X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/03a6a579aeca01a3cae34e94f75dd896e8369839..2ac06991a797c3a97e47f1f1f3ca313e17c78a10:/samples/html/about/about.cpp diff --git a/samples/html/about/about.cpp b/samples/html/about/about.cpp index f4c03cfeb6..9205f45996 100644 --- a/samples/html/about/about.cpp +++ b/samples/html/about/about.cpp @@ -1,30 +1,36 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: test.cpp -// Purpose: wxHtml testing example +// Name: about.cpp +// Purpose: wxHtml sample: about dialog test +// Author: ? +// Modified by: +// Created: ? +// RCS-ID: $Id$ +// Copyright: (c) wxWidgets team +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ - #pragma implementation "test.cpp" - #pragma interface "test.cpp" -#endif - // For compilers that support precompilation, includes "wx/wx.h". -#include +#include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif // for all others, include the necessary headers (this file is usually all you -// need because it includes almost all "standard" wxWindows headers +// need because it includes almost all "standard" wxWidgets headers #ifndef WX_PRECOMP - #include + #include "wx/wx.h" +#endif + +#include "wx/image.h" +#include "wx/imagpng.h" +#include "wx/wxhtml.h" +#include "wx/statline.h" + +#ifndef __WXMSW__ + #include "../../sample.xpm" #endif -#include -#include -#include -#include // ---------------------------------------------------------------------------- // private classes @@ -32,156 +38,141 @@ // Define a new application type, each program should derive a class from wxApp - class MyApp : public wxApp - { - public: +class MyApp : public wxApp +{ +public: // override base class virtuals // ---------------------------- // this one is called on application startup and is a good place for the app // initialization (doing it here and not in the ctor allows to have an error // return: if OnInit() returns false, the application terminates) - virtual bool OnInit(); - }; + virtual bool OnInit(); +}; // Define a new frame type: this is going to be our main frame - class MyFrame : public wxFrame - { - public: +class MyFrame : public wxFrame +{ +public: // ctor(s) - MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); + MyFrame(const wxString& title); // event handlers (these functions should _not_ be virtual) - void OnQuit(wxCommandEvent& event); - void OnAbout(wxCommandEvent& event); + void OnQuit(wxCommandEvent& event); + void OnAbout(wxCommandEvent& event); - private: - // any class wishing to process wxWindows events must use this macro +private: + // any class wishing to process wxWidgets events must use this macro DECLARE_EVENT_TABLE() - }; +}; // ---------------------------------------------------------------------------- -// constants +// event tables and other macros for wxWidgets // ---------------------------------------------------------------------------- -// IDs for the controls and the menu commands - enum - { - // menu items - Minimal_Quit = 1, - Minimal_About, - Minimal_Back, - Minimal_Forward, - - // controls start here (the numbers are, of course, arbitrary) - Minimal_Text = 1000, - }; +// the event tables connect the wxWidgets events with the functions (event +// handlers) which process them. It can be also done at run-time, but for the +// simple menu events like this the static method is much simpler. +BEGIN_EVENT_TABLE(MyFrame, wxFrame) + EVT_MENU(wxID_ABOUT, MyFrame::OnAbout) + EVT_MENU(wxID_EXIT, MyFrame::OnQuit) +END_EVENT_TABLE() + +// Create a new application object: this macro will allow wxWidgets to create +// the application object during program execution (it's better than using a +// static object for many reasons) and also declares the accessor function +// wxGetApp() which will return the reference of the right type (i.e. MyApp and +// not wxApp) +IMPLEMENT_APP(MyApp) + +// ============================================================================ +// implementation +// ============================================================================ // ---------------------------------------------------------------------------- -// event tables and other macros for wxWindows +// the application class // ---------------------------------------------------------------------------- -// the event tables connect the wxWindows events with the functions (event -// handlers) which process them. It can be also done at run-time, but for the -// simple menu events like this the static method is much simpler. - BEGIN_EVENT_TABLE(MyFrame, wxFrame) - EVT_MENU(Minimal_Quit, MyFrame::OnQuit) - EVT_MENU(Minimal_About, MyFrame::OnAbout) - END_EVENT_TABLE() - - // Create a new application object: this macro will allow wxWindows to create - // the application object during program execution (it's better than using a - // static object for many reasons) and also declares the accessor function - // wxGetApp() which will return the reference of the right type (i.e. MyApp and - // not wxApp) - IMPLEMENT_APP(MyApp) - - // ============================================================================ - // implementation - // ============================================================================ - - // ---------------------------------------------------------------------------- - // the application class - // ---------------------------------------------------------------------------- - // `Main program' equivalent: the program execution "starts" here - bool MyApp::OnInit() - { - wxImage::AddHandler(new wxPNGHandler); - // Create the main application window - MyFrame *frame = new MyFrame("wxHtmlWindow testing application", - wxPoint(50, 50), wxSize(150, 50)); +// `Main program' equivalent: the program execution "starts" here +bool MyApp::OnInit() +{ + if ( !wxApp::OnInit() ) + return false; - // Show it and tell the application that it's our main window - // @@@ what does it do exactly, in fact? is it necessary here? - frame->Show(TRUE); - SetTopWindow(frame); + // we use a PNG image in our HTML page + wxImage::AddHandler(new wxPNGHandler); + // create and show the main application window + MyFrame *frame = new MyFrame(_("wxHtmlWindow testing application")); + frame->Show(); // success: wxApp::OnRun() will be called which will enter the main message - // loop and the application will run. If we returned FALSE here, the + // loop and the application will run. If we returned false here, the // application would exit immediately. - return TRUE; - } + return true; +} // ---------------------------------------------------------------------------- // main frame // ---------------------------------------------------------------------------- - // frame constructor - MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) - : wxFrame((wxFrame *)NULL, -1, title, pos, size) - { +MyFrame::MyFrame(const wxString& title) + : wxFrame((wxFrame *)NULL, wxID_ANY, title) +{ + SetIcon(wxICON(sample)); + // create a menu bar - wxMenu *menuFile = new wxMenu; + wxMenu *menuFile = new wxMenu; - menuFile->Append(Minimal_About, "&About"); - menuFile->Append(Minimal_Quit, "E&xit"); + menuFile->Append(wxID_ABOUT); + menuFile->Append(wxID_EXIT); // now append the freshly created menu to the menu bar... - wxMenuBar *menuBar = new wxMenuBar; - menuBar->Append(menuFile, "&File"); + wxMenuBar *menuBar = new wxMenuBar; + menuBar->Append(menuFile, _("&File")); // ... and attach this menu bar to the frame - SetMenuBar(menuBar); - } + SetMenuBar(menuBar); +} // event handlers - void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) - { - // TRUE is to force the frame to close - Close(TRUE); - } +void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) +{ + // true is to force the frame to close + Close(true); +} + +void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) +{ + wxBoxSizer *topsizer; + wxHtmlWindow *html; + wxDialog dlg(this, wxID_ANY, wxString(_("About"))); - void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) - { - wxBoxSizer *topsizer; - wxHtmlWindow *html; - wxDialog dlg(this, -1, wxString("About")); + topsizer = new wxBoxSizer(wxVERTICAL); - topsizer = new wxBoxSizer(wxVERTICAL); + html = new wxHtmlWindow(&dlg, wxID_ANY, wxDefaultPosition, wxSize(380, 160), wxHW_SCROLLBAR_NEVER); + html -> SetBorders(0); + html -> LoadPage(wxT("data/about.htm")); + html -> SetSize(html -> GetInternalRepresentation() -> GetWidth(), + html -> GetInternalRepresentation() -> GetHeight()); - html = new wxHtmlWindow(&dlg, -1, wxDefaultPosition, wxSize(380, 160), wxHW_SCROLLBAR_NEVER); - html -> SetBorders(0); - html -> LoadPage("data/about.htm"); - html -> SetSize(html -> GetInternalRepresentation() -> GetWidth(), - html -> GetInternalRepresentation() -> GetHeight()); + topsizer -> Add(html, 1, wxALL, 10); - topsizer -> Add(html, 1, wxALL, 10); +#if wxUSE_STATLINE + topsizer -> Add(new wxStaticLine(&dlg, wxID_ANY), 0, wxEXPAND | wxLEFT | wxRIGHT, 10); +#endif // wxUSE_STATLINE - topsizer -> Add(new wxStaticLine(&dlg, -1), 0, wxEXPAND | wxLEFT | wxRIGHT, 10); - - wxButton *bu1 = new wxButton(&dlg, wxID_OK, "Okay"); - bu1 -> SetDefault(); + wxButton *bu1 = new wxButton(&dlg, wxID_OK, _("OK")); + bu1 -> SetDefault(); - topsizer -> Add(bu1, 0, wxALL | wxALIGN_RIGHT, 15); + topsizer -> Add(bu1, 0, wxALL | wxALIGN_RIGHT, 15); - dlg.SetAutoLayout(TRUE); - dlg.SetSizer(topsizer); - topsizer -> Fit(&dlg); + dlg.SetSizer(topsizer); + topsizer -> Fit(&dlg); - dlg.ShowModal(); - } + dlg.ShowModal(); +}