X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/00976fe56baabfe05676ace71a9fea803fb5bb2e..b448f30e9c884794601cecd87bb136d1edf5bb0f:/include/wx/sizer.h diff --git a/include/wx/sizer.h b/include/wx/sizer.h index c3741cfedc..5d04854407 100644 --- a/include/wx/sizer.h +++ b/include/wx/sizer.h @@ -6,6 +6,7 @@ // Created: // RCS-ID: $Id$ // Copyright: (c) Robin Dunn, Dirk Holtwick and Robert Roebling +// (c) 2003, Ron Lee // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -38,24 +39,43 @@ class WXDLLEXPORT wxSizerItem: public wxObject { public: // spacer - wxSizerItem( int width, int height, int option, int flag, int border, wxObject* userData); + wxSizerItem( int width, + int height, + int proportion, + int flag, + int border, + wxObject* userData); // window - wxSizerItem( wxWindow *window, int option, int flag, int border, wxObject* userData ); + wxSizerItem( wxWindow *window, + int proportion, + int flag, + int border, + wxObject* userData ); // subsizer - wxSizerItem( wxSizer *sizer, int option, int flag, int border, wxObject* userData ); + wxSizerItem( wxSizer *sizer, + int proportion, + int flag, + int border, + wxObject* userData ); ~wxSizerItem(); virtual void DeleteWindows(); - virtual wxSize GetSize(); + // Enable deleting the SizerItem without destroying the contained sizer. + void DetachSizer() + { m_sizer = 0; } + + virtual wxSize GetSize() const; virtual wxSize CalcMin(); virtual void SetDimension( wxPoint pos, wxSize size ); - wxSize GetMinSize() + wxSize GetMinSize() const { return m_minSize; } + void SetInitSize( int x, int y ) + { m_minSize.x = x; m_minSize.y = y; } void SetRatio( int width, int height ) // if either of dimensions is zero, ratio is assumed to be 1 @@ -68,22 +88,26 @@ public: float GetRatio() const { return m_ratio; } - bool IsWindow(); - bool IsSizer(); - bool IsSpacer(); + bool IsWindow() const; + bool IsSizer() const; + bool IsSpacer() const; - void SetInitSize( int x, int y ) - { m_minSize.x = x; m_minSize.y = y; } - void SetOption( int option ) - { m_option = option; } + // Deprecated in 2.6, use {G,S}etProportion instead. + wxDEPRECATED( void SetOption( int option ) ); + wxDEPRECATED( int GetOption() const ); + + void SetProportion( int proportion ) + { m_proportion = proportion; } + int GetProportion() const + { return m_proportion; } void SetFlag( int flag ) { m_flag = flag; } + int GetFlag() const + { return m_flag; } void SetBorder( int border ) { m_border = border; } - void Show ( bool show ) - { m_show = show; } - void SetDeleteItem( bool deleteItem = TRUE ) - { m_deleteItem = deleteItem; } + int GetBorder() const + { return m_border; } wxWindow *GetWindow() const { return m_window; } @@ -93,17 +117,18 @@ public: { return m_sizer; } void SetSizer( wxSizer *sizer ) { m_sizer = sizer; } - int GetOption() const - { return m_option; } - int GetFlag() const - { return m_flag; } - int GetBorder() const - { return m_border; } + const wxSize &GetSpacer() const + { return m_size; } + void SetSpacer( const wxSize &size ) + { m_size = size; m_minSize = size; } + + void Show ( bool show ); bool IsShown() const { return m_show; } - wxObject* GetUserData() + + wxObject* GetUserData() const { return m_userData; } - wxPoint GetPosition() + wxPoint GetPosition() const { return m_pos; } protected: @@ -112,29 +137,29 @@ protected: wxSize m_size; wxPoint m_pos; wxSize m_minSize; - int m_option; + int m_proportion; int m_border; int m_flag; - // If TRUE, then this item is considered in the layout + // If true, then this item is considered in the layout // calculation. Otherwise, it is skipped over. bool m_show; - // als: aspect ratio can always be calculated from m_size, - // but this would cause precision loss when the window - // is shrinked. it is safer to preserve initial value. - float m_ratio; - // If TRUE, and the item is a sizer, delete it when the - // sizeritem is destroyed. Not used for any other type - // of item right now. - bool m_deleteItem; + // Aspect ratio can always be calculated from m_size, + // but this would cause precision loss when the window + // is shrunk. It is safer to preserve the initial value. + float m_ratio; wxObject *m_userData; private: DECLARE_CLASS(wxSizerItem); + DECLARE_NO_COPY_CLASS(wxSizerItem) }; +WX_DECLARE_EXPORTED_LIST( wxSizerItem, wxSizerItemList ); + + //--------------------------------------------------------------------------- // wxSizer //--------------------------------------------------------------------------- @@ -146,30 +171,75 @@ public: ~wxSizer(); /* These should be called Append() really. */ - virtual void Add( wxWindow *window, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); - virtual void Add( wxSizer *sizer, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); - virtual void Add( int width, int height, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); - - virtual void Insert( int before, wxWindow *window, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); - virtual void Insert( int before, wxSizer *sizer, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); - virtual void Insert( int before, int width, int height, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); - - virtual void Prepend( wxWindow *window, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); - virtual void Prepend( wxSizer *sizer, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); - virtual void Prepend( int width, int height, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); - - // Remove will delete a sizer, but not a window. - virtual bool Remove( wxWindow *window ); + virtual void Add( wxWindow *window, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL ); + virtual void Add( wxSizer *sizer, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL ); + virtual void Add( int width, + int height, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL ); + virtual void Add( wxSizerItem *item ); + + virtual void Insert( size_t index, + wxWindow *window, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL ); + virtual void Insert( size_t index, + wxSizer *sizer, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL ); + virtual void Insert( size_t index, + int width, + int height, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL ); + virtual void Insert( size_t index, + wxSizerItem *item ); + + virtual void Prepend( wxWindow *window, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL ); + virtual void Prepend( wxSizer *sizer, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL ); + virtual void Prepend( int width, + int height, + int proportion = 0, + int flag = 0, + int border = 0, + wxObject* userData = NULL ); + virtual void Prepend( wxSizerItem *item ); + + // Deprecated in 2.6 since historically it does not delete the window, + // use Detach instead. + wxDEPRECATED( virtual bool Remove( wxWindow *window ) ); virtual bool Remove( wxSizer *sizer ); - virtual bool Remove( int pos ); + virtual bool Remove( size_t index ); - // Detach will never destroy a sizer or window. - virtual bool Detach( wxWindow *window ) - { return Remove( window ); } + virtual bool Detach( wxWindow *window ); virtual bool Detach( wxSizer *sizer ); - virtual bool Detach( int pos ); + virtual bool Detach( size_t index ); - virtual void Clear( bool delete_windows=FALSE ); + virtual void Clear( bool delete_windows=false ); virtual void DeleteWindows(); void SetMinSize( int width, int height ) @@ -189,14 +259,14 @@ public: bool SetItemMinSize( wxSizer *sizer, wxSize size ) { return DoSetItemMinSize( sizer, size.x, size.y ); } - bool SetItemMinSize( int pos, int width, int height ) - { return DoSetItemMinSize( pos, width, height ); } - bool SetItemMinSize( int pos, wxSize size ) - { return DoSetItemMinSize( pos, size.x, size.y ); } + bool SetItemMinSize( size_t index, int width, int height ) + { return DoSetItemMinSize( index, width, height ); } + bool SetItemMinSize( size_t index, wxSize size ) + { return DoSetItemMinSize( index, size.x, size.y ); } - wxSize GetSize() + wxSize GetSize() const { return m_size; } - wxPoint GetPosition() + wxPoint GetPosition() const { return m_position; } /* Calculate the minimal size or return m_minSize if bigger. */ @@ -212,35 +282,40 @@ public: void SetSizeHints( wxWindow *window ); void SetVirtualSizeHints( wxWindow *window ); - wxList& GetChildren() + wxSizerItemList& GetChildren() { return m_children; } void SetDimension( int x, int y, int width, int height ); - // Manage whether individual windows or sub-sizers are considered + // Manage whether individual scene items are considered // in the layout calculations or not. - void Show( wxWindow *window, bool show = TRUE ); - void Hide( wxWindow *window ) - { Show (window, FALSE); } - void Show( wxSizer *sizer, bool show = TRUE ); + void Show( wxWindow *window, bool show = true ); + void Show( wxSizer *sizer, bool show = true ); + void Show( size_t index, bool show = true ); + void Hide( wxSizer *sizer ) - { Show (sizer, FALSE); } + { Show( sizer, false ); } + void Hide( wxWindow *window ) + { Show( window, false ); } + void Hide( size_t index ) + { Show( index, false ); } - bool IsShown( wxWindow *window ); - bool IsShown( wxSizer *sizer ); + bool IsShown( wxWindow *window ) const; + bool IsShown( wxSizer *sizer ) const; + bool IsShown( size_t index ) const; // Recursively call wxWindow::Show () on all sizer items. void ShowItems (bool show); protected: - wxSize m_size; - wxSize m_minSize; - wxPoint m_position; - wxList m_children; + wxSize m_size; + wxSize m_minSize; + wxPoint m_position; + wxSizerItemList m_children; - wxSize GetMaxWindowSize( wxWindow *window ); + wxSize GetMaxWindowSize( wxWindow *window ) const; wxSize GetMinWindowSize( wxWindow *window ); - wxSize GetMaxClientSize( wxWindow *window ); + wxSize GetMaxClientSize( wxWindow *window ) const; wxSize GetMinClientSize( wxWindow *window ); wxSize FitSize( wxWindow *window ); wxSize VirtualFitSize( wxWindow *window ); @@ -248,7 +323,7 @@ protected: virtual void DoSetMinSize( int width, int height ); virtual bool DoSetItemMinSize( wxWindow *window, int width, int height ); virtual bool DoSetItemMinSize( wxSizer *sizer, int width, int height ); - virtual bool DoSetItemMinSize( int pos, int width, int height ); + virtual bool DoSetItemMinSize( size_t index, int width, int height ); private: DECLARE_CLASS(wxSizer); @@ -271,10 +346,10 @@ public: void SetRows( int rows ) { m_rows = rows; } void SetVGap( int gap ) { m_vgap = gap; } void SetHGap( int gap ) { m_hgap = gap; } - int GetCols() { return m_cols; } - int GetRows() { return m_rows; } - int GetVGap() { return m_vgap; } - int GetHGap() { return m_hgap; } + int GetCols() const { return m_cols; } + int GetRows() const { return m_rows; } + int GetVGap() const { return m_vgap; } + int GetHGap() const { return m_hgap; } protected: int m_rows; @@ -320,6 +395,7 @@ protected: private: DECLARE_CLASS(wxFlexGridSizer); + DECLARE_NO_COPY_CLASS(wxFlexGridSizer) }; //--------------------------------------------------------------------------- @@ -334,7 +410,7 @@ public: void RecalcSizes(); wxSize CalcMin(); - int GetOrientation() + int GetOrientation() const { return m_orient; } void SetOrientation(int orient) @@ -368,7 +444,7 @@ public: void RecalcSizes(); wxSize CalcMin(); - wxStaticBox *GetStaticBox() + wxStaticBox *GetStaticBox() const { return m_staticBox; } protected: @@ -376,6 +452,7 @@ protected: private: DECLARE_CLASS(wxStaticBoxSizer); + DECLARE_NO_COPY_CLASS(wxStaticBoxSizer) }; #endif // wxUSE_STATBOX @@ -396,7 +473,7 @@ public: void RecalcSizes(); wxSize CalcMin(); - wxNotebook *GetNotebook() + wxNotebook *GetNotebook() const { return m_notebook; } protected: @@ -404,6 +481,7 @@ protected: private: DECLARE_CLASS(wxNotebookSizer); + DECLARE_NO_COPY_CLASS(wxNotebookSizer) }; #endif // wxUSE_NOTEBOOK