X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/02761f6cd478e3c2c97cf6f93442747f7b029833..82c591d771cb651b7d54e1eada7c33da962e3831:/src/common/sckipc.cpp diff --git a/src/common/sckipc.cpp b/src/common/sckipc.cpp index f2b33bb2e2..3b03e2de76 100644 --- a/src/common/sckipc.cpp +++ b/src/common/sckipc.cpp @@ -356,15 +356,17 @@ wxTCPConnection::wxTCPConnection(wxChar *buffer, int size) wxTCPConnection::~wxTCPConnection () { Disconnect(); - wxDELETE(m_codeci); - wxDELETE(m_codeco); - wxDELETE(m_sockstrm); if (m_sock) { m_sock->SetClientData(NULL); m_sock->Destroy(); } + + /* Delete after destroy */ + wxDELETE(m_codeci); + wxDELETE(m_codeco); + wxDELETE(m_sockstrm); } void wxTCPConnection::Compress(bool WXUNUSED(on)) @@ -424,6 +426,7 @@ wxChar *wxTCPConnection::Request (const wxString& item, int *size, wxIPCFormat f size_t s; s = m_codeci->Read32(); + wxChar *data = GetBufferAtLeast( s ); wxASSERT_MSG(data != NULL, _T("Buffer too small in wxTCPConnection::Request") ); @@ -521,6 +524,9 @@ END_EVENT_TABLE() void wxTCPEventHandler::Client_OnRequest(wxSocketEvent &event) { wxSocketBase *sock = event.GetSocket(); + if (!sock) { /* No socket, no glory */ + return ; + } wxSocketNotify evt = event.GetSocketEvent(); wxTCPConnection *connection = (wxTCPConnection *)(sock->GetClientData()); @@ -559,6 +565,7 @@ void wxTCPEventHandler::Client_OnRequest(wxSocketEvent &event) format = (wxIPCFormat)codeci->Read8(); size = codeci->Read32(); + data = connection->GetBufferAtLeast( size ); wxASSERT_MSG(data != NULL, _T("Buffer too small in wxTCPEventHandler::Client_OnRequest") ); @@ -670,6 +677,9 @@ void wxTCPEventHandler::Client_OnRequest(wxSocketEvent &event) void wxTCPEventHandler::Server_OnRequest(wxSocketEvent &event) { wxSocketServer *server = (wxSocketServer *) event.GetSocket(); + if (!server) { /* No server, Then exit */ + return ; + } wxTCPServer *ipcserv = (wxTCPServer *) server->GetClientData(); // This socket is being deleted; skip this event @@ -681,6 +691,9 @@ void wxTCPEventHandler::Server_OnRequest(wxSocketEvent &event) // Accept the connection, getting a new socket wxSocketBase *sock = server->Accept(); + if (!sock) { /* No socket, no glory */ + return ; + } if (!sock->Ok()) { sock->Destroy();