X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/000307d7a842e667ce407cb2b9641613bc4ad6cf..98af9c738332c9a24475ad19efbfabe2b152c429:/src/univ/scrarrow.cpp diff --git a/src/univ/scrarrow.cpp b/src/univ/scrarrow.cpp index 22f42060b7..4a47d3fb00 100644 --- a/src/univ/scrarrow.cpp +++ b/src/univ/scrarrow.cpp @@ -17,10 +17,6 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ - #pragma implementation "univscrarrow.h" -#endif - #include "wx/wxprec.h" #ifdef __BORLANDC__ @@ -170,7 +166,7 @@ bool wxScrollArrows::HandleMouseMove(const wxMouseEvent& event) const arrow = m_control->HitTest(event.GetPosition()); } - if ( m_captureData ) + if ( m_captureData && m_captureData->m_timerScroll) { // the mouse is captured, we may want to pause scrolling if it goes // outside the arrow or to resume it if we had paused it before @@ -181,27 +177,27 @@ bool wxScrollArrows::HandleMouseMove(const wxMouseEvent& event) const if ( arrow == m_captureData->m_arrowPressed ) { // resume now - m_control->SetArrowFlag(arrow, wxCONTROL_PRESSED, TRUE); + m_control->SetArrowFlag(arrow, wxCONTROL_PRESSED, true); timer->Start(); - return TRUE; + return true; } } - else if ( 1 ) //FIXME: m_control->ShouldPauseScrolling() ) + else // if ( 1 ) FIXME: m_control->ShouldPauseScrolling() ) { // we may want to stop it if ( arrow != m_captureData->m_arrowPressed ) { // stop as the mouse left the arrow m_control->SetArrowFlag(m_captureData->m_arrowPressed, - wxCONTROL_PRESSED, FALSE); + wxCONTROL_PRESSED, false); timer->Stop(); - return TRUE; + return true; } } - return FALSE; + return false; } // reset the wxCONTROL_CURRENT flag for the arrows which don't have the @@ -209,7 +205,7 @@ bool wxScrollArrows::HandleMouseMove(const wxMouseEvent& event) const UpdateCurrentFlag(Arrow_First, arrow); UpdateCurrentFlag(Arrow_Second, arrow); - // return TRUE if it was really an event for an arrow + // return true if it was really an event for an arrow return !event.Leaving() && arrow != Arrow_None; } @@ -219,7 +215,7 @@ bool wxScrollArrows::HandleMouse(const wxMouseEvent& event) const if ( btn == -1 ) { // we only care about button press/release events - return FALSE; + return false; } if ( event.ButtonDown() || event.ButtonDClick() ) @@ -230,13 +226,13 @@ bool wxScrollArrows::HandleMouse(const wxMouseEvent& event) const if ( arrow == Arrow_None ) { // mouse pressed over something else - return FALSE; + return false; } if ( m_control->GetArrowState(arrow) & wxCONTROL_DISABLED ) { // don't allow to press disabled arrows - return TRUE; + return true; } wxConstCast(this, wxScrollArrows)->m_captureData = @@ -246,11 +242,23 @@ bool wxScrollArrows::HandleMouse(const wxMouseEvent& event) const m_captureData->m_window = m_control->GetWindow(); m_captureData->m_window->CaptureMouse(); - // start scrolling - m_captureData->m_timerScroll = + // start scrolling + wxScrollArrowTimer *tmpTimerScroll = new wxScrollArrowTimer(m_control, arrow); - m_control->SetArrowFlag(arrow, wxCONTROL_PRESSED, TRUE); + // Because in some cases wxScrollArrowTimer can cause + // m_captureData to be destructed we need to test if it + // is still valid before using. + if (m_captureData) + { + m_captureData->m_timerScroll = tmpTimerScroll; + + m_control->SetArrowFlag(arrow, wxCONTROL_PRESSED, true); + } + else + { + delete tmpTimerScroll; + } } //else: mouse already captured, nothing to do } @@ -262,14 +270,14 @@ bool wxScrollArrows::HandleMouse(const wxMouseEvent& event) const delete m_captureData; wxConstCast(this, wxScrollArrows)->m_captureData = NULL; - m_control->SetArrowFlag(arrow, wxCONTROL_PRESSED, FALSE); + m_control->SetArrowFlag(arrow, wxCONTROL_PRESSED, false); } else { // we don't process this - return FALSE; + return false; } - return TRUE; + return true; }