X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/003d347f8d676ee99a79a28c2735fa335debbbd6..496beb3fc0244c36bdb0e37055aa868012b52a23:/src/msw/makefile.vc diff --git a/src/msw/makefile.vc b/src/msw/makefile.vc index 25a417a77a..42f4d99036 100644 --- a/src/msw/makefile.vc +++ b/src/msw/makefile.vc @@ -1,4 +1,4 @@ -# This file was automatically generated by tmake at 13:52, 2001/08/06 +# This file was automatically generated by tmake at 14:54, 2001/09/26 # DO NOT CHANGE THIS FILE, YOUR CHANGES WILL BE LOST! CHANGE VC.T! # File: makefile.vc @@ -37,6 +37,9 @@ PERIPH_CLEAN_TARGET= # Set to 0 if not using GLCanvas (only affects DLL build) USE_GLCANVAS=1 +# Set to 0 if you are using MSVC 5 +USE_MSVC_5=0 + # These are absolute paths, so that the compiler # generates correct __FILE__ symbols for debugging. # Otherwise you don't be able to double-click on a memory @@ -233,6 +236,7 @@ COMMONOBJS = \ $(COMMDIR)\$D\textfile.obj \ $(COMMDIR)\$D\timercmn.obj \ $(COMMDIR)\$D\tokenzr.obj \ + $(COMMDIR)\$D\toplvcmn.obj \ $(COMMDIR)\$D\treebase.obj \ $(COMMDIR)\$D\txtstrm.obj \ $(COMMDIR)\$D\unzip.obj \ @@ -300,6 +304,7 @@ MSWOBJS = $(MSWDIR)\$D\accel.obj \ $(MSWDIR)\$D\glcanvas.obj \ $(MSWDIR)\$D\gsocket.obj \ $(MSWDIR)\$D\gsockmsw.obj \ + $(MSWDIR)\$D\helpbest.obj \ $(MSWDIR)\$D\helpchm.obj \ $(MSWDIR)\$D\helpwin.obj \ $(MSWDIR)\$D\icon.obj \ @@ -348,6 +353,7 @@ MSWOBJS = $(MSWDIR)\$D\accel.obj \ $(MSWDIR)\$D\thread.obj \ $(MSWDIR)\$D\timer.obj \ $(MSWDIR)\$D\tooltip.obj \ + $(MSWDIR)\$D\toplevel.obj \ $(MSWDIR)\$D\treectrl.obj \ $(MSWDIR)\$D\utils.obj \ $(MSWDIR)\$D\utilsexc.obj \ @@ -475,16 +481,26 @@ GL_LIBS=opengl32.lib glu32.lib # GL_LIBS_DELAY=/delayload:opengl32.dll !endif +!if "$(USE_MSVC_5)" == "1" +# we are too big +INCREMENTAL=/INCREMENTAL:NO +DELAY_LOAD= +!else +INCREMENTAL= +DELAY_LOAD=delayimp.lib \ + /delayload:ws2_32.dll /delayload:advapi32.dll /delayload:user32.dll \ + /delayload:gdi32.dll \ + /delayload:comdlg32.dll /delayload:shell32.dll /delayload:comctl32.dll \ + /delayload:ole32.dll \ + /delayload:oleaut32.dll /delayload:rpcrt4.dll $(GL_LIBS_DELAY) +!endif + # Update the dynamic link library $(WXDIR)\lib\$(WXLIBNAME).dll: $(DUMMYOBJ) $(OBJECTS) $(link) @<< - $(LINKFLAGS) + $(LINKFLAGS) $(INCREMENTAL) -out:$(WXDIR)\lib\$(WXLIBNAME).dll - $(DUMMYOBJ) $(OBJECTS) $(guilibsdll) shell32.lib comctl32.lib ctl3d32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib odbc32.lib advapi32.lib winmm.lib $(GL_LIBS) $(WXDIR)\lib\png$(LIBEXT).lib $(WXDIR)\lib\zlib$(LIBEXT).lib $(WXDIR)\lib\jpeg$(LIBEXT).lib $(WXDIR)\lib\tiff$(LIBEXT).lib - delayimp.lib - /delayload:ws2_32.dll /delayload:advapi32.dll /delayload:user32.dll /delayload:gdi32.dll - /delayload:comdlg32.dll /delayload:shell32.dll /delayload:comctl32.dll /delayload:ole32.dll - /delayload:oleaut32.dll /delayload:rpcrt4.dll $(GL_LIBS_DELAY) + $(DUMMYOBJ) $(OBJECTS) $(guilibsdll) shell32.lib comctl32.lib ctl3d32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib odbc32.lib advapi32.lib winmm.lib $(GL_LIBS) $(WXDIR)\lib\png$(LIBEXT).lib $(WXDIR)\lib\zlib$(LIBEXT).lib $(WXDIR)\lib\jpeg$(LIBEXT).lib $(WXDIR)\lib\tiff$(LIBEXT).lib $(DELAY_LOAD) << !endif