virtual void Unselect();
virtual void UnselectAll();
virtual void SelectItem(const wxTreeItemId& item, bool select = true);
+ virtual void SelectChildren(const wxTreeItemId& parent);
virtual void EnsureVisible(const wxTreeItemId& item);
virtual void ScrollTo(const wxTreeItemId& item);
wxCursor m_oldCursor; // cursor is changed while dragging
wxGenericTreeItem *m_oldSelection;
wxGenericTreeItem *m_underMouse; // for visual effects
-
+
enum { NoEffect, BorderEffect, AboveEffect, BelowEffect } m_dndEffect;
- wxGenericTreeItem *m_dndEffectItem;
-
+ wxGenericTreeItem *m_dndEffectItem;
+
wxTreeTextCtrl *m_textCtrl;
-
+
wxTimer *m_renameTimer;
// the common part of all ctors
void Init();
- // overridden wxWindow methods
+ // overridden wxWindow methods
virtual void DoThaw();
// misc helpers