X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0297f5c6775a08c8703c0d6ca7672a7080a615b1..e93523680ba3c83cdae75b511214c82f28a2d853:/include/wx/arrimpl.cpp?ds=sidebyside diff --git a/include/wx/arrimpl.cpp b/include/wx/arrimpl.cpp index 3e7b1a3b92..bde7736639 100644 --- a/include/wx/arrimpl.cpp +++ b/include/wx/arrimpl.cpp @@ -1,8 +1,8 @@ /////////////////////////////////////////////////////////////////////////////// -// Name: listimpl.cpp +// Name: wx/arrimpl.cpp // Purpose: helper file for implementation of dynamic lists // Author: Vadim Zeitlin -// Modified by: +// Modified by: // Created: 16.10.97 // RCS-ID: $Id$ // Copyright: (c) 1997 Vadim Zeitlin @@ -20,9 +20,14 @@ * 4) WX_DEFINE_OBJARRAY * *****************************************************************************/ +// needed to resolve the conflict between global T and macro parameter T + +#define _WX_ERROR_REMOVE2(x) wxT("bad index in ") wxT(#x) wxT("::RemoveAt()") + // macro implements remaining (not inline) methods of template list // (it's private to this file) -#define _DEFINE_OBJARRAY(T, name) \ +#undef _DEFINE_OBJARRAY +#define _DEFINE_OBJARRAY(T, name) \ name::~name() \ { \ Empty(); \ @@ -30,7 +35,7 @@ name::~name() \ \ void name::DoCopy(const name& src) \ { \ - for ( uint ui = 0; ui < src.Count(); ui++ ) \ + for ( size_t ui = 0; ui < src.size(); ui++ ) \ Add(src[ui]); \ } \ \ @@ -42,70 +47,74 @@ name& name::operator=(const name& src) \ return *this; \ } \ \ -name::name(const name& src) \ +name::name(const name& src) : wxArrayPtrVoid() \ { \ DoCopy(src); \ } \ \ -void name::Empty() \ +void name::DoEmpty() \ { \ - for ( uint ui = 0; ui < Count(); ui++ ) \ - delete (T*)BaseArray::Item(ui); \ - \ - BaseArray::Clear(); \ + for ( size_t ui = 0; ui < size(); ui++ ) \ + delete (T*)base_array::operator[](ui); \ } \ \ -void name::Remove(uint uiIndex) \ +void name::RemoveAt(size_t uiIndex, size_t nRemove) \ { \ - wxCHECK( uiIndex < Count() ); \ + wxCHECK_RET( uiIndex < size(), _WX_ERROR_REMOVE2(name) ); \ \ - delete (T*)BaseArray::Item(uiIndex); \ + for (size_t i = 0; i < nRemove; i++ ) \ + delete (T*)base_array::operator[](uiIndex + i); \ \ - BaseArray::Remove(uiIndex); \ + base_array::erase(begin() + uiIndex, begin() + uiIndex + nRemove); \ } \ \ -void name::Add(const T& item) \ +void name::Add(const T& item, size_t nInsert) \ { \ + if (nInsert == 0) \ + return; \ T* pItem = new T(item); \ + size_t nOldSize = size(); \ if ( pItem != NULL ) \ - Add(pItem); \ + base_array::insert(end(), nInsert, pItem); \ + for (size_t i = 1; i < nInsert; i++) \ + base_array::operator[](nOldSize + i) = new T(item); \ } \ \ -void name::Insert(const T& item, uint uiIndex) \ +void name::Insert(const T& item, size_t uiIndex, size_t nInsert) \ { \ + if (nInsert == 0) \ + return; \ T* pItem = new T(item); \ if ( pItem != NULL ) \ - Insert(pItem, uiIndex); \ + base_array::insert(begin() + uiIndex, nInsert, pItem); \ + for (size_t i = 1; i < nInsert; i++) \ + base_array::operator[](uiIndex + i) = new T(item); \ } \ \ -int name::Index(const T& Item, Bool bFromEnd) const \ +int name::Index(const T& Item, bool bFromEnd) const \ { \ if ( bFromEnd ) { \ - if ( Count() > 0 ) { \ - uint ui = Count() - 1; \ + if ( size() > 0 ) { \ + size_t ui = size() - 1; \ do { \ - if ( (T*)BaseArray::Item(ui) == &Item ) \ - return ui; \ + if ( (T*)base_array::operator[](ui) == &Item ) \ + return wx_static_cast(int, ui); \ ui--; \ } \ while ( ui != 0 ); \ } \ } \ else { \ - for( uint ui = 0; ui < Count(); ui++ ) { \ - if( (T*)BaseArray::Item(ui) == &Item ) \ - return ui; \ + for( size_t ui = 0; ui < size(); ui++ ) { \ + if( (T*)base_array::operator[](ui) == &Item ) \ + return wx_static_cast(int, ui); \ } \ } \ \ - return NOT_FOUND; \ -} + return wxNOT_FOUND; \ +} // redefine the macro so that now it will generate the class implementation // old value would provoke a compile-time error if this file is not included #undef WX_DEFINE_OBJARRAY -#define WX_DEFINE_OBJARRAY(name) _DEFINE_OBJARRAY(_L##name, name) - -// don't pollute preprocessor's name space -#undef _DEFINE_OBJARRAY - +#define WX_DEFINE_OBJARRAY(name) _DEFINE_OBJARRAY(_wxObjArray##name, name)