X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0220cbc1695d01a55964f31987f2fe78cf212ca1..1b21409b36057d8281675973a7c3a1d77d9c0ddb:/wxPython/contrib/glcanvas/glcanvas.i diff --git a/wxPython/contrib/glcanvas/glcanvas.i b/wxPython/contrib/glcanvas/glcanvas.i index ebb39d526a..bb5620d857 100644 --- a/wxPython/contrib/glcanvas/glcanvas.i +++ b/wxPython/contrib/glcanvas/glcanvas.i @@ -54,8 +54,10 @@ class wxGLCanvas; class wxGLContext : public wxObject { public: +#ifndef __WXMAC__ // fix this? wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette); +#endif ~wxGLContext(); void SetCurrent(); @@ -74,6 +76,26 @@ public: //--------------------------------------------------------------------------- +enum { + WX_GL_RGBA, // use true color palette + WX_GL_BUFFER_SIZE, // bits for buffer if not WX_GL_RGBA + WX_GL_LEVEL, // 0 for main buffer, >0 for overlay, <0 for underlay + WX_GL_DOUBLEBUFFER, // use doublebuffer + WX_GL_STEREO, // use stereoscopic display + WX_GL_AUX_BUFFERS, // number of auxiliary buffers + WX_GL_MIN_RED, // use red buffer with most bits (> MIN_RED bits) + WX_GL_MIN_GREEN, // use green buffer with most bits (> MIN_GREEN bits) + WX_GL_MIN_BLUE, // use blue buffer with most bits (> MIN_BLUE bits) + WX_GL_MIN_ALPHA, // use blue buffer with most bits (> MIN_ALPHA bits) + WX_GL_DEPTH_SIZE, // bits for Z-buffer (0,16,32) + WX_GL_STENCIL_SIZE, // bits for stencil buffer + WX_GL_MIN_ACCUM_RED, // use red accum buffer with most bits (> MIN_ACCUM_RED bits) + WX_GL_MIN_ACCUM_GREEN, // use green buffer with most bits (> MIN_ACCUM_GREEN bits) + WX_GL_MIN_ACCUM_BLUE, // use blue buffer with most bits (> MIN_ACCUM_BLUE bits) + WX_GL_MIN_ACCUM_ALPHA // use blue buffer with most bits (> MIN_ACCUM_ALPHA bits) +}; + + %typemap(python, in) int *attribList (int *temp) { int i; if (PySequence_Check($source)) { @@ -94,7 +116,7 @@ public: -class wxGLCanvas : public wxScrolledWindow { +class wxGLCanvas : public wxWindow { public: wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,