#pragma implementation "checkbox.h"
#endif
+#include "wx/defs.h"
+
#include "wx/checkbox.h"
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxBitmapCheckBox, wxCheckBox)
#endif
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
// Single check box item
bool wxCheckBox::Create(wxWindow *parent, wxWindowID id, const wxString& label,
MacPreControlCreate( parent , id , label , pos , size ,style, validator , name , &bounds , title ) ;
- m_macControl = UMANewControl( parent->GetMacRootWindow() , &bounds , title , false , 0 , 0 , 1,
+ m_macControl = ::NewControl( MAC_WXHWND(parent->MacGetRootWindow()) , &bounds , title , false , 0 , 0 , 1,
kControlCheckBoxProc , (long) this ) ;
MacPostControlCreate() ;
void wxCheckBox::SetValue(bool val)
{
- ::SetControlValue( m_macControl , val ) ;
+ ::SetControlValue( (ControlHandle) m_macControl , val ) ;
+ MacRedrawControl() ;
}
bool wxCheckBox::GetValue() const
{
- return ::GetControlValue( m_macControl ) ;
+ return ::GetControlValue( (ControlHandle) m_macControl ) ;
}
void wxCheckBox::Command (wxCommandEvent & event)
ProcessCommand (event);
}
-void wxCheckBox::MacHandleControlClick( ControlHandle control , SInt16 controlpart )
+void wxCheckBox::MacHandleControlClick( WXWidget control , wxInt16 controlpart )
{
SetValue( !GetValue() ) ;
wxCommandEvent event(wxEVT_COMMAND_CHECKBOX_CLICKED, m_windowId );