]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/effects.h
Don't define __STRICT_ANSI__, we should build both with and without it.
[wxWidgets.git] / include / wx / effects.h
index 09080653d3136ccd3551507fb8a9a33fed3cbe10..adaf951c10253e37d9fd7949e86516781c6c13d4 100644 (file)
@@ -5,7 +5,6 @@
 // Author:      Julian Smart et al
 // Modified by:
 // Created:     25/4/2000
-// RCS-ID:      $Id$
 // Copyright:   (c) Julian Smart
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
@@ -17,7 +16,7 @@
 //
 // please use wxRenderer::DrawBorder() instead of DrawSunkenEdge(); there is no
 // replacement for TileBitmap() but it doesn't seem to be very useful anyhow
-#ifdef WXWIN_COMPATIBILITY_2_8
+#if WXWIN_COMPATIBILITY_2_8
 
 /*
  * wxEffects: various 3D effects
@@ -28,7 +27,7 @@
 #include "wx/gdicmn.h"
 #include "wx/dc.h"
 
-class WXDLLEXPORT wxEffectsImpl: public wxObject
+class WXDLLIMPEXP_CORE wxEffectsImpl: public wxObject
 {
 public:
     // Assume system colours