X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/004fd0c8834ca526d335a9294322d9def17ef8a9..7b9da2077d0975db6c965a85c91d5aca671ab5e3:/src/common/image.cpp diff --git a/src/common/image.cpp b/src/common/image.cpp index bb9f59afc4..fa17d43fa0 100644 --- a/src/common/image.cpp +++ b/src/common/image.cpp @@ -1034,6 +1034,243 @@ wxImage::wxImage( const wxBitmap &bitmap ) #endif +#ifdef __WXMAC__ + +#include + +extern CTabHandle wxMacCreateColorTable( int numColors ) ; +extern void wxMacDestroyColorTable( CTabHandle colors ) ; +extern void wxMacSetColorTableEntry( CTabHandle newColors , int index , int red , int green , int blue ) ; +extern GWorldPtr wxMacCreateGWorld( int height , int width , int depth ) ; +extern void wxMacDestroyGWorld( GWorldPtr gw ) ; + +wxBitmap wxImage::ConvertToBitmap() const +{ + // width and height of the device-dependent bitmap + int width = GetWidth(); + int height = GetHeight(); + + // Create picture + + wxBitmap bitmap( width , height , wxDisplayDepth() ) ; + + // Create mask + + if (HasMask()) + { + /* + unsigned char *mask_data = (unsigned char*)malloc( ((width >> 3)+8) * height ); + + mask_image = gdk_image_new_bitmap( gdk_visual_get_system(), mask_data, width, height ); + + wxMask *mask = new wxMask(); + mask->m_bitmap = gdk_pixmap_new( (GdkWindow*)&gdk_root_parent, width, height, 1 ); + + bitmap.SetMask( mask ); + */ + } + + // Render + + int r_mask = GetMaskRed(); + int g_mask = GetMaskGreen(); + int b_mask = GetMaskBlue(); + + CGrafPtr origPort ; + GDHandle origDevice ; + + GetGWorld( &origPort , &origDevice ) ; + SetGWorld( bitmap.GetHBITMAP() , NULL ) ; + + register unsigned char* data = GetData(); + + int index = 0; + for (int y = 0; y < height; y++) + { +#if 0 + unsigned char lastr = 0 ; + unsigned char lastg = 0 ; + unsigned char lastb = 0 ; + RGBColor lastcolor ; + + MoveTo( 0 , y ) ; + for (int x = 0; x < width; x++) + { + unsigned char r = data[index++]; + unsigned char g = data[index++]; + unsigned char b = data[index++]; + + if ( r != lastr || g != lastg || b != lastb ) + { + lastcolor.red = ( lastr << 8 ) + lastr ; + lastcolor.green = ( lastg << 8 ) + lastg ; + lastcolor.blue = ( lastb << 8 ) + lastb ; + RGBForeColor( &lastcolor ) ; + LineTo( x , y ) ; + lastr = r ; + lastg = g ; + lastb = b ; + } + } // for width + lastcolor.red = ( lastr << 8 ) + lastr ; + lastcolor.green = ( lastg << 8 ) + lastg ; + lastcolor.blue = ( lastb << 8 ) + lastb ; + RGBForeColor( &lastcolor ) ; + LineTo( width - 1 , y ) ; +#else + for (int x = 0; x < width; x++) + { + unsigned char r = data[index++]; + unsigned char g = data[index++]; + unsigned char b = data[index++]; + RGBColor color ; + color.red = ( r << 8 ) + r ; + color.green = ( g << 8 ) + g ; + color.blue = ( b << 8 ) + b ; + SetCPixel( x , y , &color ) ; + } +#endif + } // for height + + SetGWorld( origPort , origDevice ) ; + + return bitmap; + +} + +wxImage::wxImage( const wxBitmap &bitmap ) +{ + // check the bitmap + if( !bitmap.Ok() ) + { + wxFAIL_MSG( "invalid bitmap" ); + return; + } + + // create an wxImage object + int width = bitmap.GetWidth(); + int height = bitmap.GetHeight(); + Create( width, height ); + /* + unsigned char *data = GetData(); + if( !data ) + { + wxFAIL_MSG( "could not allocate data for image" ); + return; + } + + // calc the number of bytes per scanline and padding in the DIB + int bytePerLine = width*3; + int sizeDWORD = sizeof( DWORD ); + div_t lineBoundary = div( bytePerLine, sizeDWORD ); + int padding = 0; + if( lineBoundary.rem > 0 ) + { + padding = sizeDWORD - lineBoundary.rem; + bytePerLine += padding; + } + + // create a DIB header + int headersize = sizeof(BITMAPINFOHEADER); + LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize ); + if( !lpDIBh ) + { + wxFAIL_MSG( "could not allocate data for DIB header" ); + free( data ); + return; + } + // Fill in the DIB header + lpDIBh->bmiHeader.biSize = headersize; + lpDIBh->bmiHeader.biWidth = width; + lpDIBh->bmiHeader.biHeight = -height; + lpDIBh->bmiHeader.biSizeImage = bytePerLine * height; + lpDIBh->bmiHeader.biPlanes = 1; + lpDIBh->bmiHeader.biBitCount = 24; + lpDIBh->bmiHeader.biCompression = BI_RGB; + lpDIBh->bmiHeader.biClrUsed = 0; + // These seem not really needed for our purpose here. + lpDIBh->bmiHeader.biClrImportant = 0; + lpDIBh->bmiHeader.biXPelsPerMeter = 0; + lpDIBh->bmiHeader.biYPelsPerMeter = 0; + // memory for DIB data + unsigned char *lpBits; + lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage ); + if( !lpBits ) + { + wxFAIL_MSG( "could not allocate data for DIB" ); + free( data ); + free( lpDIBh ); + return; + } + + // copy data from the device-dependent bitmap to the DIB + HDC hdc = ::GetDC(NULL); + HBITMAP hbitmap; + hbitmap = (HBITMAP) bitmap.GetHBITMAP(); + ::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS ); + + // copy DIB data into the wxImage object + int i, j; + unsigned char *ptdata = data; + unsigned char *ptbits = lpBits; + for( i=0; iGetMaskBitmap() ) + { + hbitmap = (HBITMAP) bitmap.GetMask()->GetMaskBitmap(); + // memory DC created, color set, data copied, and memory DC deleted + HDC memdc = ::CreateCompatibleDC( hdc ); + ::SetTextColor( memdc, RGB( 0, 0, 0 ) ); + ::SetBkColor( memdc, RGB( 255, 255, 255 ) ); + ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS ); + ::DeleteDC( memdc ); + // background color set to RGB(16,16,16) in consistent with wxGTK + unsigned char r=16, g=16, b=16; + ptdata = data; + ptbits = lpBits; + for( i=0; i