X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/0211e0d557987493b999c49146e45e7a334acf06..65baafba0e8cd74f2264b7e2f7625ff5bea84864:/docs/latex/wx/cppconst.tex diff --git a/docs/latex/wx/cppconst.tex b/docs/latex/wx/cppconst.tex index 5448a15e72..9891f0a1c7 100644 --- a/docs/latex/wx/cppconst.tex +++ b/docs/latex/wx/cppconst.tex @@ -1,40 +1,67 @@ -\section{Preprocesser symbols defined by wxWindows}\label{cppconst} +\section{Preprocesser symbols defined by wxWidgets}\label{cppconst} -Here is the list of preprocessor symbols used in the wxWindows source grouped -by category (and sorted by alphabetical order inside each category). +These are preprocessor symbols used in the wxWidgets source, grouped +by category (and sorted by alphabetical order inside each category). All of +these macros except for the \texttt{wxUSE\_XXX} variety is defined if the +corresponding condition is true and undefined if it isn't, so they should be +always tested using \texttt{#ifdef} and not \texttt{#if}. -\subsection{GUI system} +\subsection{GUI system}\label{guisystemconst} \begin{twocollist}\itemsep=0pt \twocolitem{\_\_WINDOWS\_\_}{any Windows, yom may also use \_\_WXMSW\_\_} -\twocolitem{\_\_WIN16\_\_}{Win16 API} +\twocolitem{\_\_WIN16\_\_}{Win16 API (not supported since wxWidgets 2.6)} \twocolitem{\_\_WIN32\_\_}{Win32 API} \twocolitem{\_\_WIN95\_\_}{Windows 95 or NT 4.0 and above system (not NT 3.5x)} -\twocolitem{\_\_WXGTK\_\_}{GTK} -\twocolitem{\_\_WXGTK12\_\_}{GTK 1.2 or higher} -\twocolitem{\_\_WXGTK20\_\_}{GTK 2.0 or higher} +\twocolitem{\_\_WXBASE\_\_}{Only wxBase, no GUI features (same as \texttt{wxUSE\_GUI} $== 0$)} +\twocolitem{\_\_WXCOCOA\_\_}{OS X using Cocoa API} +\twocolitem{\_\_WXWINCE\_\_}{Windows CE} +\twocolitem{\_\_WXGTK\_\_}{GTK+} +\twocolitem{\_\_WXGTK12\_\_}{GTK+ 1.2 or higher} +\twocolitem{\_\_WXGTK20\_\_}{GTK+ 2.0 or higher} \twocolitem{\_\_WXMOTIF\_\_}{Motif} -\twocolitem{\_\_WXMAC\_\_}{Mac OS whether Classic (Mac OS 8/9) or Carbon (including Mac OS X)} +\twocolitem{\_\_WXMOTIF20\_\_}{Motif 2.0 or higher} +\twocolitem{\_\_WXMAC\_\_}{Mac OS all targets} +\twocolitem{\_\_WXMAC\_CLASSIC\_\_}{MacOS for Classic} +\twocolitem{\_\_WXMAC\_CARBON\_\_}{MacOS for Carbon CFM (running under Classic or OSX) or true OS X Mach-O Builds} +\twocolitem{\_\_WXMAC\_OSX\_\_}{MacOS X Carbon Mach-O Builds} \twocolitem{\_\_WXMGL\_\_}{SciTech Soft MGL (\_\_WXUNIVERSAL\_\_ will be also defined)} \twocolitem{\_\_WXMSW\_\_}{Any Windows} \twocolitem{\_\_WXOS2\_\_}{Identical to \_\_WXPM\_\_} +\twocolitem{\_\_WXOSX\_\_}{Any Mac OS X port (either Carbon or Cocoa)} +\twocolitem{\_\_WXPALMOS\_\_}{PalmOS} \twocolitem{\_\_WXPM\_\_}{OS/2 native Presentation Manager} \twocolitem{\_\_WXSTUBS\_\_}{Stubbed version ('template' wxWin implementation)} \twocolitem{\_\_WXXT\_\_}{Xt; mutually exclusive with WX\_MOTIF, not -implemented in wxWindows 2.x} +implemented in wxWidgets 2.x} \twocolitem{\_\_WXX11\_\_}{wxX11 (\_\_WXUNIVERSAL\_\_ will be also defined)} -\twocolitem{\_\_WXWINE\_\_}{WINE (i.e. Win32 on Unix)} +\twocolitem{\_\_WXWINE\_\_}{WINE (i.e. WIN32 on Unix)} \twocolitem{\_\_WXUNIVERSAL\_\_}{wxUniversal port, always defined in addition to one of the symbols above so this should be tested first.} \twocolitem{\_\_X\_\_}{any X11-based GUI toolkit except GTK+} \end{twocollist} -In fact, they should better all start with \_\_WX instead of \_\_ only. The -only GUIs implemented for 2.0 are \_\_WXGTK\_\_, \_\_WXMSW\_\_ and -\_\_WXMOTIF\_\_ yet. Any new ones, please start the define with \_\_WX. +There are two wxWidgets ports to Mac OS. One of them, wxMac, exists in two versions: Classic and +Carbon. The Classic version is the only one to work on Mac OS version 8. The +Carbon version may be built either as CFM or Mach-O (binary format, like ELF) +and the former may run under OS 9 while the latter only runs under OS X. +Finally, there is a new Cocoa port which can only be used under OS X. To +summarize: -\subsection{Operating systems} +\begin{itemize} +\item If you want to test for all Mac platforms, classic and OS X, you +should test both \texttt{\_\_WXMAC\_\_} and \texttt{\_\_WXCOCOA\_\_}. +\item If you want to test for any GUI Mac port under OS X, use +\texttt{\_\_WXOSX\_\_}. +\item If you want to test for any port under Mac OS X, including, for +example, wxGTK and also wxBase, use \texttt{\_\_DARWIN\_\_} (see below). +\end{itemize} + +The convention is to use the \texttt{\_\_WX} prefix for these +symbols, although this has not always been followed. + +\subsection{Operating systems}\label{osconst} \begin{twocollist}\itemsep=0pt \twocolitem{\_\_APPLE\_\_}{any Mac OS version} @@ -46,8 +73,11 @@ only GUIs implemented for 2.0 are \_\_WXGTK\_\_, \_\_WXMSW\_\_ and \twocolitem{\_\_DOS\_GENERAL\_\_}{DOS (used with wxMGL only)} \twocolitem{\_\_FREEBSD\_\_}{FreeBSD} \twocolitem{\_\_HPUX\_\_}{HP-UX (Unix)} +\twocolitem{\_\_GNU\_\_}{GNU Hurd} \twocolitem{\_\_LINUX\_\_}{Linux} +\twocolitem{\_\_MACH\_\_}{Mach-O Architecture (Mac OS X only builds)} \twocolitem{\_\_OSF\_\_}{OSF/1} +\twocolitem{\_\_PALMOS\_\_}{PalmOS} \twocolitem{\_\_SGI\_\_}{IRIX} \twocolitem{\_\_SOLARIS\_\_}{Solaris} \twocolitem{\_\_SUN\_\_}{Any Sun} @@ -61,7 +91,8 @@ only GUIs implemented for 2.0 are \_\_WXGTK\_\_, \_\_WXMSW\_\_ and \twocolitem{\_\_WINDOWS\_\_}{any Windows} \end{twocollist} -\subsection{Hardware architectures} + +\subsection{Hardware architectures (CPU)}\label{cpuconst} Note that not all of these symbols are always defined, it depends on the compiler used. @@ -69,19 +100,36 @@ compiler used. \begin{twocollist}\itemsep=0pt \twocolitem{\_\_ALPHA\_\_}{DEC Alpha architecture} \twocolitem{\_\_INTEL\_\_}{Intel i386 or compatible} +\twocolitem{\_\_IA64\_\_}{Intel 64 bit architecture} \twocolitem{\_\_POWERPC\_\_}{Motorola Power PC} \end{twocollist} -\subsection{Compilers} + +\subsection{Hardware type}\label{hardwareconst} + +\begin{twocollist}\itemsep=0pt +\twocolitem{\_\_SMARTPHONE\_\_}{Generic mobile devices with phone buttons and a small display} +\twocolitem{\_\_PDA\_\_}{Personal digital assistant, usually with touch screen} +\twocolitem{\_\_HANDHELD\_\_}{Small but powerful computer, usually with a keyboard} +\twocolitem{\_\_POCKETPC\_\_}{Microsoft-powered PocketPC devices with touch-screen} +\twocolitem{\_\_WINCE\_STANDARDSDK\_\_}{Microsoft-powered Windows CE devices, for generic Windows CE applications} +\twocolitem{\_\_WINCE\_NET\_\_}{Microsoft-powered Windows CE .NET devices (\_WIN32\_WCE is 400 or greater)} +\twocolitem{WIN32\_PLATFORM\_WFSP}{Microsoft-powered smartphone} +\end{twocollist} + + +\subsection{Compilers}\label{compilerconst} \begin{twocollist}\itemsep=0pt \twocolitem{\_\_BORLANDC\_\_}{Borland C++. The value of the macro corresponds to the compiler version: $500$ is $5.0$.} \twocolitem{\_\_DJGPP\_\_}{DJGPP} +\twocolitem{\_\_DIGITALMARS\_\_}{Digital Mars} \twocolitem{\_\_GNUG\_\_}{Gnu C++ on any platform, see also \helpref{wxCHECK\_GCC\_VERSION}{wxcheckgccversion}} \twocolitem{\_\_GNUWIN32\_\_}{Gnu-Win32 compiler, see also \helpref{wxCHECK\_W32API\_VERSION}{wxcheckw32apiversion}} +\twocolitem{\_\_MINGW32\_\_}{MinGW} \twocolitem{\_\_MWERKS\_\_}{CodeWarrior MetroWerks compiler} \twocolitem{\_\_SUNCC\_\_}{Sun CC} \twocolitem{\_\_SYMANTECC\_\_}{Symantec C++} @@ -92,14 +140,39 @@ version), $1100$ for $5.0$, $1200$ for $6.0$ and so on} \twocolitem{\_\_XLC\_\_}{AIX compiler} \twocolitem{\_\_WATCOMC\_\_}{Watcom C++. The value of this macro corresponds to the compiler version, $1100$ is $11.0$ and $1200$ is OpenWatcom.} +\twocolitem{\_WIN32\_WCE}{Windows CE version} \end{twocollist} -\subsection{Miscellaneous} + +\subsection{Miscellaneous}\label{miscellaneousconst} \begin{twocollist}\itemsep=0pt +\twocolitem{\_\_WXWINDOWS\_\_}{always defined in wxWidgets applications, see +also \helpref{wxCHECK\_VERSION}{wxcheckversion}} \twocolitem{\_\_WXDEBUG\_\_}{defined in debug mode, undefined in release mode} \twocolitem{wxUSE\_XXX}{if defined as $1$, feature XXX is active -(the symbols of this form are always defined, use #if and not #ifdef to test +(the symbols of this form are always defined, use \#if and not \#ifdef to test for them)} +\twocolitem{WX\_PRECOMP}{is defined if precompiled headers (PCH) are in use. In +this case, \texttt{wx/wxprec.h} includes \texttt{wx/wx.h} which, in turn, +includes a number of wxWidgets headers thus making it unnecessary to include +them explicitly. However if this is not defined, you do need to include them +and so the usual idiom which allows to support both cases is to first include +\texttt{wx/wxprec.h} and then, inside \texttt{#ifndef WX\_PRECOMP}, individual +headers you need.} +\twocolitem{\_UNICODE and UNICODE}{both are defined if wxUSE\_UNICODE is set to $1$} +\twocolitem{wxUSE\_GUI}{this particular feature test macro is defined to $1$ +when compiling or using the library with the GUI features activated, if it is +defined as $0$, only wxBase is available.} +\twocolitem{wxUSE\_BASE}{only used by wxWidgets internally (defined as $1$ when +building wxBase code, either as a standalone library or as part of the +monolithic wxWidgets library, defined as $0$ when building GUI library only)} +\twocolitem{wxNO\_RTTI}{is defined if the compiler RTTI support has been switched off} +\twocolitem{wxNO\_EXCEPTIONS}{is defined if the compiler support for C++ +exceptions has been switched off} +\twocolitem{wxNO\_THREADS}{if this macro is defined, the compilation options +don't include compiler flags needed for multithreaded code generation. This +implies that wxUSE\_THREADS is $0$ and also that other (non wx-based) threading +packages cannot be used neither.} \end{twocollist}