X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/049908c57372c671516be6f1a853d35761327e81..d42e12e8dd707d1fdea957331c9f6a41706b2cb0:/include/wx/window.h diff --git a/include/wx/window.h b/include/wx/window.h index 80c4b0961e..9e3ace3a7d 100644 --- a/include/wx/window.h +++ b/include/wx/window.h @@ -66,22 +66,22 @@ // forward declarations // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxCaret; -class WXDLLEXPORT wxControl; -class WXDLLEXPORT wxCursor; -class WXDLLEXPORT wxDC; -class WXDLLEXPORT wxDropTarget; -class WXDLLEXPORT wxItemResource; -class WXDLLEXPORT wxLayoutConstraints; -class WXDLLEXPORT wxResourceTable; -class WXDLLEXPORT wxSizer; -class WXDLLEXPORT wxToolTip; -class WXDLLEXPORT wxWindowBase; -class WXDLLEXPORT wxWindow; -class WXDLLEXPORT wxScrollHelper; +class WXDLLIMPEXP_FWD_CORE wxCaret; +class WXDLLIMPEXP_FWD_CORE wxControl; +class WXDLLIMPEXP_FWD_CORE wxCursor; +class WXDLLIMPEXP_FWD_CORE wxDC; +class WXDLLIMPEXP_FWD_CORE wxDropTarget; +class WXDLLIMPEXP_FWD_CORE wxItemResource; +class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints; +class WXDLLIMPEXP_FWD_CORE wxResourceTable; +class WXDLLIMPEXP_FWD_CORE wxSizer; +class WXDLLIMPEXP_FWD_CORE wxToolTip; +class WXDLLIMPEXP_FWD_CORE wxWindowBase; +class WXDLLIMPEXP_FWD_CORE wxWindow; +class WXDLLIMPEXP_FWD_CORE wxScrollHelper; #if wxUSE_ACCESSIBILITY -class WXDLLEXPORT wxAccessible; +class WXDLLIMPEXP_FWD_CORE wxAccessible; #endif // ---------------------------------------------------------------------------- @@ -582,17 +582,35 @@ public: // this class clients and take into account the current window state virtual bool AcceptsFocus() const { return true; } - // can this window have focus right now? - bool CanAcceptFocus() const { return AcceptsFocus() && IsShown() && IsEnabled(); } + // can this window or one of its children accept focus? + // + // usually it's the same as AcceptsFocus() but is overridden for + // container windows + virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); } // can this window be given focus by keyboard navigation? if not, the // only way to give it focus (provided it accepts it at all) is to // click it virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); } + + // this is mostly a helper for the various functions using it below + bool CanBeFocused() const { return IsShown() && IsEnabled(); } + + // can this window itself have focus? + bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); } + + // can this window have focus right now? + // + // if this method returns true, it means that calling SetFocus() will + // put focus either to this window or one of its children, if you need + // to know whether this window accepts focus itself, use IsFocusable() + bool CanAcceptFocus() const + { return AcceptsFocusRecursively() && CanBeFocused(); } + // can this window be assigned focus from keyboard right now? bool CanAcceptFocusFromKeyboard() const - { return AcceptsFocusFromKeyboard() && CanAcceptFocus(); } + { return AcceptsFocusFromKeyboard() && CanBeFocused(); } // call this when the return value of AcceptsFocus() changes virtual void SetCanFocus(bool WXUNUSED(canFocus)) { } @@ -1476,7 +1494,7 @@ private: static int ms_lastControlId; // the stack of windows which have captured the mouse - static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext; + static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext; // the window that currently has mouse capture static wxWindow *ms_winCaptureCurrent; // indicates if execution is inside CaptureMouse/ReleaseMouse