X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/02f170d7be867d5ec7346a107bf8fa639cd91b90..c729f16fa54e8484d8600fcb423c0983d71abab2:/include/wx/motif/setup0.h diff --git a/include/wx/motif/setup0.h b/include/wx/motif/setup0.h index 6b52b4b514..4f0758aa59 100644 --- a/include/wx/motif/setup0.h +++ b/include/wx/motif/setup0.h @@ -303,11 +303,20 @@ // usually more limited) implementations are used which allows to avoid the // dependency on the C++ run-time library. // -// Default is 1 if compiler supports it. +// Default is 1 if compiler supports it. Currently this means not one of the +// compilers mentioned in wxUSE_STD_DEFAULT comment and also not VC6 as it +// needs non-default options for such build to avoid getting "fatal error +// C1076: compiler limit : internal heap limit reached; use /Zm to specify a +// higher limit" in its own standard headers, so you need to ensure you do +// increase the heap size before enabling this option for this compiler. // // Recommended setting: 1 unless you use a system without good implementation // of STL. -#define wxUSE_STD_CONTAINERS wxUSE_STD_DEFAULT +#if defined(_MSC_VER) && _MSC_VER < 1300 + #define wxUSE_STD_CONTAINERS 0 +#else + #define wxUSE_STD_CONTAINERS wxUSE_STD_DEFAULT +#endif // Use standard C++ streams if 1 instead of wx streams in some places. If // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the