X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/02f170d7be867d5ec7346a107bf8fa639cd91b90..1f0acb435592470b421b80df854fbbb08cd2853f:/include/wx/msw/setup0.h?ds=sidebyside diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index f5235f7a2a..28ce71eaf7 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -303,11 +303,18 @@ // usually more limited) implementations are used which allows to avoid the // dependency on the C++ run-time library. // -// Default is 1 if compiler supports it. +// Notice that the compilers mentioned in wxUSE_STD_DEFAULT comment above don't +// support using standard containers and that VC6 needs non-default options for +// such build to avoid getting "fatal error C1076: compiler limit : internal +// heap limit reached; use /Zm to specify a higher limit" in its own standard +// headers, so you need to ensure you do increase the heap size before enabling +// this option for this compiler. +// +// Default is 0 for compatibility reasons. // -// Recommended setting: 1 unless you use a system without good implementation -// of STL. -#define wxUSE_STD_CONTAINERS wxUSE_STD_DEFAULT +// Recommended setting: 1 unless compatibility with the official wxWidgets +// build and/or the existing code is a concern. +#define wxUSE_STD_CONTAINERS 0 // Use standard C++ streams if 1 instead of wx streams in some places. If // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the @@ -698,6 +705,24 @@ // Recommended setting: 1 #define wxUSE_STC 1 +// Use wxWidget's web viewing classes +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_WEB 1 + +// Use the IE wxWebView backend +// +// Default is 1 on MSW +// +// Recommended setting: 1 +#ifdef __WXMSW__ +#define wxUSE_WEBVIEW_IE 1 +#else +#define wxUSE_WEBVIEW_IE 0 +#endif + // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced // 2D drawing API. (Still somewhat experimental) @@ -1354,6 +1379,16 @@ // to create files in SVG (Scalable Vector Graphics) format. #define wxUSE_SVG 1 +// Should wxDC provide SetTransformMatrix() and related methods? +// +// Default is 1 but can be set to 0 if this functionality is not used. Notice +// that currently only wxMSW supports this so setting this to 0 doesn't change +// much for non-MSW platforms (although it will still save a few bytes +// probably). +// +// Recommended setting: 1. +#define wxUSE_DC_TRANSFORM_MATRIX 1 + // ---------------------------------------------------------------------------- // image format support // ---------------------------------------------------------------------------- @@ -1476,7 +1511,7 @@ // Recommended setting: 1, required by wxMediaCtrl #define wxUSE_ACTIVEX 1 -// wxDC cacheing implementation +// wxDC caching implementation #define wxUSE_DC_CACHEING 1 // Set this to 1 to enable wxDIB class used internally for manipulating