_face = _T("MS Sans Serif"); - } - - BYTE ff_italic; - switch ( font->GetStyle() ) - { - case wxITALIC: - case wxSLANT: - ff_italic = 1; - break; - - default: - wxFAIL_MSG(wxT("unknown font slant")); - // fall through - - case wxNORMAL: - ff_italic = 0; - } - - int ff_weight; - switch ( font->GetWeight() ) - { - default: - wxFAIL_MSG(_T("unknown font weight")); - // fall through - - case wxNORMAL: - ff_weight = FW_NORMAL; - break; - - case wxLIGHT: - ff_weight = FW_LIGHT; - break; - - case wxBOLD: - ff_weight = FW_BOLD; - break; - } - - // VZ: I'm reverting this as we clearly must use the real screen - // resolution instead of hardcoded one or it surely will fail to work - // in some cases. - // - // If there are any problems with this code, please let me know about - // it instead of reverting this change, thanks! -#if 1 // wxUSE_SCREEN_DPI - const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY); -#else // 0 - // New behaviour: apparently ppInch varies according to Large/Small Fonts - // setting in Windows. This messes up fonts. So, set ppInch to a constant - // 96 dpi. - static const int ppInch = 96; -#endif // 1/0 - - int pointSize = font->GetPointSize(); -#if wxFONT_SIZE_COMPATIBILITY - // Incorrect, but compatible with old wxWindows behaviour - int nHeight = (pointSize*ppInch)/72; -#else - // Correct for Windows compatibility - int nHeight = -(int)((pointSize*((double)ppInch)/72.0) + 0.5); -#endif - - wxString facename = font->GetFaceName(); - if ( !!facename ) - { - ff_face = facename; - } - //else: ff_face is a reasonable default facename for this font family - - // deal with encoding now - wxNativeEncodingInfo info; - wxFontEncoding encoding = font->GetEncoding(); - if ( !wxGetNativeFontEncoding(encoding, &info) ) - { -#if wxUSE_FONTMAP - if ( !wxTheFontMapper->GetAltForEncoding(encoding, &info) ) -#endif // wxUSE_FONTMAP + // use wxNativeFontInfo methods to build a LOGFONT for this font + fontinfo = new wxNativeFontInfo; + + // translate all font parameters + fontinfo->SetStyle((wxFontStyle)font->GetStyle()); + fontinfo->SetWeight((wxFontWeight)font->GetWeight()); + fontinfo->SetUnderlined(font->GetUnderlined()); + fontinfo->SetPointSize(font->GetPointSize()); + + // set the family/facename + fontinfo->SetFamily((wxFontFamily)font->GetFamily()); + wxString facename = font->GetFaceName(); + if ( !facename.empty() ) { - // unsupported encoding, replace with the default - info.charset = ANSI_CHARSET; + fontinfo->SetFaceName(facename); } - } - if ( !info.facename.IsEmpty() ) - { - // the facename determined by the encoding overrides everything else - ff_face = info.facename; + // deal with encoding now (it may override the font family and facename + // so do it after setting them) + fontinfo->SetEncoding(font->GetEncoding()); } // transfer all the data to LOGFONT - logFont->lfHeight = nHeight; - logFont->lfWidth = 0; - logFont->lfEscapement = 0; - logFont->lfOrientation = 0; - logFont->lfWeight = ff_weight; - logFont->lfItalic = ff_italic; - logFont->lfUnderline = (BYTE)font->GetUnderlined(); - logFont->lfStrikeOut = 0; - logFont->lfCharSet = info.charset; - logFont->lfOutPrecision = OUT_DEFAULT_PRECIS; - logFont->lfClipPrecision = CLIP_DEFAULT_PRECIS; - logFont->lfQuality = PROOF_QUALITY; - logFont->lfPitchAndFamily = DEFAULT_PITCH | ff_family; - wxStrncpy(logFont->lfFaceName, ff_face, WXSIZEOF(logFont->lfFaceName)); + *logFont = fontinfo->lf; + + delete fontinfo; } wxFont wxCreateFontFromLogFont(const LOGFONT *logFont)