X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/02f170d7be867d5ec7346a107bf8fa639cd91b90..b02dd12239c8a59b9a545d9fcb04974f8ad02c6b:/include/wx/osx/setup0.h diff --git a/include/wx/osx/setup0.h b/include/wx/osx/setup0.h index 8025882c71..7a9ed38d59 100644 --- a/include/wx/osx/setup0.h +++ b/include/wx/osx/setup0.h @@ -304,11 +304,18 @@ // usually more limited) implementations are used which allows to avoid the // dependency on the C++ run-time library. // -// Default is 1 if compiler supports it. +// Notice that the compilers mentioned in wxUSE_STD_DEFAULT comment above don't +// support using standard containers and that VC6 needs non-default options for +// such build to avoid getting "fatal error C1076: compiler limit : internal +// heap limit reached; use /Zm to specify a higher limit" in its own standard +// headers, so you need to ensure you do increase the heap size before enabling +// this option for this compiler. +// +// Default is 0 for compatibility reasons. // -// Recommended setting: 1 unless you use a system without good implementation -// of STL. -#define wxUSE_STD_CONTAINERS wxUSE_STD_DEFAULT +// Recommended setting: 1 unless compatibility with the official wxWidgets +// build and/or the existing code is a concern. +#define wxUSE_STD_CONTAINERS 0 // Use standard C++ streams if 1 instead of wx streams in some places. If // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the @@ -699,6 +706,34 @@ // Recommended setting: 1 #define wxUSE_STC 1 +// Use wxWidget's web viewing classes +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_WEBVIEW 1 + +// Use the IE wxWebView backend +// +// Default is 1 on MSW +// +// Recommended setting: 1 +#ifdef __WXMSW__ +#define wxUSE_WEBVIEW_IE 1 +#else +#define wxUSE_WEBVIEW_IE 0 +#endif + +// Use the WebKit wxWebView backend +// +// Default is 1 on GTK and OSX +// +// Recommended setting: 1 +#if defined(__WXGTK__) || defined(__WXOSX__) +#define wxUSE_WEBVIEW_WEBKIT 1 +#else +#define wxUSE_WEBVIEW_WEBKIT 0 +#endif // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced // 2D drawing API. (Still somewhat experimental) @@ -797,6 +832,7 @@ // // Recommended setting: 1 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl +#define wxUSE_BANNERWINDOW 1 // wxBannerWindow #define wxUSE_BUTTON 1 // wxButton #define wxUSE_BMPBUTTON 1 // wxBitmapButton #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl @@ -832,8 +868,10 @@ #define wxUSE_STATTEXT 1 // wxStaticText #define wxUSE_STATBMP 1 // wxStaticBitmap #define wxUSE_TEXTCTRL 1 // wxTextCtrl +#define wxUSE_TIMEPICKCTRL 1 // wxTimePickerCtrl #define wxUSE_TOGGLEBTN 1 // requires wxButton #define wxUSE_TREECTRL 1 // wxTreeCtrl +#define wxUSE_TREELISTCTRL 1 // wxTreeListCtrl // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR // below either wxStatusBar95 or a generic wxStatusBar will be used. @@ -1050,6 +1088,14 @@ // Recommended setting: 1 #define wxUSE_NOTIFICATION_MESSAGE 1 +// wxRichToolTip is a customizable tooltip class which has more functionality +// than the stock (but native, unlike this class) wxToolTip. +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely set to 0 if you don't need it) +#define wxUSE_RICHTOOLTIP 1 + // Use wxSashWindow class. // // Default is 1. @@ -1355,6 +1401,16 @@ // to create files in SVG (Scalable Vector Graphics) format. #define wxUSE_SVG 1 +// Should wxDC provide SetTransformMatrix() and related methods? +// +// Default is 1 but can be set to 0 if this functionality is not used. Notice +// that currently only wxMSW supports this so setting this to 0 doesn't change +// much for non-MSW platforms (although it will still save a few bytes +// probably). +// +// Recommended setting: 1. +#define wxUSE_DC_TRANSFORM_MATRIX 1 + // ---------------------------------------------------------------------------- // image format support // ---------------------------------------------------------------------------- @@ -1421,6 +1477,26 @@ /* --- end common options --- */ +// ---------------------------------------------------------------------------- +// Unix-specific options settings +// ---------------------------------------------------------------------------- + +// use wxSelectDispatcher class +#define wxUSE_SELECT_DISPATCHER 1 + +// use wxEpollDispatcher class (Linux only) +#define wxUSE_EPOLL_DISPATCHER 0 + +/* + Use GStreamer for Unix. + + Default is 0 as this requires a lot of dependencies which might not be + available. + + Recommended setting: 1 (wxMediaCtrl won't work by default without it). + */ +#define wxUSE_GSTREAMER 0 + // ---------------------------------------------------------------------------- // Mac-specific settings // ----------------------------------------------------------------------------