+#include "wx/defs.h"
+#include "wx/object.h"
+#include "wx/gdiobj.h"
+
+// wxBrushBase
+class WXDLLEXPORT wxBrushBase: public wxGDIObject
+{
+public:
+ virtual ~wxBrushBase() { }
+
+ virtual int GetStyle() const = 0;
+
+ virtual bool IsHatch() const
+ { return (GetStyle()>=wxFIRST_HATCH) && (GetStyle()<=wxLAST_HATCH); }
+};
+
+#if defined(__WXPALMOS__)