X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/04dbb6467be8f564f380bd9a1106fbdecbd26a98..04fa04d8067d235ab45b5bc05b65f0679634b541:/src/generic/laywin.cpp?ds=inline diff --git a/src/generic/laywin.cpp b/src/generic/laywin.cpp index 8d33f42ccf..c532a2c0d2 100644 --- a/src/generic/laywin.cpp +++ b/src/generic/laywin.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: laywin.cpp +// Name: src/generic/laywin.cpp // Purpose: Implements a simple layout algorithm, plus // wxSashLayoutWindow which is an example of a window with // layout-awareness (via event handlers). This is suited to @@ -12,10 +12,6 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "laywin.h" -#endif - // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" @@ -25,20 +21,25 @@ #ifndef WX_PRECOMP #include "wx/frame.h" - #include "wx/mdi.h" #endif #include "wx/laywin.h" +#include "wx/mdi.h" + IMPLEMENT_DYNAMIC_CLASS(wxQueryLayoutInfoEvent, wxEvent) IMPLEMENT_DYNAMIC_CLASS(wxCalculateLayoutEvent, wxEvent) -DEFINE_EVENT_TYPE(wxEVT_QUERY_LAYOUT_INFO) -DEFINE_EVENT_TYPE(wxEVT_CALCULATE_LAYOUT) +wxDEFINE_EVENT( wxEVT_QUERY_LAYOUT_INFO, wxQueryLayoutInfoEvent ); +wxDEFINE_EVENT( wxEVT_CALCULATE_LAYOUT, wxCalculateLayoutEvent ); + + +// ---------------------------------------------------------------------------- +// wxSashLayoutWindow +// ---------------------------------------------------------------------------- #if wxUSE_SASH IMPLEMENT_CLASS(wxSashLayoutWindow, wxSashWindow) - BEGIN_EVENT_TABLE(wxSashLayoutWindow, wxSashWindow) EVT_CALCULATE_LAYOUT(wxSashLayoutWindow::OnCalculateLayout) EVT_QUERY_LAYOUT_INFO(wxSashLayoutWindow::OnQueryLayoutInfo) @@ -54,6 +55,9 @@ void wxSashLayoutWindow::Init() { m_orientation = wxLAYOUT_HORIZONTAL; m_alignment = wxLAYOUT_TOP; +#ifdef __WXMAC__ + MacSetClipChildren( true ) ; +#endif } // This is the function that wxLayoutAlgorithm calls to ascertain the window @@ -160,14 +164,14 @@ void wxSashLayoutWindow::OnCalculateLayout(wxCalculateLayoutEvent& event) { // If not in query mode, resize the window. // TODO: add wxRect& form to wxWindow::SetSize - wxSize sz = GetSize(); + wxSize sz2 = GetSize(); wxPoint pos = GetPosition(); SetSize(thisRect.x, thisRect.y, thisRect.width, thisRect.height); // Make sure the sash is erased when the window is resized - if ((pos.x != thisRect.x || pos.y != thisRect.y || sz.x != thisRect.width || sz.y != thisRect.height) && + if ((pos.x != thisRect.x || pos.y != thisRect.y || sz2.x != thisRect.width || sz2.y != thisRect.height) && (GetSashVisible(wxSASH_TOP) || GetSashVisible(wxSASH_RIGHT) || GetSashVisible(wxSASH_BOTTOM) || GetSashVisible(wxSASH_LEFT))) - Refresh(TRUE); + Refresh(true); } @@ -175,9 +179,10 @@ void wxSashLayoutWindow::OnCalculateLayout(wxCalculateLayoutEvent& event) } #endif // wxUSE_SASH -/* - * wxLayoutAlgorithm - */ + +// ---------------------------------------------------------------------------- +// wxLayoutAlgorithm +// ---------------------------------------------------------------------------- #if wxUSE_MDI_ARCHITECTURE @@ -195,10 +200,10 @@ bool wxLayoutAlgorithm::LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* r) wxCalculateLayoutEvent event; event.SetRect(rect); - wxNode* node = frame->GetChildren().First(); + wxWindowList::compatibility_iterator node = frame->GetChildren().GetFirst(); while (node) { - wxWindow* win = (wxWindow*) node->Data(); + wxWindow* win = node->GetData(); event.SetId(win->GetId()); event.SetEventObject(win); @@ -206,7 +211,7 @@ bool wxLayoutAlgorithm::LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* r) win->GetEventHandler()->ProcessEvent(event); - node = node->Next(); + node = node->GetNext(); } wxWindow* clientWindow = frame->GetClientWindow(); @@ -215,7 +220,7 @@ bool wxLayoutAlgorithm::LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* r) clientWindow->SetSize(rect.x, rect.y, rect.width, rect.height); - return TRUE; + return true; } #endif // wxUSE_MDI_ARCHITECTURE @@ -263,11 +268,12 @@ bool wxLayoutAlgorithm::LayoutWindow(wxWindow* parent, wxWindow* mainWindow) // Find the last layout-aware window, so we can make it fill all remaining // space. - wxWindow* lastAwareWindow = NULL; - wxNode* node = parent->GetChildren().First(); + wxWindow *lastAwareWindow = NULL; + wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst(); + while (node) { - wxWindow* win = (wxWindow*) node->Data(); + wxWindow* win = node->GetData(); if (win->IsShown()) { @@ -279,14 +285,14 @@ bool wxLayoutAlgorithm::LayoutWindow(wxWindow* parent, wxWindow* mainWindow) lastAwareWindow = win; } - node = node->Next(); + node = node->GetNext(); } // Now do a dummy run to see if we have any space left for the final window (fail if not) - node = parent->GetChildren().First(); + node = parent->GetChildren().GetFirst(); while (node) { - wxWindow* win = (wxWindow*) node->Data(); + wxWindow* win = node->GetData(); // If mainWindow is NULL and we're at the last window, // skip this, because we'll simply make it fit the remaining space. @@ -299,18 +305,18 @@ bool wxLayoutAlgorithm::LayoutWindow(wxWindow* parent, wxWindow* mainWindow) win->GetEventHandler()->ProcessEvent(event); } - node = node->Next(); + node = node->GetNext(); } if (event.GetRect().GetWidth() < 0 || event.GetRect().GetHeight() < 0) - return FALSE; + return false; event.SetRect(rect); - node = parent->GetChildren().First(); + node = parent->GetChildren().GetFirst(); while (node) { - wxWindow* win = (wxWindow*) node->Data(); + wxWindow* win = node->GetData(); // If mainWindow is NULL and we're at the last window, // skip this, because we'll simply make it fit the remaining space. @@ -323,7 +329,7 @@ bool wxLayoutAlgorithm::LayoutWindow(wxWindow* parent, wxWindow* mainWindow) win->GetEventHandler()->ProcessEvent(event); } - node = node->Next(); + node = node->GetNext(); } rect = event.GetRect(); @@ -336,6 +342,6 @@ bool wxLayoutAlgorithm::LayoutWindow(wxWindow* parent, wxWindow* mainWindow) lastAwareWindow->SetSize(rect.x, rect.y, wxMax(0, rect.width), wxMax(0, rect.height)); } - return TRUE; + return true; }