X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/049908c57372c671516be6f1a853d35761327e81..fa3d4aaf0fdffa51372d15f17862cb7081687107:/src/common/toplvcmn.cpp diff --git a/src/common/toplvcmn.cpp b/src/common/toplvcmn.cpp index 77cbec0582..d33262d20e 100644 --- a/src/common/toplvcmn.cpp +++ b/src/common/toplvcmn.cpp @@ -39,7 +39,6 @@ BEGIN_EVENT_TABLE(wxTopLevelWindowBase, wxWindow) EVT_CLOSE(wxTopLevelWindowBase::OnCloseWindow) EVT_SIZE(wxTopLevelWindowBase::OnSize) - EVT_WINDOW_DESTROY(wxTopLevelWindowBase::OnChildDestroy) WX_EVENT_TABLE_CONTROL_CONTAINER(wxTopLevelWindowBase) END_EVENT_TABLE() @@ -59,22 +58,46 @@ wxTopLevelWindowBase::wxTopLevelWindowBase() { // Unlike windows, top level windows are created hidden by default. m_isShown = false; - m_winDefault = NULL; - m_winTmpDefault = NULL; WX_INIT_CONTROL_CONTAINER(); } wxTopLevelWindowBase::~wxTopLevelWindowBase() { - m_winDefault = m_winTmpDefault = NULL; - // don't let wxTheApp keep any stale pointers to us if ( wxTheApp && wxTheApp->GetTopWindow() == this ) wxTheApp->SetTopWindow(NULL); wxTopLevelWindows.DeleteObject(this); + // delete any our top level children which are still pending for deletion + // immediately: this could happen if a child (e.g. a temporary dialog + // created with this window as parent) was Destroy()'d) while this window + // was deleted directly (with delete, or maybe just because it was created + // on the stack) immediately afterwards and before the child TLW was really + // destroyed -- not destroying it now would leave it alive with a dangling + // parent pointer and result in a crash later + for ( wxObjectList::iterator i = wxPendingDelete.begin(); + i != wxPendingDelete.end(); + ) + { + wxWindow * const win = wxDynamicCast(*i, wxWindow); + if ( win && win->GetParent() == this ) + { + wxPendingDelete.erase(i); + + delete win; + + // deleting it invalidated the list (and not only one node because + // it could have resulted in deletion of other objects to) + i = wxPendingDelete.begin(); + } + else + { + ++i; + } + } + if ( IsLastBeforeExit() ) { // no other (important) windows left, quit the app @@ -89,15 +112,26 @@ bool wxTopLevelWindowBase::Destroy() if ( !wxPendingDelete.Member(this) ) wxPendingDelete.Append(this); - if (wxTopLevelWindows.GetCount() > 1) + // normally we want to hide the window immediately so that it doesn't get + // stuck on the screen while it's being destroyed, however we shouldn't + // hide the last visible window as then we might not get any idle events + // any more as no events will be sent to the hidden window and without idle + // events we won't prune wxPendingDelete list and the application won't + // terminate + for ( wxWindowList::const_iterator i = wxTopLevelWindows.begin(), + end = wxTopLevelWindows.end(); + i != end; + ++i ) { - // Hide it immediately. This should - // not be done if this TLW is the - // only one left since we then would - // risk not to get any idle events - // at all anymore during which we - // could delete any pending events. - Hide(); + wxTopLevelWindow * const win = static_cast(*i); + if ( win != this && win->IsShown() ) + { + // there remains at least one other visible TLW, we can hide this + // one + Hide(); + + break; + } } return true; @@ -116,7 +150,7 @@ bool wxTopLevelWindowBase::IsLastBeforeExit() const // then decide whether we should exit at all for ( i = wxTopLevelWindows.begin(); i != end; ++i ) { - wxTopLevelWindow * const win = wx_static_cast(wxTopLevelWindow *, *i); + wxTopLevelWindow * const win = static_cast(*i); if ( win->ShouldPreventAppExit() ) { // there remains at least one important TLW, don't exit @@ -128,7 +162,7 @@ bool wxTopLevelWindowBase::IsLastBeforeExit() const for ( i = wxTopLevelWindows.begin(); i != end; ++i ) { // don't close twice the windows which are already marked for deletion - wxTopLevelWindow * const win = wx_static_cast(wxTopLevelWindow *, *i); + wxTopLevelWindow * const win = static_cast(*i); if ( !wxPendingDelete.Member(win) && !win->Close() ) { // one of the windows refused to close, don't exit @@ -233,8 +267,11 @@ void wxTopLevelWindowBase::DoCentre(int dir) if((rectParent == rectDisplay) && IsMaximized()) return; + if ( !(dir & wxBOTH) ) + dir |= wxBOTH; // if neither is specified, center in both directions + // the new window rect candidate - wxRect rect = GetRect().CentreIn(rectParent, dir); + wxRect rect = GetRect().CentreIn(rectParent, dir & ~wxCENTRE_ON_SCREEN); // we don't want to place the window off screen if Centre() is called as // this is (almost?) never wanted and it would be very difficult to prevent @@ -379,17 +416,6 @@ void wxTopLevelWindowBase::OnCloseWindow(wxCloseEvent& WXUNUSED(event)) Destroy(); } -void wxTopLevelWindowBase::OnChildDestroy(wxWindowDestroyEvent& event) -{ - event.Skip(); - - wxWindow * const win = event.GetWindow(); - if ( win == m_winDefault ) - m_winDefault = NULL; - if ( win == m_winTmpDefault ) - m_winTmpDefault = NULL; -} - bool wxTopLevelWindowBase::SendIconizeEvent(bool iconized) { wxIconizeEvent event(GetId(), iconized);